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  • Session 37

    Tharr's Rough Notes: Day of Fate 4th 2329HR Fluff Scale static at #14 in box Group loot: 55 pp, 2gp, 3sp, 3cp; Bark Skin Potion (+2 Nat AC), Cure Light Potion (1d8 + 1) Guard Gear: Sh Sword (10 gp), Dastana (25 gp), Hy Steel Sh (20 gp), 4 cure …

  • Session 38

    Tharr's Rough Notes: 27th of Fate Group loot: 96 pp, 2gp, 3sp, 3cp; Cure Light Potion (1d8 + 1) Guard Gear: Sh Sword (10 gp), Dastana (25 gp), Hy Steel Sh (20 gp), 4 cure light potions (190 gp) 2 potions of barkskin (+2 Nat AC) (600 gp), 2 casks …

  • Session 4

    Tharr's Rough Notes DM Cartographer – arms and eq – tentative… For the sailing kit Orisin (level 0} 2 weird looking metal bars with chain (keep one) – 20 gp 2 studded leathers – 30 gp 2 heavy steel shields 24 gp 4 longswords – 40 gp 2 …

  • Session 5

    Tharr's Raw Notes 17th of Mezzo- we woke Eventually wanting to face my enemy- the pagan church of Nerull. They are the ones who forced my family off the farmland which was on the mainland. I thought they were monsters at the time. We talked about …

  • Session 6

    Tharr's Rough Notes Woke up- 22nd of Mezzo A half days’ travel- came to the BugBear cave. We sent Effie in to take a look around… After 2 or 3 minutes she returned: She landed on me. Looks like some sort of arena and there’s some sort of nasty look …

  • Session 8

    Tharr's Rough Notes: Aura 3rd, 2328HR Unknown Location Walls are made of stone. No seams or anything. Maybe the area has been removed by magic. There is a door leaving- Stone door, looks different from the rest of the wall. 8X8 squares The …

  • Session 9

    Tharr's rough notes: Trained. Aura 8th- contract restored. Aura 11th- met other ship. Aura the 12th Current date Right near the north kosuna/south kosuna border 16 scales as of today. The wizard guy comes up on deck and starts casting a spell. …

  • Session 10

    Tharr's Rough Notes Effie race info Ora the 28th Question? Number of languages displayed? 100 or so languages. Some of which seem familiar to you. 1) Loremaster goal? (Evening of the 28th) Everything there is to know. To know everything that can be …

  • Session 11

    Hey Mans and woMan I got a call from Elhonna last night man I’ve got to press on with my own mission alone It’s been great seeing things man and doing things man But I think my journey is going to take me to places you can’t follow Man it cuts me …

  • Session 18

    Tharr's Rough Notes: Mid day of Blee 16th, Mission Day 43, Fluff scale static at #13 in box Group loot: 15gp, 7 sp; The Web; Lesser Bark Skin Potion (+2 Nat AC), Cure Light Potion (1d8 + 1) No Effie yet. Oh, the horror- babbling farmer arrived. …

  • Session 20

    Tharr's Rough Notes: Day of Blee 22nd, Mission Day 49, Fluff scale static at #13 in box Group loot: 15gp, 7 sp; The Web; Lesser Bark Skin Potion (+2 Nat AC), Cure Light Potion (1d8 + 1) No Effie / 3rd Gemstone at the Silver Level (3 missions to Gold …

  • Session 21

    Tharr's Rough Notes: Day of Vasta 2nd, Fluff Scale static at #13 in box Group loot: 10 pp, 15gp, 4 sp; The Web; Lesser Bark Skin Potion (+2 Nat AC), Cure Light Potion (1d8 + 1) No Effie / 3rd Gemstone at the Silver Level (1 mission to Gold Level) …

  • Session 22

    Tharr's Rough Notes Day of Vasta 11th, Fluff Scale static at #13 in box Group loot: 10 pp, 15gp, 4 sp; The Web; Lesser Bark Skin Potion (+2 Nat AC), Cure Light Potion (1d8 + 1) Magic Tome (Tome of Worldy Memory) – 3 times per day, +5 to a knowledge …

  • Session 23

    Tharr's Rough Notes Day of Vasta 15th, Fluff Scale static at #13 in box Group loot: 10 pp, 15gp, 4 sp; The Web (50 lbs); Lesser Bark Skin Potion (+2 Nat AC), Cure Light Potion (1d8 + 1) Guard Gear: Short Sword (10 gp), Dastana (25 gp), Heavy Steel …

  • Session 26

    Tharr's Rough Notes: Day of Vasta 30th, Fluff Scale static at #13 in box Group loot: 11 pp, 12gp, 4 sp; The Web (50 lbs) reduce climb ch. above 10 to 10; +3 to use rope; made of elven rope – 4hp, burst str 25 Lesser Bark Skin Potion (+2 Nat AC), …

  • Session 27

    Day of Drezdin 14th, Fluff Scale static at #14 in box Group loot: 11 pp, 12gp, 11 sp, 3 cp; The Web (50 lbs) (1400 gp) reduce climb ch. above 10 to 10; +3 to use rope; made of elven rope – 4hp, burst str 25 Bark Skin Potion (+2 Nat AC), Cure Light …

  • Session 28

    Tharr's rough notes: Day of Drezdin 20th, Fluff Scale static at #14 in box Group loot: 11 pp, 2gp, 7 sp, 3 cp; The Web (50 lbs) (1400 gp) reduce climb ch. above 10 to 10; +3 to use rope; made of elven rope – 4hp, burst str 25 Bark Skin Potion (+2 …

  • Session 29

    Tharr's Rough Notes: Day of Drezdin 21st, Fluff Scale static at #14 in box Group loot: 11 pp, 2gp, 7 sp, 3 cp; The Web (50 lbs) (1400 gp) reduce climb ch. above 10 to 10; +3 to use rope; made of elven rope – 4hp, burst str 25 Bark Skin Potion (+2 …

  • Session 30

    Tharr's Rough Notes Day of Drezdin 22nd, Fluff Scale static at #14 in box Group loot: 26 pp, 4gp, 5 sp, 3 cp; The Web (50 lbs) (1400 gp) reduce climb ch. above 10 to 10; +3 to use rope; made of elven rope – 4hp, burst str 25 Bark Skin Potion (+2 …

  • Session 31

    Tharr's Rough Notes Day of Uni 9th 2329HR Fluff Scale static at #14 in box Group loot: 55 pp, 2gp, 3sp, 3cp; The Web (50 lbs) (1400 gp) reduce climb ch. above 10 to 10; +3 to use rope; made of elven rope – 4hp, burst str 25 Bark Skin Potion (+2 …

  • Session 32

    Tharr's Rough Notes: Day of Uni 13th 2329HR Fluff Scale static at #14 in box Group loot: 55 pp, 2gp, 3sp, 3cp; The Web (50 lbs) (1400 gp) reduce climb ch. above 10 to 10; +3 to use rope; made of elven rope – 4hp, burst str 25 Shovel, Bolt Cutters, …

  • Session 34

    Tharr's Rough Notes: Day of Uni 29th 2329HR Fluff Scale static at #14 in box Group loot: 55 pp, 2gp, 3sp, 3cp; Bark Skin Potion (+2 Nat AC), Cure Light Potion (1d8 + 1) Guard Gear: Sh Sword (10 gp), Dastana (25 gp), Hy Steel Sh (20 gp), 4 cure …

  • Session 35

    Tharr's Rough Notes Day of Fate 4th 2329HR Fluff Scale static at #14 in box Group loot: 55 pp, 2gp, 3sp, 3cp; Bark Skin Potion (+2 Nat AC), Cure Light Potion (1d8 + 1) Guard Gear: Sh Sword (10 gp), Dastana (25 gp), Hy Steel Sh (20 gp), 4 cure light …

  • Session 36

    Tharr's rough notes: Day of Fate 4th 2329HR Fluff Scale static at #14 in box Group loot: 55 pp, 2gp, 3sp, 3cp; Bark Skin Potion (+2 Nat AC), Cure Light Potion (1d8 + 1) Guard Gear: Sh Sword (10 gp), Dastana (25 gp), Hy Steel Sh (20 gp), 4 cure …

  • Garreths Interlude

    It has been awhile sense I wrote anything. Raiders of the Forsaken Dragon are an interesting group. A little too reserved for my taste but solid when push comes to shove. I have been thinking awhile now that its time to depart. They are setting up a …

  • Session 39

    Tharr's Rough Notes: 2nd of Juke Group loot: 66 pp, 0gp, 3sp, 3cp; Cure Light Potion (1d8 + 1) Guard Gear: Sh Sword (10 gp), Dastana (25 gp), Hy Steel Sh (20 gp), 4 cure light potions (190 gp) 2 potions of barkskin (+2 Nat AC) (600 gp), 2 casks …

  • Session 41

    Tharr's Rough notes: 15th of Juke Group loot: 66 pp, 0gp, 3sp, 3cp; Cure Light Potion (1d8 + 1) Guard Gear: Sh Sword (10 gp), Dastana (25 gp), Hy Steel Sh (20 gp), 4 cure light potions (190 gp) 2 potions of barkskin (+2 Nat AC) (600 gp), 2 casks …

  • Session 42

    Tharr's rough notes: 15th of Juke Group loot: 66 pp, 0gp, 3sp, 3cp; Cure Light Potion (1d8 + 1) Guard Gear: Sh Sword (10 gp), Dastana (25 gp), Hy Steel Sh (20 gp), 4 cure light potions (190 gp) 2 potions of barkskin (+2 Nat AC) (600 gp), 2 casks …

  • Session 43

    Tharr's Rough Notes: 25th of Juke Group loot: 76 pp, 10gp, 3sp, 3cp; (including Ramirez’s donated loot) Cure Light Potion (1d8 + 1) Guard Gear: Sh Sword (10 gp), Dastana (25 gp), Hy Steel Sh (20 gp), 4 cure light potions (190 gp) 2 potions of …

  • Session 44

    Tharr's Rough Notes: 6th of Aen Group loot: 90 pp, 10gp, 3sp, 3cp; (including Ramirez’s donated loot) Cure Light Potion (1d8 + 1) Guard Gear: Sh Sword (10 gp), Dastana (25 gp), Hy Steel Sh (20 gp), 4 cure light potions (190 gp) 2 potions of …

  • Session 45

    Tharr's Rough Notes: 7th of Aen Group loot: 90 pp, 10gp, 3sp, 3cp; (including Ramirez’s donated loot) Cure Light Potion (1d8 + 1) Guard Gear: Sh Sword (10 gp), Dastana (25 gp), Hy Steel Sh (20 gp), 4 cure light potions (190 gp) 2 potions of …

  • Home Page

    h2. Welcome to Tales of Tolgard. ==Campaign Information== [[Raiders of the Forsaken Dragon]] [[Current Campaign Information]] [[ToT-2017 Session Notes|Campaign Session Notes]] [[ToT-2016 Session Notes]] [[DM Notes]] [[Waiting on Marq]] [[ …

  • Avengers

    h2. About The Avengers were a group of adventurers that stopped an [[evil]] plot that threatened to destroy the [[Materia|world]]. Their members included [[Melinda]] an [[elf]] maiden, [[Loktar Brash]] the [[fighter|hulking brute]], [[Tomas Flashstrike …

  • Index of Individuals

    [[Calendar|Calendar]] including birthdays h2. A [[Adeletif the Seer]] * [[Aidan Cyrlon]] * [[Aidan Felspar]] * [[Aidyn Fairwater]] [[Aldritch]] * [[Ales]] [[Alice Blacksol]] [[Allium Canadense]] [[Amandis]] * [[Ammet]] * [[Anhaba Glenville …

  • Index of Settlements

    =A= * [[Aigrenia]] - [[Elvish Northlands]] * [[Aldaion]] - [[Whitesands Desert]] * [[Aldon]] - [[Mucklands]] * [[Amalthea]] - [[Cragon]], [[Lesherac]] * [[Amamain]] - [[Mucklands]] * [[Arabel]] - [[Cormyr]] * [[Ardel]] - [[Western Versat Human …

  • Timeline

    More information on a [[year]] [[Calendar]] view of events h2. 35th Century BHR **3427 BHR:** * Birth of the [[black dragon]] [[Sirrush]]. ---- h2. 13th Century BHR **1290 BHR:** * Birth of …

  • Cosmology

    ==About== The cosmology consists of all of the [[planes]] surrounding the [[Material Plane]]. The cosmologies surrounding different worlds or _crystal spheres_ is heavily influenced and, some say, created by the [[deity|gods]]. Therefore, different …

  • Tolgard

    ==About== Tolgard was a city known long ago throughout the [[Western Versat Human Territories]] for their great [[magic|magical]] experiments and research, strange lights, and some claim floating sections. The city was occupied by a [[civilizations| …

  • Common Language

    ==About== Common is the language spoken by [[human|humans]], [[halfling|halflings]], [[half-elf|half-elves]], and [[half-orc|half-orcs]] among others. It is the most common language and is often used as the trade language all across [[Material Plane …

  • Mucklands

    ==About== The Mucklands is a swampy region in the southwest of the continent of [[Xandain]]. The area used to be plains and was once home to the oldest of civilized [[human]] territories. With the cataclysmic flood resulting from the [[Xandain - …

  • Glacerin

    ==About== Glacerin is the capital city of the [[Western Versat Human Territories]]. It contains one of the largest academies dedicated to the study of [[arcane magic|arcane]] [[magic]] and education of [[wizard|wizards]], known just as the [[Academy at …

  • Academy at Glacerin

    ==About== The academy is the largest location dedicated to the study of [[arcane magic|arcane]] [[magic|magics]]. As the name implies, the academy is located in the large city of [[Glacerin]]. Most arcane spellcasters are aware of the academy and …

  • Desert of Desolation

    ==About== One of the largest deserts in the world, it lies west of [[Glacerin]] taking up a massive plot of land. The desert extends about 6 to 7 days of foot travel across, though doing so would seem much longer. The city of [[Oasis at Tweuna]] was …

  • The Levendal Affair II

    _Where was I? Oh, yes, the [[Levendal Estate]]. Having gained some [[treasure]] and a new [[ghost|ghostly]] ally, we headed over to the Levendal mansion. The key we'd been given worked like a charm and we all headed in._ _There wasn't anything on …

  • tree

    A tree is a perennial woody [[plants]]. It is most often defined as a woody plant that has secondary branches supported clear of the ground on a single main stem or trunk. A minimum height specification at maturity is cited by some [[sage|sages]], varying …

  • horses

    ==About== Horses have been domesticated for millennia. Horses are hoofed quadrupeds that are very strong and fast. The have a coat of short fur covering their entire body with longer fur along their neck (_mane_) and tail. Their thick _hooves_ never …

  • playerz

    Just a quick listing of who played whom. Good for keeping chronology straight and for possibly contacting the originals. Not necessarily in the order that they played... RT = Raleigh Theater Campaign TC = Trinity Castle Campaign 3.0 = Last campaign …

  • User Page - Ozymandias107

    [[User Pages|Back to the User Pages]] Ozy's page for this, that, and the other. ---- Mysterious Orphan Pages [[List of Stolen Items]] - I probably created, fleshing out the entries based upon campaign materials obtained after the gaming …

  • Trezna

    ==About== Trezna is the largest [[elf|elvish]] settlement in all of the [[Elvish Northlands]] boasting a population of over 25 thousand citizens mostly consisting of elves, a notable population of [[halfling|halflings]] living in the [[Halfling …

  • Xandain

    ==About== Xandain is one of the continents on the world of [[Materia]]. It is located to the southwest of [[Versat]] across the [[Emerald Sea]]. Xandain consists of twelve regions; the [[Antiel Mountains]], [[Central Xandain]], [[Eastern Xandain]], [[ …

  • Frostwatch Snowcap

    ==About== The Frostwatch Snowcap is a region in the southern range of the [[Antiel Mountains]] on the continent of [[Xandain]]. The area is too frigid and cold for most civilizations to sprout, but the area within Frostwatch Valley is settled by [[ …

  • commodities

    ==About== There are several notable commodities in the world of [[Materia]]. Trade of these raw materials, along with finished goods, are what makes the economies of the world not only survive but thrive. ----- [[aigrenia glass|Aigrenia Glass]] …

  • Valreni

    ==About== Valreni ===Designation=== Metropolis (Population 27,526) ---- ===Location=== [[South Keshuna]] region on the island of [[Keshuna]] in [[Keshiki]]. ===Departing Roads=== East (5 days) - [[Celethas]] ---- ==Districts and …

  • Bichi

    ==About== Bichi (Beach-she) ===Designation=== Metropolis (Population 29,433) ---- ===Location=== [[Amawa]] Island of [[Keshiki]]. ===Departing Roads=== North (2 days) - [[Gosuna]] South (2 1/2 days) - [[Xelonial]] East (4 1/2 days) - …

  • Gosuna

    ==About== Gosuna ===Designation=== Small City (Population 7,212) ---- ===Location=== [[Amawa]] Island of [[Keshiki]]. ===Departing Roads=== South (2 days) - [[Bichi]] ---- ==Districts and Shops== * Docks District * Housing …

  • Dragonledge

    ==About== Dragonledge ===Designation=== Large Town (Population 3,101) ---- ===Location=== [[Amawa]] Island of [[Keshiki]]. ===Departing Roads=== Northwest (2 days) - [[Xelonial]] ---- ==Districts and Shops== ---- ==Associated …

  • Suki

    ==About== Suki is the biggest port of [[Amawa]] island in [[Keshiki]]. While many products pass through this port, they mostly export [[iron]] and [[steel]] bars to [[Ching]] and [[Dastana]]. The highest quality steel comes from [[Mt Fuego]] to the …

  • dwarf

    ==About== Dwarves are one of the shorter [[races]] and most other races look down on them for it. While [[human|humans]] especially view them, like [[halfling|halflings]], as childlike due to their size, they do them a great disservice. Dwarves are …

  • shugenja

    ==Definition== A shugenja is a [[divine]] [[magic]] user who follows a tradition of elemental focus foreign to the land of [[Versat]]. They are able to [[spontaneous casting|spontaneously cast]] their spells without preparing them ahead of time. …

  • daimyo

    =Daimyo= ==Definition== The daimyo are the most powerful feudal rulers in [[Keshiki]] second only in power to the [[shogun|shōgun]] and [[emperor]]. The term daimyo literally translates as great name in [[Common Language|Common]]. The term daimyō …

  • celestial

    ==About== Celestials, as a [[races|race]], are [[good]] [[alignment|aligned]] [[outsider|outsiders]]; they are not native to the [[Material Plane]]. Celestials thoughts and actions are just and pure and righteous. Celestials primarily speak [[ …

  • aasimar

    ==About== Aasimir are usually [[good]] [[alignment|aligned]] humanoids. They are the result of the successful mating between a [[human]] and a [[celestial]] which has been diluted by several intervening generations of human blood. A first …

  • occupations

    ==About== Across [[Materia]] and beyond there are numerous careers that common folk and adventurers alike pursue to better themselves, change the world, and occasionally even to make money. Here are a few of them. ---- ==Common Careers== [[ …

  • death

    ==About== Death is the final destination of all life. It can be avoided, it can be put off, but some version of it will claim all of the living. This page is a gathering of all resources on the topic. ---- ==Burial Practices== [[burial mound …

  • radiant servants of pelor

    ==About== The Radiant Servants of Pelor is an organization founded at the [[Yazu Temple of Pelor]] by it's head cleric, [[Zoltan]]. The order was established upon Zoltan's promotion to head [[cleric]] at the temple in order to take a proactive role …

  • necromancer

    ==Definition== A necromancer is someone, usually a [[specialist wizard]], who specializes in [[necromancy]] and can be summarized into two categories. The first type of necromancer is the [[arcane magic|arcane]] or learned necromancer. They learn …

  • lich

    ==About== These [[undead]] creatures were spellcasters, usually a [[wizard]] or [[sorcerer]], but occasionally a [[cleric]] or other spellcaster can become a lich. Unlike most undead, Liches are sentient and very intelligent. They tend to be …

  • pantheon

    ==About== A pantheon includes all gods of a people that are considered to form a group. Specifically, there is usually a head [[deity]] that lesser deities follow and answer to. The grouping most often occurs on the basis of [[races|race]]; that is, a …

  • Ehlonna

    ==About== Ehlonna, the [[deity|goddess]] of the woodlands, is [[neutral]] [[good]] [[alignment|aligned]]. Her most commonly encountered title is Ehlonna of the Forests. Ehlonna watches over all good people who live in the forest, love the woodlands …

  • Xaxis Salizar

    h2. About **Xaxis Salizar (Blee 24th, 2312 HR - Present)** Background Xaxis Salizar was a [[human]] born at the [[Salizar Farm]] located at the far northern outskirts of …

  • cult

    ==Definition== The word cult describes any small, secret group of like-minded believers. The smallest kind of [[organized religion]], many are indeed the [[evil]] black robed [[cleric|clerics]] [[conjuration|summoning]] evil creatures in a forest …

  • conjuration

    ==Definition== Conjuration is one of the major types of [[magic]]. There are five basic types of conjuration spells. The manifestation of objects, creatures, or some form of energy to you (Summoning), actually transport creatures from another [[ …

  • hat

    ==About== A hat, or _cap_, is a head covering. It may be worn for protection against the elements, for religious reasons, for safety, or as a fashion accessory. Often hats are an indicator of social status. In the military, they denote rank and …

  • ranger

    ==Definition== Rangers are guardians of the forest much like [[druid|druids]] are. They are often skillful [[archer|archers]], can find and catch all sorts of prey, and are very good at dispatching foes that they despise. Some rangers are, instead, …

  • merchant

    ==Definition== Merchants are the oil that keeps society going. They are the traders and shopkeepers that supply all the [[races|peoples]] of [[Material Plane]] with everything they need to survive. It is only through their efforts that [[ …

  • Lolth

    ==About== ([[Lolth LT|Laer-Tiy Info]])([[Lolth AT|Current Abeir-Toril Info]]) The [[deity]] of the [[drow]], Lolth is [[chaos|chaotic]] [[evil]] [[alignment|aligned]]. She is known as _The Spider Queen_, _Queen of Spiders_, _Demon Queen of …

  • vampire

    ==About== Vampires are a very powerful form of sentient [[undead]]- that is, they are fully aware of their surroundings and many are much smarter than the average adventurer! Vampires look much as they did in life, except a bit paler with a feral …

  • vampire spawn

    ==About== Vampire spawn look like feral creatures that virtually drip with [[evil]]. Their garb is often noble looking but in a state of disrepair. Their dark red mouths are dominated by a pair of extended canines. They are [[undead]] beings that …

  • farm

    ==About== A farm an area of land where some type of crop is grown. The process of planting, tending, and harvesting crops is known as [[farming]]. Those responsible for these activities are known as [[farmer|farmers]]. Farms have a few basic …

  • miner

    ==Definition== Anyone that works in a mine and engages in [[mining]] is called a miner. This [[occupations|occupation]] is hard work but often rewarding, especially when deposits of precious

    kenku

    ==About== Kenku are anthropomorphic beings whose obvious lineage comes from avians. They have birdlike talons instead of hands and feet. They have black eyes, a black beak, and brown feathers. Kenku tend to be about five feet tall and weigh about 75 …

  • Effilaeradyn

    ==About== **Effilaeradyn (? HR - Present)** [[figment|Figment Dragon]] Effi seems to shed a single scale each morning that those can see and interact with her may pick up. This …

  • construct

    ==About== A construct is something that is not alive brought to life. Usually this new life is granted through [[magic]] but sometimes technology is utilized for a similar effect. Not all constructs are sentient and even those that are do not view …

  • Saint Cuthbert

    ==About== The [[deity|god]] of retribution, Saint Cuthbert is [[law|lawful]] [[neutral]] [[alignment|aligned]]. He is also known as _St Cuthbert of the Cudgel_. He believes in exacting revenge and just punishment upon those that transgress the …

  • linguistic

    ==About== These are the languages spoken not only on [[Material Plane]], but across the [[inner planes|Inner]], [[outer planes|Outer]], and [[transitive planes|Transitive Planes]] as well. ---- ==Languages== [[Aboleth Language]] [[Abyssal …

  • herbalist

    ==About== Herbalists, or [[apothecary|apothecaries]], are a subset of [[alchemist|alchemists]]. They deal exclusively with the natural world. The ingredients they use are grown in nature and they apply their art to healing wounds and banishing …

  • Generalities' Best Sellers

    ==About== These are some of the more popular items available at [[Generalities]], [[Blarg|Blarg's]] most popular and only [[general store]]. Buy now because supplies are limited! ---- [[alchemist's fire|Alchemist's Fire]] - Explosive liquid that …

  • businesses

    ==About== These are some of the major business ventures and facilities that can be found all over [[Materia]]. ---- ==Mines== [[Ardel Marble Quarry]] - Near [[Ardel]] in the [[Western Versat Human Territories]]; headquartered out of [[Ardel]]. …

  • Blessed Fields of Elysium

    ==About== Elysium is a plane of idyllic [[good|goodness]] and the destination of souls who always sought to further the cause of good without concern for [[law]] or [[chaos]]. Non-natives to Elysium have a unique experience on this [[planes|plane …

  • tomb

    ==Definition== Tombs are extensive burial structures. Unlike [[graveyard|graveyards]], [[burial mound|burial mounds]], and [[catacomb|catacombs]], tombs usually have a single, very important occupant. Occasionally, the deceased may be accompanied …

  • burial mound

    ==Definition== Burial Mounds are a variation on the [[graveyard]] theme. Often utilized by more primitive tribes such as [[barbarian|barbarians]], this large hollowed out mound contains one or more corpses within it. The more important the deceased, …

  • sarcophagus

    ==Definition== Sarcaphaci are large, stone outer shells within which usually lies a [[coffin]]. They are usually far too heavy to be moved and are often trapped. Adventurers should note that they are the favored home of [[mummy|mummies]]. Usually …

  • Merry Wrenwright

    h2. About **Merry Wrenwright (? - Present)** Merry Wrenwright was born in the bustling metropolis of [[Bichi]] to a retired [[mercenary]] (Anthony Wrenwright) and an independent …

  • organizations

    =Organizations= ==Academies== [[Academy at Glacerin]] [[Academy at Featherfall]] [[Academy Necromica]] [[Adventurer's Academy of Blarg]] [[Necropolis Academy]] [[Southern Bardic College]] ==Adventuring Groups== [[Avengers]] [[Brotherhood …

  • doppelganger

    ==About== Dopplegangers are [[monstrous humanoid|monstrous humanoids]] that have the ability to take on the appearance of anyone. Their natural form, which is rarely seen, is a gaunt, gray skinned humanoid humanoid with long, gangling limbs and …

  • textiles

    ==About== A textile is a flexible material comprised of a network of natural or artificial fibers often referred to as [[thread]] or [[yarn]]. _Yarn_ is produced by spinning raw [[wool]] fibers, [[linen]], [[cotton]], [[coir]], or other material on a …

  • rope

    ==About== Rope ladders are a piece of adventuring gear that can be found in most [[general store|general stores]]. Rope is a composite material which weaves weaker fibers together to make a stronger length. The fibers, twisted or braided together to …

  • ashigaru

    ==About== Ashigaru are the often conscripted foot soldiers who form the infantry of [[Keshiki]] armies. Ashigaru, which probably stems from the idea of them being 'lightly armored', were the lowest class warriors. They were drawn from either the …

  • o-yoroi

    ==About== The o-yoroi is one of the most prominent examples of [[Keshiki]] [[armors|armor]]. The term o-yoroi means _great armor_ in [[Common Language|Common]]. For the most part the o-yoroi was a rich man's armor and not used by lower ranking [[ …

  • felting

    ==About== [[felt|Felt]] is made by a process called _wet felting_, where the natural _[[wool]] fiber_ is stimulated by friction and lubricated by moisture, usually soapy water, and the fibers move at a 90 degree angle towards the friction source and …

  • explored locations

    ==About== After a [[dungeon]] or location has been explored, it still remains, usually vacant till something takes up residence once again there. These locations do not fall under the characterization of a settlement. ---- ===Dungeons=== [[Cave …

  • gemstone varieties

    ==About== There are many gems in the world of [[Materia]]. Listed below are some of the more common ones. ---- [[alestone|Alestone]] [[alexandrite|Alexandrite]] [[amaratha|Amaratha]] [[amber|Amber]] [[amethyst|Amethyst]] [[angelars skin| …

  • drinking contest

    ==About== Drinking contests can be found all over [[Materia]]. They usually occur within the confines of a inn, tavern, bar, or feast hall but do occasionally spring up in the most unlikely of places. They are, at their heart, a battle of sentients …

  • alcohol

    ==About== Alcohol is the main ingredient in many of the [[drinks]] found across the [[Material Plane]]. It is obtained by the fermentation of sugar. The sugar may come from a variety of sources including fruits, vegetables, grains, and honey. …

  • Shifter the Druid

    ==About== **Shifter (2286 HR - Present)** ===History=== Shifter was born near the village of [[Windy Tree]] in

    Miriam

    ==About== **Miriam (2293 HR - Present)** Miram was a mighty [[fighter]] who has led her stalwart band of fellow adventurers to victory after victory. With her sword she …

  • Hogie Quintestca

    ==About== **Hogie Quintestca** Hogie is an [[elf|elven]] [[rogue]]. He slips silently through the shadows and has an unnatural obsession with all things [[Underdark]]. Hogie once owned a house in the town of [[Bounty]]. Joining the [[Protectors …

  • West Suki Trading Company

    ==About== West Suki Trading Company is one of the largest shipping companies in all of [[Suki]], bolstering shipping routes to and from many ports all over the world. Most of the goods shipped are typical items like spices, materials, and food. They do …

  • Xandain - History - Aftermath

    ==About== This is part of the story of the [[Xandain - History|history]] of [[Xandain]]. ---- ==Story== Following the [[Xandain - History - The Earthquake|earthquake]] that shook the continent, the residents of southern Xandain had to adapt to the …

  • Nerull

    ==About== The [[deity|god]] of [[death]], Nerull is [[neutral]] [[evil]] [[alignment|aligned]]. He is also known as _The Reaper_, _the Foe of All Good_, _the Hater of Life_, and _the Bringer of Darkness_. He embraces the darkness and his …

  • Bane LT

    ==About== Bane is the [[align_evil|evil]] [[Deities (Laer-Tiy)|god]] of total war and rapine conquest. Militaristic nations of [[human|humans]] and [[goblin|goblins]] serve his will and conquer all they survey in his name. Evil [[paladin|paladins]] …

  • Tharr Minemelter

    ==About== **Tharr Minemelter (2289 HR - Present)** ===History=== Tharr was born to [[Arnyss Azuresteel]] and [[Cormac Minemelter]] in the exotic land of [[Keshiki]] …

  • Orcus

    ==About== [[Orcus LT|Laer-Tiy Info]] Orcus, or _Tenebrous_, is one of the powerful [[Demon Lords]] of the [[Infinite Layers of the Abyss]]. He has the head and legs of a goat, but sports ram like horns. He has a bloated body with [[bat]] like wings …

  • Queen of Chaos

    ==About== The Queen of Chaos has the upper torso of a corpulent, blue skinned humanoid female. Her lower half is a mass of ten mauve tentacles. Hidden at the base of these tentacles is a razor sharp, parrot like beak. The [[queen]] has long, …

  • transitive planes

    ==Definition== The common trait that all these planes have in common is that they used to get from one place to another. The [[astral plane|Astral Plane]] is used as a conduit to all other [[planes]]. The [[ethereal plane|Ethereal Plane]] and the [[ …

  • Web of Danger

    Enjoy reading my original notes. Come by the tavern later and listen to me bring these dusty words to life in song! Oh, yes, I recall [[Peline]]. And his [[Lair of the Web King Peline|lair]]. I will never forget all of those spiders falling on my head. …

  • legacy weapon

    ==Definition== A Legacy Weapon is a [[magic item]] that has acquired special powers and abilities because of the legacy of events that surrounded or involved the creator, possessor of the item, or the item itself. Legacy weapons do not have to be …

  • Gray Waste of Hades

    ==About== Hades sits at the nadir of the [[lower planes|Lower Planes]], halfway between two races of [[fiend|fiends]] each bent on the other's annihilation. Thus, it often sees its gray plains darkened by vast armies of [[demon|demons]] led by [[ …

  • Giant Pantheon

    ==About== The [[giant]] [[pantheon]] is made up of many [[deity|deities]]. The leader of the pantheon is [[Annam]] who rules over many, but not all, of the rest. ---- ==Members== [[Annam]] [[Baphomet]] [[Diancastra]] [[Gorellik]] [[ …

  • Annam

    ==About== The chief [[deity|god]] of the [[giant|giants]], Annam is [[neutral]] [[alignment|aligned]]. He is known as _The All-Father_, the _Creator of Worlds_, _The Prime Mover_, and the _Great Creator_. His [[holy symbol]] can take the form of two …

  • Charmaine Greenbottle

    ==About== **Charmaine Greenbottle (2291 HR - Present)** ==The Early Years== Charmaine Greenbottle was born in

    Jamie

    ==About== **Jamie (2298 HR - Present)** ===History=== Jamie was born in a small town known as [[Caradoon]]. She is a happy-go-lucky girl. To be her friend, all you have to …

  • Kraken Mines

    ==About== The Kraken Mines [[businesses|company]] was started in 2293 HR after some prospectors from [[Urova]] found [[sub-bituminous coal]] in the [[Kraken Lake Basin]]. …

  • Slog's Journal

    This a reconstructed account of the adventures of [[Slog Ogrebane]]. The translation was difficult due to his use of slang, military terminology, and bits and pieces from a dozen [[linguistic|languages]]. What you see before you is fruit of a lifetimes …

  • Ethan Fury

    ==About== ===History=== From a young age, Ethan showed promise as a spellcaster because he showed the signs of a [[sorcerer]]. Unfortunately though, the downside was that the power seemed to be just slightly out of his control and would cause damage …

  • Saphira

    ==About== **Saphira (2293 HR - Present)** Saphira is a wild spirit who cannot stay in the same place for long. She is the fraternal twin sister of [[Miriam]]. They were …

  • Shawn

    ==About== **Shawn (2295 HR - Present)** ===History=== Shawn was found as a baby by his [[elf|elven]] master who took Shawn in, named him, and trained him as a [[duskblade]]. …

  • Dragon Magic Specials

    (Excerpts from the [[Xeno and the Dragon Magics]]'s extensive Spring 2319 HR catalog) ==Perennial Favorites== _These items are the bread and butter of any adventurer's life …

  • Dolartu Elessedil

    ==About== **Dolartu Elessedil (2146 HR - Present)** Dolartu Elessedil the [[elf]] was born in [[Moonshadow]] in the [[Elvish Northlands]] in

    scout

    ==Definition== Scouts provide a necessary service to any band of adventures- to see without being seen and to gather intel on the enemy. They have many of the abilities of [[rogue|rogues]] blended with that of a [[ranger]] and eventually gain some …

  • Joe

    ==About== **Joe (2302 HR - Present)** ===History=== Joe's grasp of [[Common Language|Common]] is not all that good but the patrons of the [[Drop in a Bucket]] tavern have …

  • seppuku

    =Seppuku= [[File:614520 | class=media-item-align-none | Seppuku.jpg]] ==Definition== Seppuku, which literally means stomach-cutting or belly slicing, is a form of ritual suicide by disembowelment in [[Keshiki]]. Seppuku is a key part of [[ …

  • chain shirt armor

    ==About== Chain shirts are the heaviest _Light Armors_. This [[body armors|body armor]] is similar to [[chain mail armor]], only much less extensive. The armor itself is made from small, interlocking [[metal]] rings which are usually made from [[ …

  • pearl

    ==About== Salt water pearls are considered quite valuable and desirable. They come in a variety of shapes and can found within pearl oysters. Different substances, most commonly believed to be a grain of [[sand]], find their way into the oyster. …

  • Tharr's Journal

    These are the memories and writings of [[Tharr Minemelter]] [[Tharr 001]] - 8th of Aen, 2298 HR [[Tharr 002]] - 15th of Aen, 2298 HR [[Tharr 003]] - 17th of Vasta, 2298 HR [[Tharr 004]] - 3rd of Juke, 2319 HR [[Tharr 005]] - 4th of Aura, 2319 HR …

  • Lesko Broaden

    ==About== Lesko Broaden is an employee of the [[West Suki Trading Company]] out of _Shipping and Docks District_ in [[Suki]]. Lesko heads up the Special Jobs department of WSTC, operating out of his office in _Warehouse C_. His department is …

  • Tharr 015

    Mezzo the 8th, 2328 HR What a day it's been! Where to start... Well, right about noon I arrived at the [[Gauntlet Job Board|Job Board]] in the Gauntlet District in [[Suki]]. There were two listings there of interest: One of the listings was for a …

  • Tharr's Maps

    These are various maps created by noted [[cartographer]] [[Tharr Minemelter]]. [[Tharr's Gabilgathol Living Quarters]] - 15th of Aen, 2298 HR [[Tharr's Gabilgathol Lava Chamber]] - 17th of Vasta, 2298 HR [[Tharr's Shipshape Warehouse Map]] - 8th of …

  • Tharr 017

    Mezzo the 8th, 2328 HR After a while the four of us arrived at the Dockmaster's Hut. There we met Mac Boatwright, the current dockmaster. It seems perhaps [[Jeffrey Treebow|Jeff]] may have known the previous dockmaster Pete- but he had drowned or some …

  • Tharr 012

    25th of Kren, 2328 HR The strangest thing happened today. I was going about my duties at the [[Grand Pagoda of Fharlanghn|temple]] when this powerful sense of unease came over me. I've never experienced anything like it, especially in such a holy place …

  • The Fast Duck Tearoom

    ==About== The Fast Duck Tearoom is owned and operated within [[Suki]] by a really high strung proprietor who speaks fast and frantically named [[John Smith]]. He ended up hiring a group of mercenaries by posting a job on the job board in the center of …

  • Tharr 025

    9th of Mezzo, 2328 HR We arrived at Warehouse C to talk to [[Lesko Broaden|Lesko]] around 5PM. He shared that he had a slight update on the [[Shipshape Shipping]] situation. It seems our actions have forced the company to fold. In fact, [[West Suki …

  • dervish

    ==About== Dervishes are part warrior and part dancer. Their blades whirl and spin with speed only matched by their footwork. What seems random to the naked eye is actually a lethal dance that leaves piles of the dead behind. Dervish are very light …

  • Crystal Waters

    ==About== **Crystal Waters (2301 HR - Present)** Crystal Waters grew up in a large (by [[pixie]] standards) family in the [[Gnomish Eastern Expanse|eastern]] expanse of the …

  • Crystal's Letters

    _The following are the collected letter of [[Crystal Waters]] to her parents [[Field Reedtree]] and [[Fidget Hailfly]]. This [[pixie]] grew in prominence in early 2319 HR when she …

  • Letter of Elephants

    Dear mom and dad, We decided to wait a few more days before leaving. Why? Well, we needed to pimp our ride a bit. But let me explain... We started talking about how to make [[Dumbbone]] a lot tougher than he already is. It went on and on- we …

  • Laciel Jadedreamer

    ==About== **Laciel Jadedreamer (2195 HR - Present)** Laciel Jadedreamer is a four foot eleven inch high left handed [[elf]]. He has pale skin, black hair, and green eyes …

  • Thea Cherryblossom

    ==About== **Thea Cherryblossom (2297 HR - Present)** ===Early Years=== Thea Cherryblossom was born on the 5th of Mai,

    Vimi

    ==About== Not a lot is known about the individual calling himself Vimi. The people of the settlement of [[Narr]] know that he has set up some sort of exploration area for adventurers and nobles with too much time on their hands somewhere along the …

  • heavy shield

    ==About== Heavy shields are often used by [[fighter|fighters]] and warrior types because they offer greater defense in battle. They offer more protection than [[buckler|bucklers]] and [[light shield|light shields]] but less than the huge [[tower …

  • Singing Star

    =About= Ths _Singing Star_ is a sailing [[ship]] that berths at [[Skaug]] on the [[Nelanther Isles]]. She is captained by [[Inder Kloom|Inder ¨Leadbottom¨ Kloom]] and his first mate [[T-Pain]]. But the fair vessel has seen better days... …

  • Waterdeep

    ==About== Whether a native of Waterdeep or a traveler from far-away lands, adventure awaits in the _City of Splendors_. Foreign adventurers arriving in Waterdeep are given a quick inspection by the City Watch and a few words of advice about [[Laws of …

  • Eachthighern

    ==About== The [[deity|god]] of the [[unicorn|unicorns]], Eachthighern is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. His home realm is the [[Seelie Court]]. He is strong, faithful, and loyal to anyone he allows to ride him. Among the [[ …

  • The Towers of Night

    =About= This benighted dominion is vaster than any other in [[The Astral Sea]]. It is a dark wasteland full of craggy reaches and deserts of black sand. Sinister seas and rivers, as well as terrifying forests and bogs, dot the landscape. Forbidding …

  • Ongoing Notes for 2016 Wiki Transfer and Revival

    **Index of Settlements** Missed Settlements - Added Post Migration: [[World's End]] [[Cornucopia]] [[Amalthea]] [[Pisces]] [[Sailors Salvation|Sailor's Salvation]] [[Coconut Grove]] [[Glass Island]] [[Djork]] [[Gateway]] [[Town of Bear|Bear]] …

  • drider

    ==About== When [[drow]] reach a certain level of power and skill, their goddess [[Lolth]] tests them. Those who fail she curses and they become driders. Driders have the upper half of their old drow form but their lower half become a giant spider …

  • Gabilgathol

    ==About== ===History=== Clan Minemelter moved to the island of [[Amawa]] in 2280 HR to investigate the source of [[keshiki steel]] that some claimed (but never to their face) …

  • Tharr 027

    10th of Mezzo, 2328 HR It was a dreamless night- at least as far as I could recall. When we got up this morning there was a mad scramble to take care of some old business before heading out of town. I guess with the shock of the- the battle- I'd …

  • Aerdrie Faenya

    ==About== The [[deity|goddess]] of the [[avariel]], Aerdrie Faenya is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. She is known as _The Winged Mother_, _Lady of Air and Wind_, _Queen of the Avariel_, _She of the Azure Plumage_, and the _Bringer …

  • AGRaleigh

    =Raleigh Campaign (2311 HR)= [[Adventure Guide|back]] ---- ==Presdale Invasion== **Write Ups:** [[Lin Journal - New Friends and New Stories]] **Participants:** [[Htaed …

  • Lin Journal - Tower of Necromantic Deeds

    The following is the partial translation from Lin's Journal. Her journal is written in a unique elven dialect which has proven difficult to translate properly. [[Lin's Journal]] [[Melinda|More on Lin]] Previous Entry: [[Lin Journal - Crypt of Grimm| …

  • Session Notes - Group 1

    =Session Notes for Group 1= Current Night: Monday Calender listing of events - [[NotesTime2318|2318]] - [[NotesTime2319|2319]] - [[NotesTime2320|2320]] ==Fall 2007== [[Session12_3_07|12/3/07]] [[Session12_10_07|12/10/07]] ---- ==Spring 2008 …

  • Nircegal

    [[File:608968 | class=media-item-align-none | novisit.GIF]] ==About== Nircegal is a town located in Versat Elvish Territories on R1 where [[Glacerin]] would have been located. This small town was very strange and included some quite odd …

  • ZRY6551-1

    ==Description== The strange machine inside the crate was about 6 and a half feet long and 3 and a half feet wide, and stood about 2 and a half feet tall. The outside of the device was mostly nondescript except for a button inset into the device protected …

  • Tharr 028

    10th of Mezzo, 2328 HR Interestingly, while it was not the same crate we delivered, the crate in the wagon was the same size as the one we delivered... We got to talk [[Effilaeradyn|Effie]] a bit more on the road. [[Jeffrey Treebow|Jeff]] asked …

  • Tharr 029

    10th of Mezzo, 2328 HR A little later we found the trouble [[Osfrid]] was speaking of- although, at first, not everyone realized there was trouble afoot... Traveling down the road we noticed another wagon off the road. One of the horses was down and …

  • Tharr's Bestiary

    These are the notes and research [[Tharr Minemelter]] collected during his adventures beginning in Mezzo, 2328 HR. ---- {[[Tharr Bestiary 001]]} * {[[Tharr Bestiary 002]]} …

  • Tharr Bestiary 001

    Date Encountered: Mezzo the 8th, 2328 HR Location: [[Shipshape Shipping]] Warehouse Witnesses: [[Gareth Strongboard]], [[Jeffrey Treebow]], [[Merry Wrenwright]], [[Tharr …

  • Tharr Bestiary 002

    Date Encountered: Mezzo the 8th, 2328 HR Location: Multiple Witnesses: [[Effilaeradyn]], [[Gareth Strongboard]], [[Jeffrey Treebow]], [[Merry Wrenwright]], [[Tharr Minemelter]], …

  • Tharr Bestiary 003

    Date Encountered: Mezzo the 9th, 2328 HR Location: [[The Kneeling Star]] Witnesses: [[Effilaeradyn]], [[Gareth Strongboard]], [[Jeffrey Treebow]], [[Merry Wrenwright]], [[Tharr …

  • Tharr Bestiary 004

    Date Encountered: Mezzo the 9th, 2328 HR Location: [[The Fast Duck Tearoom]] Witnesses: [[Effilaeradyn]], [[Gareth Strongboard]], [[Jeffrey Treebow]], [[Merry Wrenwright]], [[ …

  • Tharr Bestiary 006

    Date Encountered: Mezzo the 9th, 2328 HR Location: The road between [[Suki]] and [[Bichi]] Witnesses: [[Effilaeradyn]], [[Gareth Strongboard]], [[Jeffrey Treebow]], [[Katie Best …

  • cairn

    ==Definition== A cairn is a primitive method of burying and marking a grave. This may occur in a wild area where there is no access to a more formal [[graveyard]] or a lack of resources for a more formal burial. Cairns are rarely erected over a [[ …

  • Tharr 030

    10th of Mezzo, 2328 HR [[Osfrid]] said we'd need to claim some of the reins from the other cart. He headed over and gathered what he needed to repair our wagon. I asked the survivor her name- [[Katie Best]]. She asked me if Jim dead? I answered, " …

  • Tharr 031

    11th of Mezzo, 2328 HR That morning [[Effilaeradyn|Effie]] messing with a weird looking flower I’ve never seen before. It seems a little blurry but fantastically colored. It looked like she’s eating it. "Hungry?", Gareth asked. Effie replied, " …

  • Tharr 032

    11th of Mezzo, 2328 HR About halfway through the second day trip something interesting happened. The landmarks from the crude map begin to match up. Off to the side was a clearly-defined entrance. There are torches on either side of the cave. [[ …

  • Tharr 033

    11th of Mezzo, 2328 HR That evening we made camp. The [[horses]] were unhitched from the wagon and a crackling fire was roaring when they came. We hear a cackling noise across the river and a hysterical voice: "Ha ha ha ha, look what came here!" I …

  • Tharr 034

    12th of Mezzo, 2328 HR It was a long day of traveling but not too much excitement. [[Jeffrey Treebow|Jeff]] cast _Detect Magic_ and looked at the crate we were transporting. It looked just like the [[ZRY6551-1|machine]] after we dropped it in the [[ …

  • Tharr 035

    13th of Mezzo, 2328 HR With a mountain of [[copper coin|copper]] [[monetary system|coins]], we stopped by the money changer. Holding back 1000 copper coins, we converted the remaining 39,000 coins and received 370 [[gold coin|gold coins]] and 5 [[ …

  • Tharr 036

    13th of Mezzo, 2328 HR Well, it was strange to be back at the [[Grand Pagoda of Fharlanghn|Grand Temple]] today. I've only been gone a handful of days yet I feel that everything around me has changed. Perhaps it is I who have changed- and see this …

  • Tharr 037

    13th of Mezzo, 2328 HR It's been quite the busy afternoon! Where to begin... Well, looking back over my notes from the road I decided to move forward with my [[Tharr's Bestiary|bestiary]] idea. The first three entries are done now, and I've spent …

  • Tharr 038

    14th of Mezzo, 2328 HR I feel rested but my night was filled with the old dream. As before- and those words burned into my heart rang out in my ears: _Know your Home_ _Know your Neighbors_ _Dig Deep_ _And Leave it all Behind_ I think [[ …

  • Tharr 039

    14th of Mezzo, 2328 HR Another full day of classes- what fun! The morning classes were in the [[arcane magic|arcane]] arts. Always a fascinating topic, I learned a few more of the mysteries of [[the Weave]] and about some interesting-sounding [[ …

  • Tharr 040

    14th of Mezzo, 2328 HR Another evening of research for my [[Tharr's Bestiary|bestiary]]. The [[Tharr Bestiary 004|fourth]] entry was on those monstrous centipede's in [[The Fast Duck Tearoom]]. The [[Tharr Bestiary 005|fifth]] entry was on those …

  • the Weave

    ==About== The Weave is the means by which raw [[magic]] is tapped into and used by casters on many crystal spheres throughout the [[Material Plane]]. The Weave is the way in which magic presents itself to beings for their use, and it flows throughout …

  • Tharr 041

    15th of Mezzo, 2328 HR The first order of business was to lighten our load before heading out. That meant it was time to sell the [[treasure]] we had picked up over the past few days from the brigands and [[gnoll|gnolls]]. Went to the local stores and …

  • Tharr 042

    15th of Mezzo, 2328 HR We headed over to [[Luvon Leofina|Luvon Leofina's]] office. He seemed surprised to see us. It took some back and forth to make sense of it all but here's what I finally figured out. It seems yesterday 'we' came by his office, …

  • Tharr 043

    15th of Mezzo, 2328 HR We arrived the stable. The owner asked us if we wanted to buy a [[horses|horse]]. No, we explained, a driver... He shared the rates that his business posts. They run open-ended contracts. Their rates are, of course, negotiable …

  • Tharr 044

    15th of Mezzo, 2328 HR Soon enough a grizzled looking veteran walked in. [[Oliver Barrune|Oliver]] asked if we were the ones who wanted to hire him for the driving job, which we confirmed. The interview began. Oliver shared, "You are definitely …

  • Tharr 045

    15th of Mezzo, 2328 HR We got a solid half day of traveling in then stopped for the night. There was a nice area beside the road so we stopped. We decided on new watches: First watch - [[Xaxis Salizar]] & [[Jeffrey Treebow]] Second watch - [[Gareth …

  • Tharr 046

    16th of Mezzo, 2328 HR We woke up in the morning, loaded up our [[Heals on Wheels Carriage|group wagon]], and hit the road. While we were traveling a lot of people were working. I saw that [[Gareth Strongboard|Gareth]] was still working on his …

  • caravan master

    ==About== Caravan masters are an essential element for the health, well-being, and growth of [[civilizations]] everywhere. [[merchant|Merchants]] depend on them to make sure [[commodities|goods]] get to where they are in demand quickly, intact, and …

  • caravan

    ==About== Caravans are the life blood of trade. They help to bring [[commodities|goods]], both rare and mundane, to markets where they can be sold for a tidy profit. They enable many [[occupations]] such as [[trapper|trappers]], [[rancher|ranchers]], …

  • wheelwright

    ==About== Wheelrights, ultimately, are [[occupations|craftsmen]] who build or repair [[wood|wooden]] wheels. These tradesmen made wheels for [[cart|carts]] and [[wagon|wagons]] by first constructing the hub (called the _nave_), the spokes and the …

  • cart

    ==About== A cart is a vehicles designed for transport, using two wheels and usually pulled by one or two beasts of burden such as [[horses]], [[ponies]], or even large [[dog|dogs]]; were a [[human]] to push or pull it, it would be known as a _handcart_ …

  • chariot

    ==About== Chariots are an older style of [[cart]]. In may ways they were the precursors to present day [[wagon|wagons]] and [[carriage|carriages]]. Technically, a chariot is a type of carriage driven by a _charioteer_ which primarily used [[horses]] …

  • The Moonlight Skipper

    ==About== The Moonlight Skipper is a fast _clipper_ [[ship]] that is built for speed. She doesn't have the cargo capacity of some of the larger [[merchant]] vessels but, as she often brings cargo back and forth between [[Keshiki]] and [[Versat]], her …

  • Luvon Leofina

    ==About== **Luvon Leofina (??? - Present)** Luvon Leofina is a [[keshikan human]] who lives on the island [[Amawa]] and plies his trade as a [[merchant]]. ===History=== Luvon has lived in [[Bichi]] all of his life. Family connections- and the …

  • wagon

    ==About== Wagons are larger forms of [[cart|carts]] which usually share a few characteristics. First of all, unlike their lesser cart cousins, they usually have four wheels instead of two. Also, they are usually pulled by 2 or 4 beasts of burden such …

  • carriage

    ==About== A carriage is a wheeled vehicle for people, usually horse-drawn. The carriage is especially designed for private passenger use and for comfort or elegance, though some are also used to transport goods. It may be light, smart and fast or heavy …

  • Tharr 047

    16th of Mezzo, 2328 HR The rest of the afternoon was quiet. I took some time to work on my [[Tharr's Bestiary|bestiary]]. Recalling the previous evening, I made some [[Tharr Bestiary 007|notes]] about the giant rats we dealt with. Then a new [[Tharr …

  • Tharr Bestiary 007

    Date Encountered: Mezzo the 15th, 2328 HR Location: The road between [[Bichi]] and [[Gosuna]] Witnesses: [[Effilaeradyn]], [[Gareth Strongboard]], [[Jeffrey Treebow]], [[Merry …

  • Tharr Bestiary 008

    Date Encountered: Mezzo the 16th, 2328 HR Location: The road between [[Bichi]] and [[Gosuna]] Witnesses: [[Effilaeradyn]], [[Gareth Strongboard]], [[Jeffrey Treebow]], [[Merry …

  • Tharr Bestiary 009

    Date Encountered: Mezzo the 16th, 2328 HR Location: The road between [[Bichi]] and [[Gosuna]] Witnesses: N/A References: [[Tharr 046]] ---- **Ethereal Dragon** ---- …

  • Tharr's Sketches

    These are various sketches created by noted [[cartographer]] [[Tharr Minemelter]]. [[Tharr's Spider]] - 9th of Mezzo, 2328 HR ----

  • Tharr's Spider

    [[Tharr's Sketches|Return to Tharr's Sketches]] ---- [[File:625537 | class=media-item-align-none | phasespider.jpg]] _Sketched by [[Tharr Minemelter]] on the 16th of Mezzo, 2328 HR_ ----

  • Oliver Barrune

    ==About== **Oliver Barrune (??? - Present)** Oliver Barrune is a [[keshikan human]] who works on the island [[Amawa]] and plies his trade as a [[caravan master]]. Although he's not an obviously muscular human, he does show signs that he takes care …

  • John Smith

    ==About== **John Smith (??? - Present)** John Smith is a really high strung [[human]] who owns the [[The Fast Duck Tearoom]] in [[Suki]]. ===History=== John Smith moved to [[Suki]] in 2319 HR to bring a high quality, but reasonably priced, tea …

  • Gauntlet Job Board

    These are some of the listings seen in _The Gauntlet_ district of [[Suki]]. ---- Posted: 7th of Mezzo, 2328 HR _Seeking housekeeper – apply in the Market District_ _signed [[John Smith]]_ ---- Posted: 8th of Mezzo, 2328 HR _Seeking 3-5 …

  • Waiting on Marq

    Please add in game descriptions to the following entries: _All caught up_ Please add physical description to the following entry: _All caught up_ Please add any additional content as appropriate to the following entries: [[Loremaster]] [[Zegaran …

  • Current Campaign Needs Attention

    These are pages that need to be created. Many of these seem to be associated with character back stories: [[Luna Misteye]] [[Anthony Wrenwright]] [[Temple of Elhonna]] - ([[Xelonial]]) [[Seeds of Eternity]]

  • Tharr 048

    17th of Mezzo, 2328 HR That morning I finally got a peek inside the soul of [[Xaxis Salizar]]. There has been hints and clues, flashes and whiffs, but I didn't really know the story. I decided to take the plunge and spend some time speaking to him …

  • Tharr 051

    17th of Mezzo, 2328 HR A short while later we arrived in [[Gosuna]]. It was a small city- just the one main road. The city was separated into three districts- Housing, Market, and Docks. We arrived a little after noon. Oliver took the [[horses]] and …

  • Tharr 052

    17th of Mezzo, 2328 HR We headed to the local [[general store]]. I picked up a large cask for the [[Heals on Wheels Carriage|group wagon]]. It weighed about 20 pounds but could hold 8 gallons. My fellow [[cleric|clerics]] assisted me in getting it back …

  • ship

    =About= A ship is a large buoyant watercraft. Ships are generally distinguished from boats based on size, shape and cargo or passenger capacity. Ships are used on lakes, seas, rivers, and oceans for a variety of activities, such as the transport of …

  • The Emsworth

    ==About== **The Emsworth** The Emsworth is a typical sailing boat requiring a crew of about 20 to operate successfully. It is about 80 feet long from stern to keel and about 20 feet wide. Apart from the main deck, the vessel contains another two …

  • cheese

    ==About== Cheese is a solid to semi-solid [[food]] made from the milk of cows, goats, sheep, etc. It is made by coagulating milk. This is accomplished by by adding bacteria to the milk and them an enzyme or rennet to solidify the milk into curds and …

  • The Fake Five

    ==About== **The Fake Five** An informal title given a group of five [[changling|changlings]] by the infamous -[[West Suki Trading Company]] [[mercenary|mercenaries]]- [[Raiders of the Forsaken Dragon]]. ==History== On the 14th of Mezzo, 2328HR a …

  • Loremaster

    ==About== **The Loremaster** Not much is known about this male [[human]] that allows himself to be called _Oracle_ or _Loremaster_. He looks to be the academic sort that spends too much time around [[written works|books]]. He has dark hair and dark …

  • Zegaran Adventurers

    Zegaran Adventurers Guild =About= The Zegaran Adventurers Guild is based off the island of [[Zegara]], part of [[Keshiki]]. The guild has a guildhall in every settlement on the island with it's headquarters located in the metropolis of [[Whisper]]. …

  • figment

    =About= The Reebinogthwen race or coined common tongue name Figment is an ultra rare species of [[dragon]]. They exist primarily on the Plane of [[Plane of Thwen|Thwen]] just offset from the [[Material Plane]]. The Figment get their name from the fact …

  • Quorlinn

    ==About== The [[kenku]] [[deity|god]] of [[rogue|thieves]], Quorlinn is [[neutral]] [[alignment|aligned]]. Quorlinn's realm of _Filchnest_ can be found on the plane of the [[Wilderness of the Beastlands|Beastlands]]. Quorlinn appears as a …

  • Bubbles

    ==About== **Bubbles the Goblin** Bubbles is a legendary [[goblin]] hero who has achieved more then any other goblin in known history, and while his roots are very humble his story the stuff of legends. Although the details of his story are mostly a …

  • Baelore

    ==About== **Baelore the Planar** ===History=== Baelore is an extremely powerful and proficient planar wizard. Knowing his skills can never be fine tuned enough, he is interested in learning all that can be learned about the interactions between …

  • Raiders of the Forsaken Dragon

    ==About== Raiders of the Forsaken Dragon was formed on Mezzo the 8th, 2328 HR with the chance meeting of [[Tharr Minemelter]], [[Xaxis Salizar]], [[Jeffrey Treebow]], [[Merry Wrenwright]], and eventually [[Gareth Strongboard]] in [[Suki]], [[Amawa]], …

  • Tharr 053

    18th of Mezzo, 2328 HR Woke after a peaceful evening's sleep. Gareth got up and checked his traps and was rewarded with a rat. Disgusting. I went with him into town to check with his contact one more time. I cannot imagine that something came up …

  • Tharr 054

    19th of Mezzo, 2328 HR We awoke on the morning of Mezzo the 19th, loaded up the wagon, and continued traveling south from [[Gosuna]] to [[Bichi]]. Another boring day on the road. Recall, perhaps, the mention of seconds of terror from the previous …

  • Tharr 055

    19th of Mezzo, 2328 HR Loading back up in the wagon after dealing with the [[undead]] puppy, my thoughts strayed back to our journey to [[Inferno]] and the smoky quest for the [[Seeds of Eternity]]. Time was getting a little tight. As best I could …

  • Tharr 056

    20th of Mezzo, 2328 HR I awoke refreshed and joined the rest of the party. We headed into the _Devil's District_ to see what we could find. Realizing that three [[cleric|cleric's]] walking into a bar was more likely to start a joke than garner …

  • Tharr 057

    20th of Mezzo, 2328 HR We did take a moment to check with the [[Pelor|Pelorians]] about Wolfy McWolfenstein. They shared that they weren't aware of any trade in Mighty Morphin Puppy Revenants. Still, with a condescending lilt I've often heard from the …

  • Tharr 058

    21st of Mezzo, 2328 HR Not as refreshed as I might have preferred, I nonetheless joined my party- including a much improved [[Merry Wrenwright|Merry]]- and we loaded up the freshly modified wagon and headed out. To modifications of the [[Heals on …

  • Tharr Bestiary 010

    Date Encountered: Mezzo the 22nd, 2328 HR Location: The road between [[Bichi]] and [[Gosuna]] Witnesses: [[Effilaeradyn]], [[Gareth Strongboard]], [[Jeffrey Treebow]], [[Merry …

  • Tharr 059

    22nd of Mezzo, 2328 HR After a quiet evening we loaded up the wagon and continued south. After about a half days travel, we returned to [[Xaxis Salizar|Xaxis']] nemesis- the Bug Bear Cave. There was some back and forth discussion on whether we had time …

  • Tharr 060

    22nd of Mezzo, 2328 HR The day was eventually won with a combination of my timely [[heavy crossbow|heavy crossbows]], [[Gareth Strongboard|Gareth's]] willingness to go toe-to-toe with the [[bugbear]], and even a bit of chasing the [[goblin|goblins]] …

  • Tharr 061

    23rd of Mezzo, 2328 HR After a quiet evening we woke up, loaded up the wagon, and continued traveling south from [[Bichi]] to [[Suki]]. We finally arrived back in Suki, after a quiet days travel, around 5 or 6 PM. [[Gareth Strongboard|Gareth]] …

  • Tharr 062

    23rd of Mezzo, 2328 HR We continued talking to [[Lesko Broaden|Lesko]]. Hoping to avoid trouble with the doubles in the future, we provided Lesko a unique password so he would know it was us. The password? Effie! Finally recalling our real reason …

  • Tharr 063

    24th of Mezzo, 2328 HR In the morning, the planning we'd made the previous evening went into effect. In order to avoid any possible confusion with the ship, we sent [[Oliver Barrune|Oliver]] over to ask about passage for the group as well as the wagon …

  • Tharr 064

    25th of Mezzo, 2328 HR We woke on the morning of the 25th, gathered together, and laid in provisions for the trip ahead. I suggested [[Effilaeradyn|Effie]] stock up on her magic flowers as we might be on the sea for a month. Priced out some fruit …

  • Tharr Bestiary 011

    Date Encountered: Mezzo the 28th, 2328 HR Location: Derelict Ship west of [[Keshuna]] Witnesses: [[Effilaeradyn]], [[Gareth Strongboard]], [[Jeffrey Treebow]], [[Merry Wrenwright …

  • Tharr 065

    28th of Mezzo, 2328 HR The days went by and we all stayed busy helping out on the ship. It was late afternoon, and a foggy day at that, on the 28th when the peace was shattered. We heard the call go out- All hands on deck! We scrambled up to see what …

  • Tharr 066

    3rd of Aura, 2328 HR After the excitement of the derelict ship it was nice to have a couple of peaceful days. The peace couldn't last, however... I did notice a plain looking [[human]] on deck. Must have been one of the passengers- I hadn't seen him …

  • Tharr 067

    3rd of Aura, 2328 HR At that moment I felt an uneasiness that I’ve felt two times before. How strange... Well, in the [[Baelore|academic's]] chamber, [[Jeffrey Treebow|Jeff]] asked, are you the one who sent us those [[Mysterious Suki Letters|letters …

  • Tharr 068

    3rd of Aura, 2328 HR I spent a while looking around our new location. The walls are made of stone- no seams or anything. Maybe the area had been removed by magic as there was no evidence of chisel marks and the like. There is a door from the room- …

  • Tharr 069

    3rd of Aura, 2328 HR The Oracle told us that each of us gets one question while he was working on casting a spell. He continued, "We need to get this back on track- I am capable of a time wrinkle to get you back on this ship. Time is of the essence- …

  • Tharr 070

    3rd of Aura, 2328 HR (Temporal Reversion) As the spell was going off, the Oracle shared that there is the side effect of possible short term memory loss. It was the most painful thing I had ever experienced. It seemed to have worked- we were back on [[ …

  • Tharr 071

    11th of Aura, 2328 HR Things have been quiet as of late. A few things of note, however... Today we met a ship going back the way we came to [[Suki]]. The weight of time settled down on me. We were just about at the halfway point. It's amazing …

  • pre-spellplague abeir-toril cosmology

    ==About== [[Material Plane]] - You are here on one of its [[crystal sphere theory |crystal spheres]]. ==Transitive Planes== [[astral plane|Astral Plane]] [[ethereal plane|Ethereal Plane]] [[plane of shadow|Plane of Shadow]] ==Inner Planes== …

  • Lace's Journal

    The journal of [[Laciel Jadedreamer]]. [[Lace 01]] - No one. [[Lace 02]] - No one. [[Lace 03]] - [[Grog]], [[Saphira]] [[Lace 04]] - [[Colin]], [[Cylest]], [[Miach Alastair]], [[Saphira]], [[Vanyl Cormandor]] [[Lace 05]] - [[Colin]], [[Cylest]], …

  • Lace 01

    _I figured it was about time I kept one of these journal things. Who knows, maybe someday I'll be famous someday!_ _I headed out of [[Dryel]] today. It was hard to say goodbye, but sometimes you have to leave the past behind. I've heard there's …

  • Lace 02

    _I arrived in [[Roughrock]] today. From what I heard around town, the [[Roughrock Adventurers' Guild|adventurer's guild]] was the way to go. So I headed over and joined up. They said jobs come their way from time to time and they'd be in touch. I was …

  • Lace 03

    _It all came together today! Apparently my time in [[Roughrock]] has not been wasted and the [[guild]] knew what it was talking about!_ _I ran into two [[versaran human]] [[fighter|fighters]] today that were also looking for adventure- the woman's …

  • Lace 04

    _I swear, just because I slept in a little...! It seems my companions wondered off early this morning. The inn keeper said he thought they were heading to some nearby [[ruins]]. Fools! Well, there was nothing to do but follow them..._ _As I was …

  • Lace 06

    _Our [[bard|musical]] [[Jamie|friend]] said goodbye to us when we reached town. I was sad to see her go._ _So what if I killed [[Colin]]? It wasn't my fault! Blame it on the [[formian|bugs]]!_ _Still, [[Cylest]] just had to get him brought back …

  • Lace 07

    _We headed out early the next morning for [[Glacerin]] to the north. The first leg of the journey was quiet except for a cave we stumbled across..._ _To think they actually argued about whether or not to go in! Really! Everyone knows that [[treasure …

  • Lace 08

    _There were some very strange [[xorn|creatures]] that attacked us on the last leg to [[Glacerin]]. They had three legs and three eyes with hungry maws. They seemed to go right after [[Vanyl Cormandor|Van]] and [[Cylest]]._ _The beasts seemed hungry …

  • kimono

    [[File:677653 | class=media-item-align-none | kimono.jpg]] =Kimono= ==Definition== Kimono, which literally means something worn in [[Common Language|Common]], are the traditional garments of [[Keshiki]]. The term originally was a general term …

  • Lace 18

    _Upon the advice of my legal counsel, [[Zain Shortblade]], I'm stopping this journal for a while. He warned me that these writings could be used against me if I ever got into any more judicial jams._ _Still, I will make myself available to the [[ …

  • Miach's Journal

    =Miach Alastair's Travel Journal= These are the travels of [[Miach Alastair]] in his adventuring career. ---- ==Chapters== Entries in the journal are broken into chapters of related events. ===Leaving the Temple=== [[Miach Journal - Leaving …

  • Miach Journal - Leaving the Temple - Entry one

    ==About== Entry one from the "Leaving the Temple" chapter of [[Miach's Journal]]. ---- ==Entry== _The 1st of Mai, 2318 HR_ " [[Zoltan]] has acted quickly with his new position in the Temple. He thinks we should take a more active role in …

  • Miach Journal - Leaving the Temple - Entry two

    ==About== Entry two from the "Leaving the Temple" chapter of [[Miach's Journal]]. ---- ==Entry== _The 27th of Mai, 2318 HR_ "I fear I have not yet become accustomed to the habit of keeping a journal yet, though I fear nothing I have done so …

  • Miach Journal - Into the Hive - Entry one

    ==About== Entry one from the "Into the Hive" chapter of [[Miach's Journal]]. ---- ==Entry== _The 28th of Mai, 2318 HR_ " Yesterday I encountered a most trying challenge and [[Pelor|Pelor's]] ultimate grace. " While passing time at the [[ …

  • Miach Journal - The Protectors - Entry one

    ==About== Entry one from the "The Protectors" chapter of [[Miach's Journal]]. ---- ==Entry== _The 29th of Mai, 2318 HR_ " Our new friend, the [[bard]], traveled with us back to [[Roughrock]]. I didn't speak much to the [[Jamie|lady]]. In …

  • Miach Journal - The Protectors - Entry two

    ==About== Entry two from the "The Protectors" chapter of [[Miach's Journal]]. ---- ==Entry== _The 11th of Kren, 2318 HR_ " The trip to [[Glacerin]] has gone well thus far, and provided some reward. " After spending some time training in [[ …

  • Miach Journal - The Protectors - Entry three

    ==About== Entry three from the "The Protectors" chapter of [[Miach's Journal]]. ---- ==Entry== _The 15th of Kren, 2318 HR_ " The last leg of our journey to [[Glacerin]] was interrupted by an encounter with some unusual [[xorn|creatures]]. …

  • Miach Journal - The Protectors - Entry four

    ==About== Entry four from the "The Protectors" chapter of [[Miach's Journal]]. ---- ==Entry== _The 23rd of Kren, 2318 HR_ " Yesterday we finally made contact with this [[Melinda]] woman. She introduced herself and explained that she is the …

  • Miach Journal - North to the Elflands - Entry one

    ==About== Entry one from the "North to the Elflands" chapter of [[Miach's Journal]]. ---- ==Entry== _The 27th of Kren, 2318 HR_ " We have departed [[Glacerin]] to travel north to the [[Elvish Northlands|Elflands]] by foot. The [[elf|elves]] …

  • Miach Journal - North to the Elflands - Entry two

    ==About== Entry two from the "North to the Elflands" chapter of [[Miach's Journal]]. ---- ==Entry== _The 30th of Kren, 2318 HR_ " A few days have passed since our departure from [[Hodge]]. With a days travel and a night's stay in [[Town of …

  • Miach Journal - The Heir - Entry one

    ==About== Entry one from the "The Heir" chapter of [[Miach's Journal]]. ---- ==Entry== _The 3rd of Mezzo, 2318 HR_ "Traveling recently has been uneasy. We continue to be haunted at night by mysterious voices. " Either way, we managed to …

  • Miach Journal - The Heir - Entry two

    ==About== Entry two from the "The Heir" chapter of [[Miach's Journal]]. ---- ==Entry== _The 4th of Mezzo, 2318 HR_ " We have arrived in [[Swiftcreek]]. [[Jordache Azaria|Jordache]] and I continued researching this [[Infinite Layers of the …

  • Miach Journal - The Heir - Entry three

    ==About== Entry three from the "The Heir" chapter of [[Miach's Journal]]. ---- ==Entry== _The 17th of Mezzo, 2318 HR_ " The last few days have been interesting, to say the least. After a good bit of training, we left to continue our journey. …

  • Miach Journal - The Heir - Entry four

    ==About== Entry four from the "The Heir" chapter of [[Miach's Journal]]. ---- ==Entry== _The 18th of Mezzo, 2318 HR_ " Yesterdays departure from [[Greff Stronghold]] was dangerous. Apparently one of [[Htaed Scythsoul|Htaed's]] experiments …

  • Miach Journal - The Heir - Entry five

    ==About== Entry five from the "The Heir" chapter of [[Miach's Journal]]. ---- ==Entry== _The 21st of Mezzo, 2318 HR_ "Yesterday was disastrous. There isn't really a better way to describe the events. " We came upon an encampment of [[orc| …

  • Miach Journal - The Heir - Entry six

    ==About== Entry six from the "The Heir" chapter of [[Miach's Journal]]. ---- ==Entry== _The 23rd of Mezzo, 2318 HR_ " We have traveled the rest of the way to [[Blarg]]. " The last leg of our travel involved a combat with the thing of …

  • Miach Journal - Rezuka - Entry one

    ==About== Entry one from the "Rezuka" chapter of [[Miach's Journal]]. ---- ==Entry== _The 7th of Aura, 2318 HR_ " We completed our training in [[Blarg]], and as we got ready to leave town, [[Jordache Azaria|Jordache]] suddenly appeared among …

  • Miach Journal - Rezuka - Entry two

    ==About== Entry two from the "Rezuka" chapter of [[Miach's Journal]]. ---- ==Entry== _The 10th of Aura, 2318 HR_ " Upon returning to [[Blarg]], [[Jordache Azaria|Jordache]] and I found Kathran, but not [[Vanyl Cormandor|Van]]. He had some …

  • Miach Journal - Rezuka - Entry three

    ==About== Entry three from the "Rezuka" chapter of [[Miach's Journal]]. ---- ==Entry== _The 12th of Aura, 2318 HR_ "Our travel to the mountain was hazardous. We encountered a huge living mound of earth on the path. We managed to survive the …

  • Miach Journal - Rezuka - Entry four

    ==About== Entry four from the "Rezuka" chapter of [[Miach's Journal]]. ---- ==Entry== _The 13th of Aura, 2318 HR_ " Our first trip into the crypt caught us by surprise. We saw some of the same kinds of [[demon|demons]] that we have faced …

  • Miach Journal - Rezuka - Entry five

    ==About== Entry five from the "Rezuka" chapter of [[Miach's Journal]]. ---- ==Entry== _The 14th of Aura, 2318 HR_ " [[Kardun and Mordek|Kardun and Mordek's]] cave did not provide any alternate entrances into the mountain, but they did give …

  • Miach Journal - Rezuka - Entry six

    ==About== Entry six from the "Rezuka" chapter of [[Miach's Journal]]. ---- ==Entry== _The 15th of Arua, 2318 HR_ " Passing through the doorway we found in the bottom of this cavern, we turned a corner, and found this [[Rezuka]] who has been …

  • Miach Journal - Aftermath - Entry one

    ==About== Entry one from the "Aftermath" chapter of [[Miach's Journal]]. ---- ==Entry== _The 17th of Aura, 2318 HR_ " The rest of the journey back to [[Brecklos]] was pretty standard. We traveled, encountered something nasty, hurt it, and …

  • Miach Journal - Aftermath - Entry two

    ==About== Entry two from the "Aftermath" chapter of [[Miach's Journal]]. ---- ==Entry== _The 13th of Soha, 2318 HR_ " The better part of a month has passed. [[Lady Kathran Alaxzander|Kathran]] and I finished training, and then we started to …

  • Miach Journal - Aftermath - Entry three

    ==About== Entry three from the "Aftermath" chapter of [[Miach's Journal]]. ---- ==Entry== _The 14th of Soha, 2318 HR_ " Using the winds as our path, [[Lady Kathran Alaxzander|Kathran]] and I have traveled from [[Brecklos]] to [[Glacerin]] in …

  • Miach Journal - Aftermath - Entry four

    ==About== Entry four from the "Aftermath" chapter of [[Miach's Journal]]. ---- ==Entry== _The 15th of Soha, 2318 HR_ " We traveled the first night north towards [[Precosia]]. We came across a little trouble, but we handled it easily. " …

  • Miach Journal - The New Party - Entry one

    ==About== Entry one from the "The New Party" chapter of [[Miach's Journal]]. ---- ==Entry== _The 16th of Soha, 2318 HR_ " After our stay in [[Precosia]], the others took me up on my offer to travel on the winds in order to reach [[Bounty]] …

  • Miach Journal - Awake in Yazu - Entry one

    ==About== Entry one from the "Awake in Yazu?" chapter of [[Miach's Journal]]. ---- ==Entry== _The 14th of Blee, 2318 HR_ " In a rather unsettling turn of events, I was awakened at home in [[Yazu]] at the [[Yazu Temple of Pelor|Temple]]. It …

  • Miach Journal - Awake in Yazu - Entry two

    ==About== Entry two from the "Awake in Yazu?" chapter of [[Miach's Journal]]. ---- ==Entry== _The 30th of Blee, 2318 HR_ " My last couple weeks of training have proven to be a great boost to my skills. I had not noticed my decreased hatred …

  • Miach Journal - The Eastern Lands - Entry one

    ==About== Entry one from the "The Eastern Lands" chapter of [[Miach's Journal]]. ---- ==Entry== _The 1st of Vasta, 2318 HR_ " My trip to [[Hondor]] took all day, but went by rather safely. " I went out of my way to travel as far north as …

  • Miach Journal - The Eastern Lands - Entry two

    ==About== Entry two from the "The Eastern Lands" chapter of [[Miach's Journal]]. ---- ==Entry== _The 2nd of Vasta, 2318 HR_ " My search in [[Hondor]] proved to be somewhat of a wild goose chase. Basing a search on a rumor may not have been …

  • Miach Journal - The Eastern Lands - Entry three

    ==About== Entry three from the "The Eastern Lands" chapter of [[Miach's Journal]]. ---- ==Entry== _The 3rd of Vasta, 2318 HR_ " Traveling over to [[Tacklen]] was a short trip. My information was about a day late though, as it seemed that …

  • Miach Journal - Meeting with Slog - Entry one

    ==About== Entry one from the "Meeting with Slog" chapter of [[Miach's Journal]]. ---- ==Entry== _The 4th of Vasta, 2318 HR_ " When we found the rest of my new friends group, they thought it may be an interesting trip to go visit [[Slog …

  • Miach Journal - Another New Group - Entry one

    ==About== Entry one from the "Another New Group" chapter of [[Miach's Journal]]. ---- ==Entry== _The 6th of Vasta, 2318 HR_ " Our time traveling back to [[Ching]] was as exhilarating as every flight I take. It's hard to believe we …

  • Miach Journal - Another New Group - Entry two

    ==About== Entry two from the "Another New Group" chapter of [[Miach's Journal]]. ---- ==Entry== _The 7th of Vasta, 2318 HR_ " The new group invited me to join them. I may accept. I have time to think about it, however, so my decision need …

  • Miach Journal - Another New Group - Entry three

    ==About== Entry three from the "Another New Group" chapter of [[Miach's Journal]]. ---- ==Entry== _The 27th of Vasta, 2318 HR_ " It seems that the others have well spent their time training. Which is good, as I have decided to join them. [[ …

  • Miach Journal - In the Desert - Entry one

    ==About== Entry one from the "In the Desert" chapter of [[Miach's Journal]]. ---- ==Entry== _The 28th of Vasta, 2318 HR_ " Between [[Garrett Oswald|Garrett]] and I, we carried the entire group on our spells across [[Versat]] to reach the [[ …

  • Miach Journal - In the Desert - Entry two

    ==About== Entry two from the "In the Desert" chapter of [[Miach's Journal]]. ---- ==Entry== _The 29th of Vasta, 2318 HR_ " Our first day of travel on foot through the desert yielded the expected results. The group had packed the crates …

  • Miach Journal - In the Desert - Entry three

    ==About== Entry three from the "In the Desert" chapter of [[Miach's Journal]]. ---- ==Entry== _The 1st of Drezden, 2318 HR_ " We continued through the desert and finally reached the end to all the [[sand]]. We set up camp not very long …

  • Miach Journal - I Always End Up Here - Entry one

    ==About== Entry one from the "I Always End Up Here" chapter of [[Miach's Journal]]. ---- ==Entry== _The 3rd of Drezden, 2318 HR_ " The rest of our journey to [[Glacerin]] was standard. "At least, as far as our travels tend to go. The day …

  • Miach Journal - I Always End Up Here - Entry two

    ==About== Entry two from the "I Always End Up Here" chapter of [[Miach's Journal]]. ---- ==Entry== _The 17th of Drezden, 2318 HR_ " Training in [[Glacerin]] is feeling more productive than usual. While the rest of the group seems to be …

  • Miach Journal - The New Year - Entry one

    ==About== Entry one from the "The New Year" chapter of [[Miach's Journal]]. ---- ==Entry== _The 1st of Uni, 2319 HR_ " Last night we all came together to welcome in the new year. That is all of use except for [[Shawn]]. He sent word to us …

  • Miach Journal - The New Year - Entry two

    ==About== Entry two from the "The New Year" chapter of [[Miach's Journal]]. ---- ==Entry== _The 4th of Uni, 2319 HR_ " Yesterday we reconvened to discuss what we would do now to be on our way. [[Htaed Scythsoul|Htaed]] had estimated that …

  • Hand and Fist Inn

    ==About== The Hand and Fish Inn is a quaint little inn located within the trainers district of [[Glacerin]]. This inn is considered one of the better spots to find jobs for adventurers because its located near all the trainers that help advance an …

  • Better then Thou Inn

    ==About== The Better Then Thou Inn is located in the noble district of Glacerin. Its clientèle is composed entirely of the noble class of [[Glacerin]]. Generally the only people not of the noble blood allowed within the inn are the hired help and the …

  • Miach Journal - The New Year - Entry three

    ==About== Entry three from the "The New Year" chapter of [[Miach's Journal]]. ---- ==Entry== _The 5th of Uni, 2319 HR_ " Yesterday, we left out of [[Glacerin]], heading back for [[Oasis at Tweuna|Oasis]]. The cold has really started to …

  • Miach Journal - The New Year - Entry four

    ==About== Entry four from the "The New Year" chapter of [[Miach's Journal]]. ---- ==Entry== _The 6th of Uni, 2319 HR_ "Upon reaching the desert yesterday, things were a bit warmer than the previous day. " The desert is so mild this …

  • Miach Journal - The New Year - Entry five

    ==About== Entry five from the "The New Year" chapter of [[Miach's Journal]]. ---- ==Entry== _The 7th of Uni, 2319 HR_ " Once more, we had another mild day of travel followed by a chill and dangerous night. During our watch, just before …

  • Miach Journal - The New Year - Entry six

    ==About== Entry six from the "The New Year" chapter of [[Miach's Journal]]. ---- ==Entry== _The 8th of Uni, 2319 HR_ " The [[Desert of Desolation|desert]] is rather boring, and I hope we are almost to [[Oasis at Tweuna|Oasis]]. As has …

  • Miach Journal - The New Year - Entry seven

    ==About== Entry seven from the "The New Year" chapter of [[Miach's Journal]]. ---- ==Entry== _The 9th of Uni, 2319 HR_ "The previous nights visitors did not, in fact, show up while we prepared to leave camp. " Later in the day, …

  • Miach Journal - The New Year - Entry eight

    ==About== Entry seven from the "The New Year" chapter of [[Miach's Journal]]. ---- ==Entry== _The 10th of Uni, 2319 HR_ " Things have been busy lately. Day in and day out. Though, I suppose I spent too much time in [[Glacerin]] last …

  • Saphiriam

    ==About== When [[Saphira]] and [[Miriam]] do their fusion dance, they become _Saphiriam_. ----

  • Letter To Saphira

    Dear Saphira, I hope this letter gets to you in good time. Today is the 5th of Uni. It is almost our birthday, so first I say Happy Birthday! I am on my way with the marauders, to find a portal to the Plane of Bleak Eternity. I don't know what to …

  • Faces of Miriam

    I've had the honor of speaking to Miriam on several occasions. Her tales are always exciting and I always take careful notes. Here are a few of the stories she's shared with me. -[[Belasarius]] the [[bard]] ---- [[Murder Mystery]] ----

  • Miriam's Memories

    =Miriam's Memories= The following are the memories of [[Miriam]] the great [[fighter]] as found in her journal. ---- ==Chapters== ===Miriam's Book=== [[Miriam's Memories - Miriam's book - Entry 1|Entry 1]] ===Discovering a Portal=== [[Miriam …

  • Miriam's Memories - Miriam's book - Entry 1

    The following are the memories of [[Miriam]] the great fighter. Previous - [[Miriam's Memories - Discovering a Portal - Entry 1|Next]] ---- _So they told me i should start a journal or book or something like that, so here it is... my book. Don't …

  • Miriam's Memories - Discovering a Portal - Entry 1

    The following are the memories of Miriam the great fighter. [[Miriam's Memories - Miriam's book - Entry 1|Previous]] - [[Miriam's Memories - Discovering a Portal - Entry 2|Next]] ---- _Today we went to talk to [[Htaed Scythsoul|Htaed]] in [[ …

  • Miriam's Memories - Discovering a Portal - Entry 2

    The following are the memories of [[Miriam]] the great fighter. [[Miriam's Memories - Discovering a Portal - Entry 1|Previous]] - [[Miriam's Memories - Discovering a Portal - Entry 3|Next]] ---- _Today was a lot of fighting. We came across some …

  • Miriam's Memories - Discovering a Portal - Entry 3

    The following are the memories of Miriam the great fighter. [[Miriam's Memories - Discovering a Portal - Entry 2|Previous]] - Next ---- _[[Melinda]] and [[Miach Alastair|Miach]] said they saw some giant [[umber hulk|umber hulks]], but they just …

  • Ethan Journal - New Friends

    ==New Friends== _Upon meeting those who I was to travel with, I quickly realized I would have to grow accustomed to the quirks these people so obviously displayed. On one hand, Ino, a strange female elf that was introduced to me through a freak …

  • Ethan Journal - Heading East

    ==Heading East== _Heading out from Glacerin today, we're headed towards the dwarven settlement of Narr at the base of a tunnel system through the Blitzkreig Mountains. I think we're going to barter for some sort of guide when we get there._ _The trip …

  • Ethan Journal - Ketta Excursion

    ==Ketta Excursion== _Upon reaching the other side of the mountains, we happened upon the town of Durga which was filled with refugees from the city of Ketta one day east. Ketta had experienced a bit of an infestation of nasty creatures that seem to be …

  • Ethan Journal - Ketta Dungeon

    ==Ketta Dungeon== _After preparing ourselves to deal with whatever dangers may lie within the old sawmill, headed for the door of that sawmill. Before we entered though, Dalamar motioned us back a moment. He wanted to get a quick view of the sawmill …

  • Ethan Journal - Wandering

    ==Wandering== _We set to wandering after that whole Kettan Dungeon mess. First we thought we'd head back to Glacerin and see what we could see. Unfortunately by the time we made it to Durga the guide we wanted had left the day before back through the …

  • Ethan Journal - Negotiate This

    ==Negotiate This== _Well the negotiations went well I guess. I wasn't really paying attention though. This sitting down and talking about things doesn't really interest me. I kept thinking about how long it would take to incinerate the entire building. …

  • Ethan Journal - Catch the Last Dragon Home

    ==Catch the Last Dragon Home== _I was talking to Tanith after the meeting and I happened to mention that I was heading back over the mountains tonight. He offered to give me lift back home. What a stroke of luck. I mean I'll cut a whole week or so off …

  • bag of holding

    ==About== A bag of holding looks just like a regular old [[cloth]] sack. However, it's what's inside that makes it truly unique and where its [[magic]] truly shines. While the weight of the bag is determined by its type (There are commonly four …

  • cloak of invisibility

    ==About== A cloak of invisibility is truly a powerful [[magic item]] for mischief. The wearer of this [[cloak]] is constantly under the effect of an _invisibility_ spell- that is, they are [[invisible]]. That is not to say they can do anything- …

  • elixir of hide

    ==Definition== This elixir, or [[potion]], is often called the _Hidden Draught_. A favorite among [[rogue|rogues]] of all types, it is very useful in their chosen [[occupations|profession]]. After drinking the draught, the imbiber finds themselves [[ …

  • elixir of sneak

    ==Definition== This elixir, or [[potion]], is often called the _Stealth Draught_. A favorite among [[rogue|rogues]] of all types and some [[ranger|rangers]], it is very useful in their chosen professions- whether they're seeking some ill-got gains or …

  • nolzur's marvelous pigments

    ==About== These magical ointments usually come in an ornamental jar, often emblazoned with their inventor, Nolzur's, name. The reason most people do not recognize it is that it's written in an obscure language, [[Mulhorandi Language|Mulhorandi]], that …

  • pickle of endless sustenance

    ==About== This unique [[magic item|magical item]] takes the form of a common pickle. It tastes fresh, crisp, and moist no matter how long it sits or where it is stored. The true [[magic]] comes after one has taken a bite. Instantly it regrows to its …

  • ring of chameleon power

    ==About== This [[magic item]] gives its wearer the powers of [[illusion]]. This [[magic]] ring has two distinct powers. The first allows the wearer to blend into the background, making them much more difficult to spot. Like the chameleon its named …

  • ring of invisibility

    ==About== A ring of invisibility is truly a powerful [[magic item]] for mischief. The wearer of this ring is constantly under the effect of an _invisibility_ spell- that is, they are [[invisible]]. That is not to say they can do anything- since …

  • Talisman of the Sphere

    ==Definition== This small [[adamantine]] loop and handle are useless to those unable to cast [[arcane magic]] spells. People who can not cast arcane spells have reported to receive waves of pain through their head just by picking the talisman up. …

  • Bloated Corpse Tribe

    ==About== The bloated corpse tribe, a large gathering of [[hobgoblin|hobgoblins]] and their allies, were named for their unique disciplinary technique. Whenever one of their slaves gets out of line they are impaled on a [[wood|wooden]] stake and …

  • Thea's Journal

    _These are the writings of [[Thea Cherryblossom]], both during and after her captivity._ [[Thea Entry 01]] [[Thea Entry 02]] [[Thea Entry 03]] [[Thea Entry 04]] [[Thea Entry 05]] [[Thea Entry 06]] [[Thea Entry 07]] [[Thea Entry 08]] [[Thea …

  • Thea Entry 01

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry One ---- _My master cannot read [[Elven Language|Elven]]._ _He gave me [[parchment]] and [[graphite]] to practice my letters and numbers. I did not know if he could read at all but he knows …

  • Thea Entry 02

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Two ---- _The books help a lot. The [[elf]] who had them does not need them anymore. The elf is dead and her body is on a stake near the gate. Her body puffed up at first but then got really …

  • Thea Entry 03

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Three ---- _I do not remember much about my father. What I remember from the [[farm]] seems fuzzy like a dream. I think about the farm less and less. I must work hard here and pay attention …

  • Thea Entry 04

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Four ---- _I remember my mother. She was strong. She told me what to do and hugged me each night._ _Before she died she told me what to do. She said I should work hard, harder than anyone …

  • Thea Entry 05

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Five ---- _Sometimes I dream. And sometimes my mother comes to visit me in my dreams. Sometimes it is good but sometimes it is scary._ _When my mother looks like she used to on the [[farm …

  • Thea Entry 06

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Six ---- _Today is the 3rd of Mai. My tenth birthday is in two days. I told my master this and he said he would give me a present on my birthday. He said I would be tested by somebody named …

  • Loviatar

    ==About== The [[deity|goddess]] of pain and torture, Loviatar, is [[law|lawful]] [[evil]] [[alignment|aligned]]. She is known as _The Maiden of Pain_ and _The Willing Whip_. Her favored [[weapons|weapon]] is the [[whip]]. Loviatar's realm are …

  • Thea Entry 07

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Seven ---- _I passed the test! I do not know how but I passed it. It was not like any test I have ever taken before._ _My master whipped me. And burned me with fire. He tied me up and …

  • Thea Entry 08

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Eight ---- _My life is one of pain. Not that of hard work. Not of boredom. But of the agony my master heaps upon me. But I do not turn from it._ _He has gotten better and better at …

  • Thea Entry 09

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Nine ---- _Today my master honored me. When one of the soldiers got caught stealing, he allowed me to administer his punishment._ _I had never been given the chance to share pain with …

  • Thea Entry 10

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Ten ---- 4th of Mai, 2312 HR _Tomorrow is my birthday! I never knew when it was but my master knew. He also said …

  • Thea Entry 11

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Eleven ---- Aen 10th, 2313 HR _The time finally came this night. It was time for me to take the lessons of my …

  • Thea Entry 12

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Twelve ---- Aen 13th, 2313 HR _It is very strange to be back in [[Gongar]]. My memories of it are so wispy they …

  • Thea Entry 13

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Thirteen ---- Aen 21st, 2313 HR _[[Tremleda]] is a little overwhelming. I think they could fit everyone I've ever …

  • Thea Entry 14

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Fourteen ---- Mai 2nd, 2313 HR _Today I will cross over the border into [[Fedonia]]. What happened last night, …

  • Thea Entry 15

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Fifteen ---- Mai 12th, 2313 HR _I've just arrived in the town of [[Seqye]]. In many ways its a lot more impressive …

  • Thea Entry 16

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Sixteen ---- Mai 17th, 2313 HR _I finally made it to [[Featherfall]] today. I know what I need but I'm not sure …

  • Thea Entry 17

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Seventeen ---- Mai 27th, 2313 HR _I've enrolled in the [[Academy at Featherfall]]. For the next few years I'll be …

  • Thea Entry 18

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Eighteen ---- Uni 5th, 2319 HR _It's been a long, long time coming but I graduate tomorrow! I never doubted I …

  • Thea Entry 19

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Nineteen ---- Juke 11th, 2319 HR _I've spent the past few days in [[Gongar]]. There's something very strange going …

  • Thea Entry 20

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Twenty ---- Juke 13th,

    Thea Entry 21

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Twenty One ---- Juke 14th, 2319 HR _Today has been quite a day! Let me start at the beginning..._ _Well, I ran …

  • The Flaming Ones

    ==About== The Flaming Ones is a [[cult]] uses self-immolation by fire to get their point across. Their goals are unclear, but they believe their prophesies so strongly that they are willing to die for them. It is said that they count among their …

  • Thea Entry 22

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Twenty Two ---- Juke 15th, 2319 HR _We awoke this morning to an ominous sight. To the south was a trickle of smoke …

  • Thea Entry 23

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Twenty Three ---- Juke 16th, 2319 HR _We traveled south for a while. We did run into a caravan heading north. Two …

  • Thea Entry 24

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Twenty Four ---- Juke 24th, 2319 HR _Well, we've all studied hard this last week. It seems old [[Larry]] has been …

  • Blue Jay's Nest

    ==About== The Blue Jay's Nest is a moderately sized inn nestled in the heart of [[Shaypek]] in [[Cragon]], [[Lesherac]]. It is a well known [[businesses|business]] by the gate guards. In order to get the word out, the inn offers two free drinks a …

  • Traveler's Rest

    ==About== Traveler's Rest is a unpretentious draft available locally in the town of [[Shaypek]] in [[Cragon]], [[Lesherac]]. While popular around town, there has never been enough demand to consider exporting this simple brew. It is usually served …

  • Thea Entry 25

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Twenty Five ---- Juke 25th, 2319 HR _I don't know what everyone else has been up to today. I spent the day in the …

  • Thea Entry 26

    Thea Cherryblossom's [[Thea's Journal|Journal]] - Entry Twenty Five ---- Juke 26th, 2319 HR _I cannot believe that treacherous [[Larry]]! He attacked us, his allies! …

  • alestone

    ==About== Brown to yellowish brown, the hues of old [[alcohol|ales]], alestone is named for its color. More properly called _clinozoisite_, this semiprecious stone is found in crystals and cut into faceted [[gemstone varieties|gemstones]] of handsome …

  • alexandrite

    ==About== A greenish form of _chrysoberyl_. This gemstone changes colors in different light, usually from green by daylight to red by candle light. Other varieties of alexandrite may be yellowish or pink in daylight and a columbine or raspberry red …

  • amaratha

    ==About== Also known as _shieldstone_, amaratha is a soft, greenish white or very pale green, sparkling type of [[gemstone varieties|jewel]]. It is found in the form of small lumps or nodules in deep rock strata. It is most often found in exposed …

  • aquamarine

    ==About== _Aquamarine_, which means water of the sea, is a type of precious stone. This transparent blue-green variety of beryl which is often used by [[barbarian]] tribes for adornment because of its durability. Most of the stones have a delicate …

  • aventurine

    ==About== Sometimes called _love stone_, this semi-precious [[quartz]] [[gemstone varieties|gemstone]] contains many mica crystals that give a spangled appearance to the stone when it is viewed from the proper angle. Aventurine can be golden, medium to …

  • chrysoprase

    ==About== This semiprecious stone is a translucent chalcedony with an apple-green color; chrysoprase is also used in the making of [[magic item|magical]] items and spell inks concerned with [[invisible|invisibility]] and as a material component in …

  • citrine

    ==About== Citrine, also called false [[topaz]], is a semiprecious [[mineral riches|stone]] is a transparent yellowish [[quartz]]. It is also called _citrine quartz_ and _citrine topaz_. It cleaves evenly and is usually cut in brilliant or marquise …

  • dioptase

    ==About== A soft, brittle semi-precious stone of vivid [[emerald]] green hue, dioptase (also known as _diopside_) is found in tiny, flawed crystals and yields only the smallest of faceted gemstones that are used in figurine adornment or to decorate …

  • flamedance

    ==About== This precious stone is an extremely rare translucent gemstone found in small crystals or fragments. It is hard and resists cleaving when worked, making it ideal for use in carving. It is usually used in lapidary work only when faceted [[ …

  • gable hood

    ==About== A gable hood or _gable headdress_, so called because its pointed shape resembles the gable of a house, is a formal kind of [[hat]] worn by women. They are often worn over top of a [[coif]]. Originally a simple pointed hood with decorated …

  • coif

    ==About== A coif is a close fitting _cap_ that covers the top, back, and sides of the head, worn by all classes in [[Lesherac]]. Early coifs were usually made of unadorned white [[linen]] and tie under the chin. Later coifs were frequently decorated …

  • hydrophane

    ==About== Hydrophane is a [[gemstone varieties|gemstone]] much favored by sailors and [[water breathing species|aquatic]] [[races]]. This semiprecious stone is a variety of [[opal]] that is opaque and of a frosty-white or [[ivory]] color when dry. In …

  • hypersthene

    ==About== Also known as _bronzite_, hypersthene is normally an opaque brown color containing [[silver|silvery]] spangles, but it is sometimes reddish or greenish in hue. This semiprecious stone and is rarely found in untracked pieces larger than one …

  • jacinth

    ==About== Also called _hyacinth_ or _flamegem_, this fiery orange jewel is a relative of the [[sapphire]] and other [[corundum]] gemstones. It is found only on a few worlds; on other [[crystal sphere theory|crystal spheres]], an inferior type of [[ …

  • jade

    ==About== Jade is a class of fancy stone including both _jadeite_ and _nephrite_. It is often found in a massive, carvable form of a lesser grade and is then classified as a _hardstone_. It appears as an opaque, waxy mineral of light to dark green or …

  • jargoon

    ==About== Jargoon is a rare, red variety of [[zircon]] much prized for its deep [[ruby]] luster. The name “jargoon” is often carelessly applied to any large group of mixed [[gemstone varieties|gemstones]], as in the favorite [[pirate]] catch phase: “"a …

  • laerals tears

    ==About== Named for the famous [[sorcerer|sorceress]] _Laeral_, these soft, brittle, colorless fancy stone crystals tend to be large and to keep a glossy, magnificent finish. This stone is the rarest and least known of the “nine secrets” (types of …

  • mellochrysos

    ==About== Mellochrysos is a vivid yellow variety of [[zircon]] found in large crystals. These are seldom cut, but rather they are polished as is and mounted in [[metal]] claw settings for rings, brooches, and [[dagger|knife]] [[hilt|hilts]]. This semi- …

  • moonbar

    ==About== Moonbar crystals are pearly white, opaque [[gemstone varieties|gems]] found in desert and tropical areas of [[Material Plane]]. Moonbars are naturally large and rectangular with curved corners. They have a smooth, shiny surface, and so when …

  • octel

    ==About== Also known as _scheelite_, this fancy stone occurs in soft crystals that yield sparkling faceted [[gemstone varieties|gemstones]] of pale yellow or orange hue. Larger, irregular octel crystals are sometimes mounted on [[silver]] for wear as …

  • orl

    ==About== Orls occur in the softest rock as sharp-edged, [[spindle]]-shaped, symmetrical crystals. These crystals are of red, tawny, or orange hue, but red hued orls are the rarest and fetch the highest price. Some orl aficionados prefer to wear the …

  • spindle

    ==About== A spindle, sometimes called a _drop spindle_, is a [[wood|wooden]] spike weighted at one end with a circular _whorl_; it may have an optional hook at either end of the spike. It is used for spinning [[wool]] and other fibers into thread. …

  • peridot

    ==About== This translucent version of _olivine_ is usually olive green in appearance. It is one of the few gemstones that come in only one color, in various shades of green. It is normally found in basalts and with other [[quartz]] deposits. It is a …

  • phenalope

    ==About== Also known as _rhodonite_, this rose-red or pink semiprecious [[gemstone varieties|gemstone]] related to _rhodochrosite_ is occasionally found in deposits large enough to yield cut slabs the size of books, which are shattered, tumbled, and …

  • psaedro

    ==About== Psaedros is the more common name for _lepidolite_, a soft lilac to mauve to pink mica used in carving. With time, this hardstone'’s colors fade, especially in strong sunlight. Psaedros is used in the carving of cheap coffers, statuettes, …

  • pyrite

    ==About== The mineral pyrite, or [[iron]] pyrite, is an iron sulfide. This mineral's metallic luster and pale-to-normal, [[brass]]-yellow hue have earned it the nickname fool's gold due to its resemblance to [[gold]]. Pyrite is the most common of the …

  • ravenar

    ==About== Ravenar, a glossy, black variety of [[tourmaline]], is also called _schorl_. Ravenar is commonly used for inlay work on [[dagger|daggers]], buckles, and the like. It shares the [[magic|magical]] property of all tourmalines: If any sort of …

  • red spinel

    ==About== Red [[spinel|spinels]] usually found in the form of eight-sided, triangular faced crystals of a dark red color. ---- [[File:678007 | class=media-item-align-none | Red_Spinel.jpg]] ----

  • rogue stone

    ==About== Rogue stones are small jewels of a shifting, rainbow-colored, iridescent hue. Their fluid shades of color appear almost liquid under normal sunlight. Rogue stones are extremely rare and always found as singleton gemstones among others in [[ …

  • sardonyx

    ==About== Sardonyx is a form of [[onyx]] with alternating bands of [[carnelian]] in a red and white pattern. It has the same [[magic|magical]] uses and properties as the jewels known as _king's’ tears_ and is also one of the “nine secrets” (gemstones …

  • scapra

    ==About== This name is given to the finest _scapolite_ stones: pale to medium yellow fancy stones that are soft and easy to cut into facets, but also too soft for use in rings or on clothing. Scapras have a very specific [[magic|magical]] property: …

  • shandon

    ==About== Also known as _natrolite_, this fancy stone occurs in slender, colorless crystals that yield tiny faceted [[gemstone varieties|gemstones]] used by skilled clothiers to adorn veils and robes with ornamentations to impart the effect of beads of …

  • sphene

    ==About== Sphene is a soft, brittle precious stone easily worked by unskilled cutters (like [[scapra]]). It comes in various yellow to green shades, but a fine [[emerald]] green is the most prized hue. Sphene crystals can be cut into beautiful, …

  • spinel

    ==About== A translucent, durable precious [[mineral riches|stone]] found primarily in three colors: [[red spinel|red]], blue, and green. Green spinels are the rarest of the three. Spinels that are specially crushed and ingested can help an [[arcane …

  • star diopside

    ==About== Star diopside is the most prized form of a hard, durable [[mineral riches|mineral]] that is rarely found in attractive colors. This mineral is usually too dark green in color for great beauty, but mountain and stream bed pebble crystals of …

  • star rose quartz

    ==About== This smoky, rose [[quartz]] is [[asteriated]]. Most of the stars seen have six arms, but a rarer twelve arm variety is rumored to exist. Aside from its [[jewelry]] uses as a centerpiece in pectorals and earrings worn by mature matrons and …

  • star ruby

    ==About== A variation of the [[ruby]], red [[corundum]], this jewel is less translucent than a normal ruby and has a white star highlighted at its center; it is known by [[gemsmith|gemsmiths]] as being [[asteriated]]. Such stars are caused by the …

  • tourmaline

    ==About== Long-crystalled tourmaline in its multicolored varieties is considered a fancy stone and is abundant throughout the [[Material Plane]]. The black variations are called [[ravenar]]; they are valued more highly and considered [[gemstone …

  • waterstar

    ==About== Also known as _achroite_ or colorless [[tourmaline]], waterstar is a rare, colorless, and sparkling stone. The only material of this stone valued for [[gemstone varieties|gemstone]] use (as a fancy stone) is that entirely free of flaws and …

  • ziose

    ==About== Ziose is the name given by [[sage|sages]] to a particular facet-grade variety of _ziosite_. This rare [[mineral riches|mineral]] yields cut stones that flash three vivid hues depending on how the light catches them or in what direction they …

  • zircon

    ==About== A brownish crystal found in igneous (volcanic) rocks, zircon attains the pale blue shade valued in the [[gemstone varieties|gemstone]] trade through skilled heating and cutting. It is usually cut into facets. These semiprecious stones are …

  • NotesTime2320

    This might not be helpful at all but it was requested I provide this and theres not anything spoilerific in here I don't think. Use it to fill out your dates for events or journals. [[NotesTime2319|<<2319]] || Date || Monday || Wednesday || Notes || …

  • Book of Forgotten Legends

    As you peruse the _Book of Forgotten Legends_, it appears to be a collection of legendary people who because of what made them legends have already been forgotten or have been otherwise stricken from the records for public safety. Most entries are no …

  • Nook Book on Nooks

    ==Definition== The _Nook Book on Nooks_ is one of the more interesting books available within the library of the [[Academy at Glacerin]]. The book claims to inform those who browse its pages a number of helpful tips on how to find [[treasure]] or other …

  • Nedviaron Wine

    ==About== Nedviaron Wine is a special vintage of [[alcohol|wine]] laid down at the [[Nedviaron Winery]] near [[Flashbrook]] in [[Versat]]. It was for centuries a house blend for [[Clan Nedviaron]] and was only enjoyed at their estate by family members …

  • Nedviaron Winery

    ==About== The Nedviaron Winery was opened near the town of [[Flashbrook]] to bring the famous [[Nedviaron Wine]] to the masses. In the past, very small batches of the excellent [[alcohol|wine]] were laid down at the family estate to meet the needs of …

  • Akadi

    ==About== The [[elements|elemental]] [[deity|god]] of air, Akadi is [[neutral]] [[alignment|aligned]]. Her titles include _The Lady of Air_, _Lady of the Winds_, and the _Queen of Air_. Her favored weapon is the heavy [[flail]] and her personal …

  • elemental deities

    ==About== Elemental [[deity|deities]] are the [[divine]] personifications of the four basic elements. Unlike most gods of the [[multiverse]] they are associated with the [[inner planes|Inner Planes]] instead of an [[outer planes|Outer Planes]]. They …

  • Syranita

    ==About== The [[deity|goddess]] of the [[aarakocra|aarakocras]], Syranita is [[neutral]] [[good]] [[alignment|aligned]]. Syranita appears as an aarakocra female with silver skin and pink-gold feathers. Syranita lives in the realm of …

  • Stronmaus

    ==About== The [[giant]] [[deity|god]] of [[storm giant|storm giants]], Stronmaus is [[neutral]] [[good]] [[alignment|aligned]]. His titles include _The Sky Father_, _The Stormlord_, _Annam's Firstborn Son_, _The Smiling God_, and the _Thunderhead_. …

  • Surminare

    ==About== The [[deity|goddess]] of [[selkie|selkies]], Surminare is [[neutral]] [[alignment|aligned]]. Her realm is called _Selkie's Grotto_ the Thalasia

  • Umberlee

    ==About== ([[Umberlee AT|Current Abeir-Toril Info]]) The [[deity|goddess]] of the oceans, Umberlee is [[chaos|chaotic]] [[evil]] [[alignment|aligned]]. Her titles include _The Bitch Queen_, the _Sea Queen_, and the _Queen of the Deeps_. Her realm …

  • Selûne

    ==About== ([[Selûne AT|Current Abeir-Toril Info]]) The [[deity|goddess]] of light, Selûne is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. She is known as _Our Lady of Silver_, the _Moonmaiden_, and the _Night White Lady_ . Her realm is the …

  • Sune

    ==About== ([[Sune AT|Current Abeir-Toril Info]]) The [[deity|goddess]] of love and beauty, Sune is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. Her titles include _Firehair_, _Lady Firehair_, the _Lady of Love_, and the _Princess of Passion_. …

  • Talona

    ==About== The [[deity|goddess]] of poison and disease, Talona is [[chaos|chaotic]] [[evil]] [[alignment|aligned]]. Her titles include _Lady of Poison_, _Mistress of Disease_, _She of the Deadly Kiss_, and _Mother of All Plagues_. Her realm is called …

  • Bhaal

    ==About== The [[deity|god]] of murder, Bhaal was [[law|lawful]] [[evil]] [[alignment|aligned]]. His title was the _Lord of Murder_. His realm was called the _Throne of Blood_ on the

    Dead Three

    ==About== _The Dead Three_ was the collective name given to [[Bane]], [[Bhaal]] & [[Myrkul]]. Originally, they were powerful mortal adventurers who sought the path to godhood. They found it in the form of [[Jergal]], who acquiesced to their demands as …

  • Cyric

    ==About== ([[Cyric AT|Current Abeir-Toril Info]]) The [[deity|god]] of lies, Cyric is [[chaos|chaotic]] [[evil]] [[alignment|aligned]]. His titles are the _Prince of Lies_, _Prince of Madness_, the _Dark Sun_, the _Black Sun_, the _Mad God_, and …

  • Cyrinishad

    ==About== The [[artifact]] know as the Cyrinishad is a large (1-foot-square) tome of raven-black [[leather]], embossed with a pattern of small ginning skulls and sunbursts against a twisting, warped background of torture and [[chaos]]. The book has …

  • Iyachtu Xvim

    ==About== The [[deity|god]] of Tyranny, Iyachtu Xvim was [[law|lawful]] [[evil]] [[alignment|aligned]]. His titles included _The Godson of Bane_, the _Godson_, the _Son of Bane_, the _New Darkness_, and the _Cruel Master_. His realm was called …

  • Mystra

    ==About== The [[deity|goddess]] of [[magic]], Mystra is [[neutral]] [[good]] [[alignment|aligned]]. Her titles include the _The Lady of Mysteries_, the _Mother of All Magic_, and _Our Lady of Spells_. Her realm is called _Dweomerheart_ on the

  • Myrkul

    ==About== The [[deity|god]] of death, Myrkul was [[neutral]] [[evil]] [[alignment|aligned]]. His titles included _Lord of Bones_, _Old Lord Skull_, the _Reaper_, and _Lord of the Dead_. His realm was called the _Bone Castle_ on the

    Chauntea

    ==About== ([[Chauntea AT|Current Abeir-Toril Info]]) The [[deity|goddess]] of agriculture, Chauntea is [[neutral]] [[good]] [[alignment|aligned]]. She is known as the _The Great Mother_, the _Grain Goddess_, the _Golden Goddess_, and _She Who …

  • Lurue

    ==About== The [[deity|goddess]] of intelligent and talking beasts, Lurue is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. She is known as _The Unicorn_, _The Unicorn Queen_, and _The Queen of Talking_. Her realm is called the _House of Nature_ …

  • Sheela Peryroyl

    ==About== ([[Sheela Peryroyl AT|Current Abeir-Toril Info]]) The [[halfling]] [[deity|goddess]] of nature, Sheela Peryroyl is [[neutral]] [[alignment|aligned]]. Her titles include _Green Sister_, the _Wise_, and the _Watchful Mother_. Sheela …

  • Cyrrollalee

    ==About== The [[halfling]] [[deity|goddess]] of hospitality, Cyrrollalee is [[law|lawful]] [[good]] [[alignment|aligned]]. Her titles include _The Hand of Fellowship_, the _Faithful_, and the _Hearthkeeper_. Her realm is called the _Green Fields_ on …

  • Abbathor

    ==About== The [[dwarf|dwarven]] [[deity|god]] of greed, Abbathor is [[neutral]] [[evil]] [[alignment|aligned]]. His titles include _Great Master of Greed_, _Trove Lord_, the _Avaricious_, and _Wyrm of Avarice_. Abbathor's realm in the [[Gray Waste …

  • crysmal

    ==About== A conglomerate of stone and crystal, a crysmal above all else seeks to perpetuate its kind. Crysmals transform mundane minerals into juvenile crysmals. [[gemstone varieties|Gems]] are the perfect substance for this reproductive cycle: To …

  • Vergadain

    ==About== The [[dwarf|dwarven]] [[deity|god]] of wealth, Vergadain is [[neutral]] [[alignment|aligned]]. His titles include _God of Wealth and Luck_, the _Merchant King_, the _Trickster_, the _Laughing Dwarf_, and the _Short Father_. Vergadin's …

  • arcane

    ==About== The arcane are a [[races|race]] of [[merchant|merchants]], found wherever there is potential trade in [[magic item|magical items]]. They appear as tall, lanky, blue [[giants]] with elongated faces and thin fingers; each finger having one more …

  • Tyche

    ==About== The [[deity|goddess]] of fate, Tyche was [[neutral]] [[alignment|aligned]]. Her titles included _Lady Fate_, _Lady Doom_, _The Lady Who Smiles_, and _Kismet_. Her realm was on the [[planes|plane]] of the [[Olympian Glades of Arborea]]. Her …

  • Tymora

    ==About== ([[Tymora AT|Current Abeir-Toril Info]]) The [[halfling]] [[deity|goddess]] of good fortune, Sheela Peryroyl is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. Her titles include _Lady Luck_, the _Lady Who Smiles_, and _Our Shining …

  • Beshaba

    ==About== The [[deity|goddess]] of bad luck, Beshaba is [[chaos|chaotic]] [[evil]] [[alignment|aligned]]. She is known as _The Maid of Misfortune_, _Black Bess_, _Lady Doom_, the _Maid of Misrule_, and _Tyche's Unpleasant Daughter_. Her realm is …

  • Lathander

    ==About== The [[deity]] of spring, Lathander is [[neutral]] [[good]] [[alignment|aligned]]. He is known as the _Morninglord_ and the _Commander of Creativity_. He calls the _Morninglory_ on the layer of the

    Valkur

    ==About== The [[deity|god]] of the sailors, Valkur is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. His titles include _Valkur The Mighty_ and _Captain of the Waves_. His realm is called _Warrior's Rest_ ; it shifts between the

    Istishia

    ==About== The [[elements|elemental]] [[deity|god]] of water and purification, Istishia is [[neutral]] [[alignment|aligned]]. His titles include _The Water Lord_ and _King of the Water Elementals_. Istishia's [[holy symbol]] is a cresting wave and …

  • Eadro

    ==About== The chief [[deity|god]] of both the [[merfolk]] and [[locathah]], Eadro is [[neutral]] [[alignment|aligned]]. He is known as the _Sea Father_. Eadro is credited as the creator of the locathah and mer [[races]], although both [[water …

  • Persana

    ==About== The chief [[deity|god]] of the [[triton|tritons]], Persana, is [[neutral]] [[alignment|aligned]]. It is said that Persana created the tritons out of the enchanted water from the [[elemental]] [[plane of water]]. He is usually depicted …

  • Ibrandul

    ==About== The [[deity|god]] of caverns, Ibrandul was [[chaos|chaotic]] [[neutral]] [[alignment|aligned]]. His titles included _Lord of the Dry Depths_, the _Skulking God_, and _Lurker in Darkness_ . His domain was called _Ibrandyllaran_ on the

  • Ilmater

    ==About== ([[Ilmater AT|Current Abeir-Toril Info]]) The [[deity|god]] of suffering, Ilmater is [[law|lawful]] [[good]] [[alignment|aligned]]. His titles include _The Crying God_, the _Lord on the Rack_, the _One Who Endures_, and the _Broken God_ …

  • Torm

    ==About== ([[Torm AT|Current Abeir-Toril Info]]) The [[deity|god]] of [[paladin|paladins]], Torm is [[law|lawful]] [[good]] [[alignment|aligned]]. His titles include the _The True_, the _True God_, the _Brave_, the _Foolish_, and the _Loyal Fury_. …

  • Tyr

    ==About== The [[deity|god]] of law and justice, Tyr is [[law|lawful]] [[good]] [[alignment|aligned]]. His titles include _The Even-Handed_, _Grimjaws_, the _Maimed God_, the _Blind Overlord_, the _Wounded One_, and the _Just God_ . His [[holy symbol …

  • Murdane

    ==About== The [[deity|goddess]] of logic, Murdane was [[neutral]] [[alignment|aligned]]. Her titles were _The Lady of Logic_, _Firstborn_ and the _Daughter of Reason_. Her realm was called _Tautologous_ on the [[Clockwork Nirvana of Mechanus]]; now …

  • Helm

    ==About== The [[deity|god]] of guardians, Helm is [[neutral]] [[good]] [[alignment|aligned]]. His titles include _He of the Unsleeping Eyes_, the _Watcher_, the _Vigilant_, the _Vigilant One_, the _Great Guard_, and the _God of Guardians_ . His …

  • Savras

    ==About== The [[demi-god]] of divination, Savras is [[law|lawful]] [[neutral]] [[alignment|aligned]]. His titles include _The All-Seeing_, the _All-Seeing One_, _Lord of Divination Magics_, _He of the Third Eye_, and _The Diviner_. His realm is …

  • Kezef

    ==About== Kezef the _Chaos Hound_ is a powerful planar being, feared by [[deity|gods]] and mortals alike. He is a unique being who roams the [[outer planes|Outer Planes]] constantly hunting the _Faithful_, which are the souls of those who have chosen …

  • Ao

    ==About== The [[deity|god]] of gods, Ao is thought to be [[neutral]] [[alignment|aligned]]. His titles include _Lord Ao_ and the _Hidden One_. Before the [[Godswar|Time of Troubles]] the question of who the gods answered to was a philosophical …

  • Dendar the Night Serpent

    ==About== Dendar the _Night Serpent_ came into existence shortly after the first being slept and had a nightmare. She has an uncountable horde of horrible dreams and foul visions in her gullet that she has been devouring since the dawn of time. She …

  • Gond

    ==About== ([[Gond AT|Current Abeir-Toril Info]]) The [[deity|god]] of invention, Gond is [[neutral]] [[alignment|aligned]]. His titles include _Wonderbringer_, the _Lord of All Smiths_, the _Inspiration Divine_, and the _Holy Maker of All Things_ …

  • Clangeddin Silverbeard

    ==About== The [[dwarf|dwarven]] [[deity|god]] of Battle, Clangeddin Silverbeard is [[law|lawful]] [[good]] [[alignment|aligned]]. His titles include _The Father of Battle_, the _Lord of the Twin Axes_, the _Giantkiller_, the _Goblinbane_, the …

  • Waukeen

    ==About== ([[Waukeen AT|Current Abeir-Toril Info]]) The [[deity]] of trade, Waukeen is [[neutral]] [[alignment|aligned]]. She is known as _The Merchant's Friend_. Her realm is called _Brightwater_ on the

    Celestial Staircase

    ==About== A [[magic|magical]] stairway on the [[crystal sphere theory|crystal sphere]] of [[Abeir-Toril]]. According to some, to successfully reach the top of these stairs is to attain [[divine|divinity]]. At the very least, these stairs to ascend to …

  • Mielikki

    ==About== ([[Mielikki AT|Current Abeir-Toril Info]]) The [[deity|goddess]] of forests, Mielikki is [[neutral]] [[good]] [[alignment|aligned]]. She is known as _Our Lady of the Forest_, the _Supreme Ranger_, and _Daughter to Silvanus_. Her realm …

  • Gwaeron Windstrom

    ==About== The [[demi-god]] of [[ranger|rangers]] and tracking, Gwaeron Windstrom is [[neutral]] [[good]] [[alignment|aligned]]. He is known as the _Master of Tracking_, the _Master Interpreter of Woodland Signs_, the _Tracker_, the _Tracker Who …

  • Oghma

    ==About== ([[Oghma AT|Current Abeir-Toril Info]]) The [[deity|god]] of knowledge, Oghma is [[neutral]] [[alignment|aligned]]. His titles include _The Binder of What is Known_, the _Lord of Knowledge_, the _Patron of Bards_, and the _Wise God_. …

  • Lliira

    ==About== The [[deity|goddess]] of joy, Lliira is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. Her titles include _Our Lady of Joy_, _Joybringer_, the _Goddess of Joy_, and the _Mistress of the Revels_. Her realm is called _Brightwater_ on the …

  • Milil

    ==About== The [[deity|god]] of song, Milil is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. His titles include _Lord of Song_, the _Lord of All Songs_, _Guardian of Singers and Troubadours_, and the _One True Hand of All-Wise Oghma_. His realm …

  • Deneir

    ==About== The [[deity|god]] of scholars, Deneir is [[neutral]] [[good]] [[alignment|aligned]]. His titles include the _Lord of All Glyphs and Images_ and _The Scribe of Oghma_. His realm is called the _Library of all Knowledge_ on the

    Azuth

    ==About== The [[deity|god]] of [[wizard|wizards]], Azuth is [[law|lawful]] [[neutral]] [[alignment|aligned]]. His titles include _The High One_, _Patron of Wizards_, the _Lord of Spells_, the _Hand of Sorcery_, and the _Lord of Spellcraft_. His …

  • Leira

    ==About== The former [[deity|goddess]] of [[illusion]], Leira as [[chaos|chaotic]] [[neutral]] [[alignment|aligned]]. Her titles included the _Lady of the Mists_, _The Lady of Deception_, _The Mist Maiden_, _Mother of Illusionists_, _The Guardian of …

  • Velsharoon

    ==About== The [[demi-god]] of [[necromancy]], Velsharoon is [[neutral]] [[evil]] [[alignment|aligned]]. His titles include _The Vaunted Archmage of Necromancy_, the _Necromancer_, _Lord of the Forsaken Crypt_, _Lord of the Forgotten Crypt_, the _Lich …

  • flesh golem

    ==About== These [[construct|constructs]] look like they are constructed from a grisly assortment of decaying [[human]] body parts. They seem to be stitched and bolted together in a haphazard fashion, creating a creature taller than a living man. They …

  • Celestian

    ==About== The [[deity|god]] of the stars, Celestian is [[neutral]] [[alignment|aligned]]. His titles include _The Far Wanderer_ and the _Star Wanderer_. He has no specific realm but instead wonders about, though he does tend to favor the [[astral …

  • Viper Forest of Zrintor

    ==About== [[viper tree|Viper trees]] are quite common throughout Azzagrat. Entire groves stand near many of the towns and nobles’ palaces and villas. But nowhere are the strange reptilian [[tree|trees]] more numerous than in Zrintor, the _Viper Forest_ …

  • Argent Palace

    ==About== If any one building dominates the city of [[Zelatar]], it'’s [[Graz'zt|Graz'’zt'’s]] Argent Palace, built of a shimmering white stone. The place’s cold beauty confuses visitors who expect every thing Abyssal to be ugly or horribly twisted. …

  • Zelatar

    ==About== Zelatar is the largest city in [[Graz'zt|Graz’'zt’'s]] realm and serves as his de facto capital. In the strange domain of overlapping [[planes]] that Graz’'zt rules, Zelatar is one of the strangest places. Portions of the city exist on all …

  • River of Salt

    ==About== One of the common threads that connects all three layers of [[Graz'zt|Graz'zt's]] _Triple Realm_ is the River of Salt, a sparkling crystalline mass that is somehow liquid and solid at the same time. Creatures falling into this river are …

  • Crown of Horns

    ==About== The Crown of Horns is an [[evil]], intelligent [[artifact]] of great power. Forged by a powerful arcanist and enchanted by [[Myrkul]], the former God of Death, it carries with it a long history of corruption and tragedy. At one point, the …

  • circlet

    ==About== A circlet is a [[crown]] with neither _arches_ nor a _cap_; that is, internal covering. ----

  • Adon

    ==About== At the start of the [[Godswar|Avatar Crisis]] Adon was a young and handsome [[cleric]] of [[Sune]], goddess of beauty. With his companions [[Midnight]], [[Kelemvor|Kelemvor Lyonsbane]] and [[Cyric]] he set out on a quest to save the _Lady of …

  • Amelyssan

    ==About== Amelyssan the _Blackhearted_ was a priestess and _Deathstalker_ of [[Bhaal]] whom that [[deity]] entrusted with the task of resurrecting him. Having foreseen his death during the [[Godswar|Time of Troubles]], Bhaal came to [[Abeir-Toril]] …

  • Bhaalspawn

    ==About== Bhaalspawn is the name given to the mortal offspring of the now dead [[deity|god]] [[Bhaal]]. It is said that Bhaal foresaw his death during the [[Godswar|Time of Troubles]] and came to [[Abeir-Toril]] before the climactic event, mating with …

  • Tempus

    ==About== ([[Tempus AT|Current Abeir-Toril Info]]) The [[deity|god]] of battle, Tempus is [[chaos|chaotic]] [[neutral]] [[alignment|aligned]]. He is known as the _Lord of Battles_ and _Foehammer_. He calls the _Knight's Rest_ home on the chaotic …

  • Remnis

    ==About== The [[deity|goddess]] of the [[giant eagle|giant eagles]], Remnis is [[neutral]] [[alignment|aligned]]. Remnis appears as a gigantic golden eagle with glowing green eyes and a 55 foot wingspan. He lives in the realm of _Goldenroost_ …

  • Stillsong

    ==About== This [[deity]] is something of a mystery. Almost nothing is known about the motivations of this god. He usually manifests as a 40 foot. diameter sphere of song, though theoretically he could take other forms. He wanders the [[upper planes| …

  • fremlin

    ==About== These friendly [[gremlin|gremlins]] are quite harmless. They tend to be plump, whiny, and lazy, but otherwise look like small, slate colored gremlins. Occasionally, they become tolerable companions, if they take a liking to someone and are …

  • gremlin

    ==About== Often mistaken for [[imp|imps]], gremlins are small, winged [[goblinoid|goblinoids]]- some think they might be distantly related to the [[urd|urds]]. There are many varieties of gremlins, and most are [[chaos|chaotic]] and mischievous. Their …

  • pegataur

    ==About== Pegataurs are distant relatives of [[centaur|centaurs]], having large wings and the upper bodies of muscular [[elf|elves]]. The lower body of a pegataur is that of a large [[horses|horse]], usually white, gray, brown, or black in color. The …

  • Arvoreen

    ==About== A [[halfling]] [[deity|god]], Avoreen is [[law|lawful]] [[good]] [[alignment|aligned]]. His titles include _The Defender_, _the Vigilant Guardian_, and _the Wary Sword_ . His favored [[weapons|weapon]] is the short [[sword]]. _The Green …

  • Urdlen

    ==About== The [[deity]] of the [[spriggan|spriggans]], Urdlen is [[chaos|chaotic]] [[evil]] [[alignment|aligned]]. He is known as _The Crawler Below_ and the _Evil One_ . Urdlen's home realm is _the Worm Realm_, the 399th layer of the [[ …

  • Brandobaris

    ==About== A [[halfling]] [[deity|god]], Brandobaris is [[law|lawful]] [[good]] [[alignment|aligned]]. His titles include the _Master of Stealth_, _Misadventure_, _the Trickster_, _the Irrepressible Scamp_, and _the Friendly Rapscallion_ . His …

  • Red Knight

    ==About== The [[demi-god|demi-goddess]] of strategy and battle tactics, Red Knight is [[law|lawful]] [[neutral]] [[alignment|aligned]]. Her titles include _Lady of Strategy_ and the _Grandmaster of the Lanceboard_. Her favored [[weapons|weapon]] is …

  • Bahgtru

    ==About== The [[orc]] [[deity|god]] of Strength and Combat, Bahgtru is [[chaos|chaotic]] [[evil]] [[alignment|aligned]]. His titles include _The Iron Fist_, _The Strong Arm of Gruumsh_, _the Thick-Skulled God_, _The Strong_, _the Leg-Breaker_, and …

  • Haela Brightaxe

    ==About== The luck [[demi-god|demi-goddess]] of the [[dwarf|dwarves]], Haela Brightaxe is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. Her titles include _Lady of the Fray_, _Luckmaiden_, and the _Hard_. Haela's realm is _Findar Endar_ on the …

  • Marthammor Duin

    ==About== The [[dwarf|dwarven]] [[deity|god]] of wanderers, Marthammor Duin is [[neutral]] [[good]] [[alignment|aligned]]. His titles include _Finder-of-Trails_, the _Watcher over Wanderers_, the _Watchful Eye_, the _Hammer_, the _Finder_, and the …

  • Gorm Gulthyn

    ==About== The defense [[deity|god]] of the [[dwarf|dwarves]], Gorm is [[law|lawful]] [[good]] [[alignment|aligned]]. His titles include _Fire Eyes_, the _Golden Guardian_, the _Sentinel_, _Lord of the Bronze Mask_, and the _Eternally Vigilant_. …

  • Baervan Wildwanderer

    ==About== The [[deity]] of the [[forest gnome|forest gnomes]], Baervan Wildwanderer is [[neutral]] [[good]] [[alignment|aligned]]. He is known as _The Masked Leaf_, the _Forest Gnome_, and the _Father of Fish and Fungus_. Segojan's domain is …

  • acorn

    ==About== The acorn is the nut of the oak [[tree]]. It is a nut, containing a single seed or rarely two, enclosed in a tough, [[leather|leathery]] shell, and borne in a cup-shaped _cupule_. Acorns vary from a third to two and a half inches long and a …

  • Shargaas

    ==About== The [[orc]] [[deity|god]] of darkness and [[rogue|thieves]], Shargaas is [[neutral]] [[evil]] [[alignment|aligned]]. His titles include _The Night Lord_, the _Blade in the Darkness_, the _Stalker Below_, and _The Lord of Secrets_ . …

  • Fenmarel Mestarine

    ==About== The [[elf|elven]] [[deity|god]] of [[wild elf|wild elves]], Fenmarel Mestarine is [[chaos|chaotic]] [[neutral]] [[alignment|aligned]]. His title is the _Lone Wolf_. His realm is called _Fennimar_ on [[Limbo]]. Fenmarel Mestarine is the …

  • Solonor Thelandira

    ==About== The [[elf|elven]] [[deity|god]] of hunting, Solonor Thelandira is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. His title include _Keen-Eye_, the _Great Archer_, and the _Forest Hunter_. His realm is called _Arvandor_ on the

    Queen of Air and Darkness

    ==About== The [[deity|goddess]] of [[magic]], the Queen of Air and Darkness is [[chaos|chaotic]] [[evil]] [[alignment|aligned]]. Her home realm is the [[Windswept Depths of Pandemonium]]. Her long-lost true name is never spoken among the fey. Her …

  • The Black Diamond

    ==About== Legend has it that in the time before history began, [[dwarf|dwarven]] [[miner|miners]] had unearthed a ten-faceted black [[gemstone varieties|gemstone]] of dark beauty, innocently deciding to present it to the [[queen]] of the [[fey]] as a …

  • seelie court allies

    ==About== The sylvan gods work hard to establish and maintain good relations with the gods of [[gnome|gnomes]], [[elf|elves]], nature and [[druid|druids]], gods of wild places and hunting (if not [[evil|evilly]] [[alignment|aligned]]), aerial spirits …

  • seelie court enemies

    ==About== The [[sylvan]] [[deity|gods]] have their share of enemies, as do their mortal followers. [[orc|Orcs]], [[goblin|goblins]], and similar fell creatures may despoil woodlands, and the [[Goblin Pantheon|Goblinoid]] and [[Orc Pantheon|Orcish]] …

  • Oberon

    ==About== The [[fey]] [[deity|god]] of nature, Oberon is [[neutral]] [[good]] [[alignment|aligned]]. His title is the _Lord of Beasts_ . His realm is called the [[Seelie Court]] on the [[plane of faerie|Plane of Faerie]]. His symbol is a white [[ …

  • Verenestra

    ==About== The [[fey]] [[deity|goddess]] of beauty, Verenestra is [[neutral]] [[alignment|aligned]]. Her realm is called the [[Seelie Court]] on the [[plane of faerie|Plane of Faerie]]. Her symbol is a filigree-edged [[silver]] mirror. Verenestra …

  • Myhriss

    ==About== The [[deity|goddess]] of love Myhriss is [[neutral]] [[good]] [[alignment|aligned]]. Her titles include _The Thrice-Kissed_ and _Maid of Light and Dark_. Her realm is on the shores of the _River Amiel_ on the

    Squelaiche

    ==About== The [[demi-god]] of the [[leprechaun|leprechauns]], Squelaiche is [[neutral]] [[good]] [[alignment|aligned]]. His home realm is the [[Seelie Court]]. His symbol is a clover leaf or a pointed red hat. Squelaiche appears as a handsome …

  • Erevan Ilesere

    ==About== The [[elf|elven]] [[deity|god]] of mischief, Erevan Ilesere (or _Erevan Illesere_) is [[chaos|chaotic]] [[neutral]] [[alignment|aligned]]. His titles include _The Trickster_, the _Chameleon_, the _Green Changeling_, the _Evershifting …

  • elven wine

    ==About== Elven wine, as it is commonly called, is more accurately _elven moondrop_. It is an exquisite [[alcohol|alcoholic]] [[drinks|beverage]] mostly brewed by [[wild elf|wild elves]]. While their more civilized cousins claim it is merely an …

  • Brilos

    ==About== The [[fey]] [[centaur]] [[demi-god]] of strength, Brilos is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. His realm is called _Skerrit's Glade_ on the

    Hiatea

    ==About== The [[giant]] [[deity|goddess]] of nature, Hiatea is [[neutral]] [[good]] [[alignment|aligned]]. She is known as _Nature's Lady_, _The Protector_, the _Avenger_, and _Annam's Fiery Daughter_. Her realm is called _Woodhaven_ which exists on …

  • Linroth

    ==About== The [[fey]] [[centaur]] [[demi-god|demi-goddess]] of speed, Linroth is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. Her realm is called _Skerrit's Glade_ on the

    Fanthros

    ==About== The [[fey]] [[centaur]] [[demi-god]] of sky and weather, Fanthros is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. His realm is called _Skerrit's Glade_ on the

    Fionnghuala

    ==About== The [[demi-god]] of the [[swanmay]], Fionnghuala is [[neutral]] [[good]] [[alignment|aligned]]. Her home realm is the [[Seelie Court]]. Her [[holy symbol]] is a white feather. Fionnghuala is a small, very slender [[human]] woman with …

  • Naharra

    ==About== The [[fey]] [[centaur]] [[demi-god|demi-goddess]] of love and fertility, Naharra is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. Her realm is called _Skerrit's Glade_ on the

    Rillifane Rallathil

    ==About== The [[elf|elven]] [[deity|god]] of nature and [[wood elf|wood elves]], Rillifane Rallathil is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. His title include _The Leaflord_, the _Wild One_, the _Great Oak_, the _Many-Branched_, and the …

  • Labelas Enoreth

    ==About== The [[elf|elven]] [[deity|god]] of time, Labelas Enoreth is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. His title include _The Lifegiver_, _Lord of the Continuum_, the _One-Eyed God_, the _Philosopher_, and the _Sage at Sunset_ . His …

  • Ilneval

    ==About== The [[orc]] [[deity|god]] of warfare and strategy, Ilneval is [[law|lawful]] [[evil]] [[alignment|aligned]]. His titles include _The Clever Arm of Gruumsh_, _The Warchief_, _The General of the Orogs_, _Son of Strife_, the _Horde Leader_, …

  • Luthic

    ==About== The [[orc]] [[deity|goddess]] of Fertility and Females, Luthic is [[neutral]] [[evil]] [[alignment|aligned]]. Her titles include _The Healing Mother_, _Great Mother_, _the Cave mother_, and _the Blood Moon Witch_ . Luthic is described …

  • Segojan Earthcaller

    ==About== The [[deity]] of the [[rock gnome|rock gnomes]], Segojan Earthcaller is [[neutral]] [[good]] [[alignment|aligned]]. He is known as _Earthfriend_, _the Rock Gnome_, _Lord of the Burrow_, _Digger of Dens_, _the Badger_, and _the Wolverine_ . …

  • Baravar Cloakshadow

    ==About== The [[gnome]] [[deity]] of [[illusion|illusions]], Baravar Cloakshadow is [[neutral]] [[good]] [[alignment|aligned]]. He is known as _The Sly One_, _Master of Illusion_, _Lord in Disguise_, and the _Bane of Goblinkin_ . Baravar's …

  • Callarduran Smoothhands

    ==About== The [[deity]] of the [[deep gnome|deep gnomes]], Callarduran Smoothhands is [[neutral]] [[alignment|aligned]]. He is known as _Deep Brother_, _Master of Stone_, _Lord of Deepearth_, the _Deep Gnome_. The [[battle axe]] is his favored [[ …

  • Flandal Steelskin

    ==About== The [[gnome]] [[deity]] of [[mining]], Flandal Steelskin is [[neutral]] [[good]] [[alignment|aligned]]. He is known as _Master of Metal_, _Lord of Smiths_, the _Armorer_, the _Weaponsmith_, the _Great Steelsmith_, and the _Pyromancer_ . …

  • Thard Harr

    ==About== The [[dwarf|dwarven]] [[deity|god]] of [[wild dwarf|wild dwarves]], Thard Harr is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. His titles include _Lord of the jungle Deeps_ and the _Disentangler_. Thard's realm is _The Forbidden …

  • wild dwarf

    ==About== Wild dwarves, or _dur authalar_ as they call themselves, are dark skinned, short, and stout with dark brown eyes. They have heavily tattooed bodies which are covered with grease to ward off insects and difficult to hold. They wear little …

  • zalantar

    ==About== This is a subtropical species of tree that seems to grow in any terrain short of mountainous. The leaves of zalantar trees range from white through beige, and the bark and wood of the tree are black—.” Zalantar trees have a central root and …

  • Surtr

    ==About== The [[deity|god]] of [[fire giant|fire giants]], Surtr is [[law|lawful]] [[evil]] [[alignment|aligned]]. His titles include _The Lord of the Fire Giants_, the _Forger_, the _Flamelord_, and _Annam's Fiery Son_. His realms are called …

  • Thrym

    ==About== The [[deity|god]] of [[frost giant|frost giants]], Thrym is [[chaos|chaotic]] [[evil]] [[alignment|aligned]]. His titles include _The Great Jarl_, _The Jarl of the Frost Giants_, and _Annam's Icy Son_. His realm is called _Jotunheim_ on …

  • Kostchtchie

    ==About== The [[deity|god]] of [[frost giant]] [[wizard|wizards]], Kostchtchie is [[chaos|chaotic]] [[evil]] [[alignment|aligned]]. His titles include _The Frost Master_, _Prince of Wrath_, and _The Frost Demon_ . His realm is called the _Iron …

  • Karontor

    ==About== The [[deity|god]] of [[fomorian|fomorians]] and the [[verbeeg]], Karontor is twisted and hate-filled. His titles include _The Twisted One_, _The Father of the Fomorians_, _The Lord of the Verbeeg_, _The Master of the Fomorians and Verbeeg_ …

  • Iallanis

    ==About== The [[giant]] [[deity|goddess]] of love, Iallanis is [[neutral]] [[good]] [[alignment|aligned]]. Her titles include _Annam's Peaceful Daughter_ and the _Forge Mother_. Her realm is called _Florallium_ on the [[Olympian Glades of Arborea]]. …

  • Meriadar

    ==About== The [[mongrelmen|mongrelman]] [[deity|god]] of tolerance, Meriadar is [[law|lawful]] [[neutral]] [[alignment|aligned]]. He is also called _The Peaceful God_, _The Patient One_, and the _Master Artisan_ . Meriadar is both the patron god …

  • Diancastra

    ==About== The [[deity|god]] of [[giant]] [[rogue|rogues]], Diancastra is [[chaos|chaotic]] [[good]] [[alignment|aligned]]. She is known as _Annam's Witty Daughter_ and _The Maid of Adventure_ . Her [[holy symbol]] is a sea-green streak. …

  • Skoraeus Stonebones

    ==About== The [[deity|god]] of the [[stone giant|stone giants]], Skoraeus Stonebones is [[neutral]] [[alignment|aligned]]. His titles include _The Lord of the Stone Giants_, _The King of the Rock_, _The Sculptor_, _Stonehead_, and _Ol' Stoney_. His …

  • Grumbar

    ==About== The [[elements|elemental]] [[deity|god]] of Earth, Grumbar is [[neutral]] [[alignment|aligned]]. His titles include _Earthlord_, _King of the Land_, _Below the Roots_ . His [[holy symbol]] is a [[sardonyx]] combined with a symbol for the …

  • Kuraulyek

    ==About== A [[demi-god]] of the [[urd|urds]], Kuraulyek, is [[neutral]] [[evil]] [[alignment|aligned]]. He is known as _The Urd Father_ and _the Frightened God_ . Kuraulyek appears as a blue-skinned urd possessing luxuriously feathered wings. …

  • Dakarnok

    ==About== A [[demi-god]] of the [[kobold|kobolds]], Dakarnok, is [[law|lawful]] [[evil]] [[alignment|aligned]]. He is known as _The Raider_, _the Great Bandit_, and _the Master Looter_ . Dakarnok appears as a tall and very muscular kobold. He …

  • Academy Necromica

    ==About== The Academy Necromica was founded nearly 150 years ago by the [[necromancer]] [[Master Xilian|Xilian]], who sought to establish a place where like-minded individuals could come together and share the secrets of the [[necromancy|dark arts]]. …

  • Necropolis Academy

    ==Definition== The Necropolis Academy was founded many hundreds of years ago by an anonymous [[necromancer]] who sought to establish an organization where like-minded individuals could gather together and share the secrets of the forsaken and dark …

  • Brotherhood of Nine

    ==About== Not a whole lot is known about this group of nine adventurers. They were first encountered at [[Tolgard]] and where instrumental in the initial reactivation of the [[Gateway Grid]] along with a handful of the group [[Miriam's Marauders]]. …

  • Council of Twelve

    ==About== The Council of Twelve is the ruling body of the primarily [[bovetin]] town of [[Crystal Grass]]. Originally it was a council of eight staffed by the toughest warriors who had proven themselves not only in battle but in providing for the …

  • Disciples of Ashardalon

    ==About== The then ancient [[red dragon]] [[Ashardalon]], when struck a mortal blow by a [[human]] [[druid]], replaced his wounded heart with a living [[demon]], a [[balor]] of enormous power named [[Ammet]], the Eater of Souls. Inspired by this …

  • Shadow Blades

    ==Definition== The Shadow Blades are a [[guild]] of like-minded members of the more questionable professions. The Shadowblades represent the organized crime influence within [[Hondor]]. The guild consists of a number of [[rogue|rogues]], [[assassin| …

  • Order of the All-Seeing Eye

    ==Definition== The _Order of the All-Seeing Eye_ is one of the [[shugenja]] orders located in the eastern continent of [[Keshiki]]. The members of this order focus on the [[elements|element]] of air, discovering much from the element's power of …

  • Order of the Elements

    ==Definition== The _Order of the Elements_ is the unofficial name of the [[shugenja]] order trying to make a place for itself in [[Versat]]. They accept disciples of all elements and teach the ways off all shugenja orders from the traditions home in …

  • Order of the Forbidding Wasteland

    ==Definition== The _Order of the Forbidding Wasteland_ is one of the [[shugenja]] orders located in the eastern continent of [[Keshiki]]. The members of this order focus on the [[elements|element]] of water, accepting the element's power from nature …

  • Order of the Gentle Rain

    ==Definition== The _Order of the Gentle Rain_ is one of the [[shugenja]] orders located in the eastern continent of [[Keshiki]]. The members of this order focus on the [[elements|element]] of water, possessing the element's power of healing and …

  • Order of the Impenetrable Crucible

    ==Definition== The _Order of the Impenetrable Crucible_ is one of the [[shugenja]] orders located in the eastern continent of [[Keshiki]]. The members of this order focus on the [[elements|element]] of earth, keeping to the purity of the element's …

  • Order of the Ineffable Mystery

    ==Definition== The _Order of the Ineffable Mystery_ is one of the [[shugenja]] orders located in the eastern continent of [[Keshiki]]. The members of this order focus on any of the [[elements]], learning the importance of balance between them. …

  • Order of the Perfect Sculpture

    ==Definition== The _Order of the Perfect Sculpture_ is one of the [[shugenja]] orders located in the eastern continent of [[Keshiki]]. The members of this order focus on the [[elements|element]] of earth, depending on the element's powers of defense …

  • Order of the Spring Zephyr

    ==Definition== The _Order of the Spring Zephyr_ is one of the [[shugenja]] orders located in the eastern continent of [[Keshiki]]. The members of this order focus on the [[elements|element]] of air, mastering the element's power of misdirection. …

  • Gate Guardians

    ==About== The _Gate Guardians_ keep logs on information about [[civilizations]] that need help, giving this information to the extended networks of the different friendly organizations (ex.[[protectors|The Protectors]] on [[Garrett Oswald|Garrett's]] …

  • plantation

    ==About== Plantations are a type of [[farm]]. The primary difference between a farm and a plantation is who owns the land and who works the land. On a farm, the [[farmer]] owns the land, works it, and profits from whatever they grow. While usually …

  • felt

    ==About== Felt is a non-[[woven]] [[cloth]] that is produced by matting, condensing and pressing _fibers_. While some types of felt are very soft, some are tough enough to form construction materials. Felt can be of any color, and made into any shape …

  • jute plant

    ==About== Jute [[plants]] needs a plain alluvial soil and standing water. The suitable climate for growing jute (warm and wet climate) is offered by the monsoon climate during the monsoon season. Warm temperatures and heavy rainfall are needed for …

  • cotton plant

    ==About== [[cotton|Cotton]] is a soft, [[staple]] _fiber_ that grows around the seeds of the cotton [[plants|plant]], a shrub native to tropical and subtropical regions on the [[Material Plane]]. Successful cultivation of cotton requires a long …

  • tapestry

    ==About== Tapestry is a form of [[textiles|textile]] art. It is [[weaving|woven]] by hand on a [[handloom|vertical]] [[loom]]. It is _weft-faced_ weaving, in which all the warp threads are hidden in the completed work, unlike [[cloth]] weaving where …

  • spinning wheel

    ==About== A spinning wheel is a device for [[spinning]] [[thread]] or [[yarn]] from natural fibers. This [[wood|wooden]] device helps simplify the process of spinning, once the exclusive domain of the [[spindle]] and [[distaff]]. Many of the more …

  • distaff

    ==About== A distaff, also called a _rock_, is a tool used in [[spinning]]. It is designed to hold the unspun fibers, keeping them untangled and thus easing the spinning process. It is most commonly used to hold [[flax]], and sometimes [[wool]], but can …

  • rolag

    ==About== A rolag is a roll of fiber generally used to [[spinning|spin]] [[woolen]] [[yarn]]. A rolag is created by first [[carding]] the fiber, using [[hand carding|handcards]], and then by gently rolling the fiber off of the cards. If properly …

  • carding

    ==About== Carding is the processing of brushing raw or washed fibers to prepare them as [[textiles]]. A large variety of fibers can be carded, anything from [[dog]] hair to llama fur. [[cotton|Cotton]] and [[wool]] are probably the most common fibers …

  • hand carding

    ==About== Hand carders look similar to [[animals|animal]] brushes. They are used two at a time to brush the [[wool]] between them until all the fibers in a bunch align in the same direction more or less. [[carding|Carding]] is an activity normally done …

  • retting

    ==About== Retting is a stage in the manufacturing of vegetable fibers, especially the [[flax]] fibers. It is a process that employs water to separate the flax fibers from the woody core and sometimes from the epidermis as well. In _water retting_, …

  • shuttle

    ==About== A shuttle is a tool designed to neatly and compactly store [[weft]] [[yarn]] while [[weaving]]. Shuttles are thrown or passed back and forth through the shed, between the yarn [[thread|threads]] of the [[warp]] in order to weave in the weft …

  • bobbin

    ==About== A bobbin is a [[spindle]] or cylinder, with or without flanges, on which wire, [[yarn]], or [[thread]] is wound. Bobbins are typically found in association with [[loom|looms]]. As used in [[spinning]], [[weaving]], _knitting_, _sewing_, or …

  • lacemaking

    ==About== [[lace|Lace]] is an openwork [[fabric]], patterned with intentionally open holes in the work. The holes can be formed via removal of [[thread|threads]] or [[cloth]] from a previously [[woven]] _fabric_, but more often open spaces are …

  • lace

    ==About== Lace is an openwork [[fabric]], patterned with open holes in the work, created through [[lacemaking]]. Originally [[linen]], [[silk]], [[gold]], or [[silver]] threads were used. Now lace is often made with [[cotton]] thread. A few modern …

  • bobbin lace

    ==About== Bobbin lace is a [[lace]] [[textiles|textile]] made by braiding and twisting lengths of [[thread]], which are wound on [[bobbin|bobbins]] to manage them. As the work progresses, the [[weaving]] is held in place with pins set in a _lace …

  • bobbin lacemaking

    ==About== [[bobbin lace|Bobbin lace]] is a [[lace]] [[textiles|textile]] made by braiding and twisting lengths of [[thread]], which are wound on [[bobbin|bobbins]] to manage them. As the work progresses, the [[weaving]] is held in place with pins set …

  • flying shuttle

    ==About== When [[weaving]] on a [[loom]], the [[shuttle]] carries the [[weft]] [[yarn]] across the loom through the [[shed]] formed by the raised [[warp]] [[thread|threads]] to form the [[fabric]]. When weaving was performed on a [[handloom]], the …

  • heddle

    ==About== A heddle is an integral part of a [[loom]]. Each [[thread]] in the [[warp]] passes through a heddle, which is used to separate the warp threads for the passage of the [[weft]]. The average heddle is made of cord or wire, and is suspended on a …

  • twill weave

    ==About== Twill is a type of [[fabric]] [[weaving|woven]] with a pattern of diagonal parallel ribs. It is made by passing the [[weft]] [[thread]] over one or more [[warp]] threads and then under two or more warp threads and so on, with a "step" or …

  • tweed

    ==About== Tweed is a rough, unfinished [[woolen]] [[fabric]], of a soft, open, flexible texture. It is made in either [[plain weave|plain]] or [[twill weave]] and may have a check or herringbone pattern. Subdued, interesting color effects (heather …

  • serge

    ==About== Serge is a type of [[twill weave|twill]] [[fabric]] that has diagonal lines or ridges on both sides, made with a two-up, two-down [[weaving|weave]]. The [[worsted]] variety is used in making military uniforms, great coats, and trench coats. …

  • houndstooth

    ==About== Houndstooth or _houndstooth check_ is a duotone [[textiles|textile]] pattern, characterized by broken checks or abstract four-pointed shapes. The traditional houndstooth check is made with alternating bands of four dark and four light …

  • drill

    ==About== Drill is a strong, durable [[cotton]] [[fabric]] with a strong bias (diagonal) in the weave. It can be used unbleached, although it is more often bleached, or [[dyeing|dyed]]. The lighter weights are used in such clothing items as shirts, …

  • organza

    ==About== Organza is a thin, [[plain weave]], sheer [[fabric]] traditionally made from [[silk]], the continuous [[filament]] of [[silk worm|silk worms]]. Silk organza is used for _bridal wear_ and _evening wear_. In the interiors market it is used …

  • satin weave

    ==About== Satin weave is one of the three important [[textiles|textile]] weaves. (The other two are [[plain weave]] and [[twill weave]].) The satin weave is distinguished by its lustrous appearance, its 'silkiness' or its 'satin' feel. Satin itself is …

  • satin

    ==About== Satin is a [[cloth]] that typically has a glossy surface and a dull back. It is a [[warp]]-dominated [[weaving]] technique that forms a minimum number of _interlacings_ in a [[fabric]]. If a fabric is formed with a satin weave using [[ …

  • stuff

    ==About== Stuff is a type of coarse thickly [[woven]] [[cloth]]. Originally it was probably entirely of [[wool]], but later a _woolsey-linsey_ cloth, made with a [[warp]] of [[linen]] [[yarn]] and a [[worsted]] [[weft]]. -----

  • combing

    ==About== Combing is a method for preparing fiber for [[spinning]] by use of combs. The combs used have long [[metal]] teeth, and hardly resemble the [[hair comb|comb]] used on hair. They are used in a similar fashion though, with one comb holding the …

  • wool top

    ==About== _Topmaking [[mill|mills]]_ make wool top, a semi-processed product from raw [[wool]]. The process requires that the wool be scoured (washed) and [[combing|combed]] and sorted. The longer fibers resulting from the process are called _tops_, …

  • short-draw

    ==About== Short draw is the [[spinning]] technique used to create [[worsted]] [[yarn|yarns]]. It is spun from [[combing|combed]] [[roving]], [[sliver]] or [[wool top]]- anything with the fibers all lined up parallel to the yarn. It is generally spun …

  • long-draw

    ==About== Long draw is the [[spinning]] technique used to create [[woolen]] [[yarn|yarns]]. It is spun from [[carding|carded]] [[rolag|rolags]]. It is generally spun from shorter [[staple|stapled]] fibers. Long draw spun yarns are light, lofty, …

  • tablet weaving

    ==About== Tablet weaving, or _card weaving_, is a [[weaving]] technique where _tablets_, also called _cards_, are used to create the [[shed]] the [[weft]] is passed through. It is generally used to make narrow work such as belts or straps. The …

  • burlap

    ==About== Burlap or _hessian_ [[cloth]], is a coarse [[woven]] [[fabric]] usually made from [[jute]] or [[hemp]] and allied vegetable fibers. It is created with a [[plain weave]]. Burla is often used to make sacks and bags to ship goods like coffee …

  • damask

    ==About== Damask is a figured [[fabric]] of [[silk]], [[wool]], [[linen]] or [[cotton]], with a pattern formed by [[weaving]]. Made with one [[warp]] and one [[weft]] in which, generally, warp-[[satin]] and weft [[sateen]] weaves interchange. [[twill …

  • Vimi's Annals of Adventure

    ==About== The entrepreneur [[Vimi]] is a very shrewd businessman. Knowing that adventurers would come to [[Vimi's Cave of Kill]] in a steady stream would supply him regular income. He also recognized the sheer entertainment value of watching …

  • Wand of Orcus

    ==About== ([[Wand of Orcus LT|Laer-Tiy Info]]) The Wand of Orcus is a powerful [[artifact]]. This skull-tipped [[wand]] has the ability to automatically slay any living creature it touches. The Wand is highly coveted across the [[planes]], and [[ …

  • Acererak

    ==About== Acererak the _Devourer_ was born a [[cambion]], the product of a [[balor]] named _Tarnhem_ who took his [[human]] mother by force. At some point during his life, Acererak took up the study of [[wizard|wizardry]] and [[necromancy]], entering …

  • Quah-Nomag

    ==About== Quah-Nomag is a [[half-ogre]] _Skull King_ who was pivotal in Lord Orcus's return as one of his most powerful [[cleric|clerics]]. He now inhabits _Lash Embrar_, having been stationed there after Orcus tired of his pretensions. ----

  • noil

    ==About== Noil is the short _fiber_ left over from [[combing]] [[wool]] or [[spinning]] [[silk]]. Silk noil is colloquially known as _raw silk_, although that is a misnomer. As noil is a relatively short _fiber_, [[fabric]] made from noil is weaker and …

  • nyth

    ==About== Often mistaken for the eerie [[will-o'-the-wisp]], the nyth is a rare predator of the northern forests of the Realms. It appears as a glowing sphere of light, which it can alter in hue and intensity just as its more famous relative does. Nyth …

  • goat goat cheese

    ==About== Goat goat cheese is one of the many varieties of [[cheese]] that can be found throughout [[Materia]]. It is an fairly inexpensive variety made from the milk of domesticated goats. The cheese itself has a very mild flavor. A soft cheese, …

  • mountain goat cheese

    ==About== Mountain goat cheese is one of the many varieties of [[cheese]] that can be found throughout [[Materia]]. It is an expensive type since it is only made from the milk of wild mountain goats. [[dwarf|Dwarves]] are the only [[races|race]] that …

  • arcane tower

    ==About== The Arcane Tower of the [[wizard]] [[Balfor]] in [[Tallgrass]] is a bit of an enigma. If you ask the oldest graybeards in Tallgrass, not one can remember where the tower came from. Just one day it appeared on the edge of town and has been …

  • wreath

    ==About== A wreath is a ring made of flowers, leaves and sometimes fruits that can be used as an ornament, hanging on a wall or door, or resting on a table. A small wreath can be also worn on the head as a form of headdress. Unlike [[garland|garlands …

  • garland

    ==About== A garland is a decorative [[wreath]] or cord, used at festive occasions, which can be hung round a person's neck or places on the head. Versions that go on the head often wrap around the back and sides of the head but leave a gap in the front …

  • diadem

    ==About== A diadem was originally a white ribbon, ending in a knot and two strips that were placed often on the shoulders, that surrounded the head of the [[king]] to denote his authority. By extension, this term was applied later to a [[crown]], …

  • tiara

    ==About== A tiara is a form of [[crown]]. There are two possible types of crown that this word can refer to. Traditionally, the word "tiara" refers to a high crown, often with the shape of a cylinder narrowed at its top, made of [[fabric]] or [[ …

  • coronet

    ==About== A coronet is a small [[crown]] consisting of ornaments fixed on a [[metal]] ring. Unlike a crown, a coronet never has arches. Traditionally, such headgear is used by nobles and by princes and princesses in their _coats of arms_, rather …

  • emperor

    =Emperor (tennō)= ==Definition== The tennō or emperor is the supreme ruler of Keshiki. Tennō literally translates as heavenly soverign in [[Common Language|Common]]. This is because the emperor is seen by the Keshiki people as being descended from …

  • shogun

    [[File:678380 | class=media-item-align-none | shogun.jpg]] =Shōgun= ==Definition== Shōgun is a military rank and title in Keshiki. This rank is approximately equivalent to the term _general_, that is a high officer in an army. As a title it …

  • bushido

    =Bushido= ==Definition== Bushido means the way of the warrior. It's a Keshiki code of conduct and way of life. It is somewhat similar to the concept of [[chivalry]] followed by [[knight|knights]]. Bushido is a unique philosophy that has spread …

  • iaido

    =Iaido= ==Definition== Iaidō, which can be translated as the way of mental presence and immediate reaction, is a [[Keshiki]] martial art associated with smooth, controlled movements of drawing the [[sword]] from its scabbard or _saya_, striking or …

  • windmill

    ==About== A windmill is a machine that is powered by the energy of the wind. It is designed to convert the energy of the wind into more useful forms using rotating blades or sails. The term also refers to the structure it is commonly built on. …

  • watermill

    ==About== A watermill is a structure that uses a _water wheel_ to drive a mechanical process such as flour or [[tree|lumber]] [[sawmill|production]], or [[metal]] shaping (rolling, grinding or wire drawing). ---- [[File:678383 | class=media- …

  • horse mill

    ==About== A horse mill is a [[mill]] that uses a [[horses|horse]] as the power source. Any milling process can be powered in this way, but the most frequent use of [[animals|animal]] power in horse mills was for grinding grain and pumping water. Other …

  • treadwheel

    ==About== A treadwheel is a form of [[animals|animal]] engine typically powered by [[human|humans]]. It may resemble a water wheel in appearance, and can be worked either by a human treading paddles set into its circumference (_treadmill_), or by a …

  • torc

    ==About== A torc, also spelled _torq_ or _torque_, is a rigid circular neck ring or [[necklace]] that is open-ended at the front. It usually has a hinge at the back that allows easy opening and closing, although some models must be bent each time …

  • sashimono

    ==About== Sashimono are small banners worn by [[Keshiki]] soldiers for identification during battles. They are usually fitted to the backs of common soldiers, known as [[ashigaru]], to elite [[samurai]], and in special holders on the [[horses]] of …

  • wild psionics

    ==About== Wild psionics are an area that act similarly to [[wild magic]] zones. Within these areas [[psionic|psionics]] act in unpredictable fashion- sometimes with more power, sometimes with less, but almost always in unintended ways. ----

  • Wastri

    ==About== The [[demi-god]] of bigotry, self-deception, and [[amphibian|amphibians]], Wastri is [[law|lawful]] [[evil]] [[alignment|aligned]]. His titles include _The Hopping Prophet_ and _Hammer of Demi-humans_. His favored weapons include [[glaive …

  • The Pegasus Thief Guild Affair

    _Ah, now, this was one of our adventures in that pleasant [[gemstone varieties|gem]] of a town in the middle of the scorching [[Desert of Desolation|desert]]. Many are the memories I have of [[Oasis at Tweuna|Oasis]]- some of them are pleasant, if even …

  • Trevor

    ==About== **Trevor** Trevor was a shady [[human|man]] hired by [[Sedric Blightning]] to accomplish tasks for him while Blightning worked. Trevor was charged with finding some less then honest thugs to attempt to hijack a caravan carrying a piece …

  • Baloch

    [[toc]] ==About== **Baloch** Baloch is a [[half-fiend]] [[fire giant]] of no small renown who lives in the mountains along the west edge of the [[Versat Wildlands]]. Baloch has himself been responsible for the deaths of many men foolish enough to …

  • Nuada

    ==About== **Nuada** The warrior Nuada was said to be the son of a [[deity|god]]. Nuada was indeed the half-mortal child of a god, [[Lir]], who crafted _[[Caladbolg]]_ as a gift for the ancient king. Nuada owned _Caladbolg_ for some time. With the …

  • Crimson Forever

    ==About== **Crimson Forever (Unknown - Present)** ===History=== Nothing is known about the history of this enigmatic [[bard]]- he does not even know himself! When he first came to the attention of the public many thought he was some sort of …

  • Fergus

    ==About== Fergus was a deposed [[king]] of the eastern [[barbarian]] tribes of the [[Versat Wildlands]]. He was a warrior-poet, famous for his legendary virility as well as his power in battle. As part of a ploy to woo a woman named _Neasa_, Fergus …

  • Henri Lauer

    ==About== ===History=== Not much is known about this shadowy figure. Witnesses are never quite sure what his face looked like but most agree that he seemed to be [[sarcosan human]] and his accent was unmistakable. The one constant to all of his …

  • Peline

    ==About== Peline was a winged [[earth mephit|creature]] that looked like a stony, rugged, and mostly hairless dwarf. He always seemed to have a [[magic|magical]] affinity for the [[elements|earth]] and loved his arachnids so much he would often hold …

  • Lair of the Web King Peline

    ==About== The Lair of the Web King Peline was a lair located on the side of the road south of [[Swiftcreek]]. It was rumored to contain among its [[treasure]] hoard an [[amulet]] that could be used to locate a [[magic]] [[magic staff|staff]] of great …

  • Kyrotates

    ==About== Kyrotates, a [[satyr]], fancies himself a fierce combatant and challenges any who cross his path. A group of adventurers stumbling into his hidden glen as they searched for a place to set up their camp on night. He offered the [[sword]] he …

  • Mellifleur

    ==About== The [[deity|god]] of lichdom, Mellifleur (or Mellif) is [[neutral]] [[alignment|aligned]]. His title is _The Lichlord_ . His realm is called the _Death's Embrace_ or _Hopelorn_ . His [[holy symbol]] is a crystal vial in a skeletal hand …

  • Laws of Waterdeep

    ==About== These are the laws of [[Waterdeep]]. **The First Plaint: _Crimes Against The Lords_** Severe Offenses: Treason, Assault Upon or Impersonation of a Lord, Assault Upon or Impersonation of a Magister, Forgery of an Official Document Serious …

  • Myrdelqbol

    ==About== Myrdelqbol is a strange little shop found within the equally mysterious Blackhole district of [[Glacerin]]. Although it is not entirely known what exactly is sold at Myrdelqbol, people have been able to piece together a decent idea. …

  • Friends Aplenty

    ==About== Feeling out of place performing only at Better then Thou inn in the Noble District of [[Glacerin]], [[Jamie]] felt the urge to get her performances to the masses. She, having quite a profitable time as a bard, decided to put her money to …

  • chitine

    ==About== Chitine are small, four-armed spider-like humanoids. They build with webbing the same way [[human|humans]] build with stone and [[wood]]. A chitine's arms are jointed much like a spider's, allowing for movement in ways that other …

  • Laogzed

    ==About== The [[troglodyte]] [[deity|god]] of eating, Laogzed is [[chaos|chaotic]] [[evil]] [[alignment|aligned]]. Laogzed is described as a disgusting, vile being who resembles both a toad and a lizard. His skin is covered with loose patches of …

  • lance-rest

    ==About== The lance-rest is a modification of [[full plate armor]] that gives the [[jouster]] a secure place to brace the handle of their [[lance]] when [[jousting]]. While the primogenitors of jousting was warrior on [[horses|horse]] back throwing [[ …

  • spurs

    ==About== Spurs, like [[saddle|saddles]] and [[stirrups]], are an essential part of modern mounted combat. They are often integrated into [[riding boots]] or the heavier footwear worn with suits of [[armors|armor]]. Essentially, they give the rider …

  • Ardat

    ==About== Little is known about the [[Demon Lords|Demon Lord]] Ardat. Her titles include _The Unavowed_ and the _Demon Queen of Harpies_. She has a great interest in secret or failing marriages as well as [[harpy|harpies]]. She is also an ongoing …

  • Fairy Realm

    ==About== This Fairy Realms are the magical [[planes|plane]] that all the [[fey]] of the [[Material Plane]] originate from. This is where the fey spend most of their time when they are not visiting our reality. Time behaves strangely in this …

  • The Rending

    ==About== Something very strange has happened to the [[planes]] surrounding [[Materia]]. Planar [[sage|sages]] are at a loss to explain it. It is almost as if Materia had been torn from her old [[Cosmology]] and hurled into a new one. ==Theories …

  • Deities (Pre-Rending Materia)

    ==About== This overarching [[pantheon]] consists of [[deity|gods]] native and most involved with the [[crystal sphere theory|crystal sphere]] known as [[Materia]]. That is not to say that deities from other crystal spheres have no influence on Materia …

  • Day 01

    11/28/07 28th of Mai After Gate Bandit slaughter took 4 [[bastard sword|bastard swords]] 4 [[full plate armor|full plate armors]] 4 [[steel]] [[heavy shield|heavy shields]] 3300 [[gold coin|gold pieces]] Cracked, strange multifaceted gem we …

  • Day 02

    12/05/07 28th of Mai [[Larry]] killed one of the [[shadow|shadows]] and almost killed [[Nadia Valleron|Nadia]], but succeeded in killing _Eddy_. Nadia got almost killed by 3 [[fighter|fighters]]. I swooped down to her and cast a permanent [[ …

  • Day 03

    12/12/07 Mezzo 2nd, 2319 HR [[Moorgan Freehoof]] the [[bovetin]] The day we returned we split the loot. In included: [[potion]] [[wand]] potato sack - a vial of sticky substance, 4 wands, [[heavy shield|heavy]] [[steel]] [[shields|shield]]. …

  • Day 04

    12/19/2007 Mezzo 3rd, 2319HR Nadia said howdy, tried to scare Moogran. We had an idea- how about adopting some alternate personnas. I think most of us have some type of magic items that can disguise our appearance. Nadia shared that word had …

  • Day 05

    04/30/2008 Aura 1, 2319HR We gathered outside a [[crypt]] inside one of the [[graveyard|graveyards]] of [[Swiftcreek]]. The [[undead]] have overstepped their bounds and we are to resolve it in any way we see fit. The entrance seems to head down into …

  • Day 06

    05/07/2008 Aura 1, 2319HR [[Nadia Valleron|Nadia]] got the munchies and decided to go back for a steak. We took a break and headed back. Did remember to close the door before we left. We took her body to the butcher to make rations and beef jerky …

  • Day 07

    Ubi 21st 2320 HR 5/25/08 I was delayed but I caught up with the group before they left [[Glacerin]]. I met up with Azure, Benassi, and Irdan. There was another [[elf]] with two other [[human|humans]] I did not recognize. One of them, a skinny, …

  • Day 08

    Ubi 22nd, 2320 HR 06/01/08 (Gnoll Fight Cont.) I suggested we leave and headed down the road. Amazingly they followed. We didn't loot our slain foes- how sad. Some strange humanoids burst onto the road where we were- they were wielding weapons …

  • Day 09

    06/08/08 Ubi 24th, 2319 HR Well, we all got a good night rest. A bit more shopping the next morning. We headed to a [[potion]] shop. The shop keeper had a hard time understanding what we wanted. He suggested [[Criss Cross Lax]] for constipation …

  • Day 12

    7/20/08 Aen 2nd, 2320 (they cleared a path to the exit. Then Ivan and Glenda decided to destroy the offending suits of armor that kept shooting [[arrow|arrows]] at them. That accomplished and tails collected, we headed to the next room.) The …

  • Day 13

    07/27/08 We woke on Aen 3rd, 2320 HR We returned- while the kobolds we dumped in the slime in the first room were still there, the corpses were missing in the third room. Ivan took the lead, looking for a trap or two. A big boulder fall other room …

  • Day 15

    03/05/2009 Well, three years pass in game. This allowed us to sync up with some future events with Cassie. 2322 HR on the 7th of Kren, not Krynn. Awwww... Meeting back in Swiftcreek. Moorgin, Nadia, Myrna, Crystal, and Diedrum. Accidentally …

  • Day 01 Ruff

    My name is Zebith and I am a slave. As far as I can figure, the year is thirteen hundred D.R. and I'm being dragged to my death. It wasn't always like this, I had a real life, once. A job But seriously folks... One found magic item found per level. …

  • Day 02 Ruff

    07/07/09 We went outside and some sort of translucent guard things attacked. The cleric types moved forward and zapped some of them. There were some skeletons in the mix and then some wrath looking thing phased through the wall and blasted the four of …

  • Day 03 Ruff

    07/09/09 Day Three Looking into the presence of the imp- why was he there? "The Radiance Against Thay" Carric the Cleric Elf Bahamut We traveled back to Cormyr- a note was around, the king put a summons out to all adventurers. The king has …

  • Day 04 Ruff

    7/16/09 Faith, Sckh, Zebith, Riya, and Zebith In a bar in Suzail. There's a bard performing and they're buying us drinks. I was just telling a story when... Flash of light- wha? Different tavern than where we started. And it was time to scrap …

  • Day 01 Hilowe

    Berrol Rititit – Swamp of Slurm. I am a monk- I do well when striking with my fists. I’ve come to prove the superiority of amphibians to all these silly mammals. Kavi – Michael – a little gnome wearing chainmail – gypsyish – I’m with the carnival that’s …

  • Day 02 Hilowe

    1 human, 1 half-orc I jumped down after the paladin, did some tricky flips, and made it down in style. We cut through the humans like butter. The last guy was pretty tough with a large axe. I killed him, however. Damaged noble clothing, 4 clubs, 1 …

  • Day 03 Hilowe

    So, there we were- having looted and put the guards away. "Death's Justice" I grabbed some daggers so I would be able to attack at range. The guys downstairs- one with a bow, two melee, and some guy that doesn't look armed- looks like a merchant. He …

  • Day 04 Hilowe

    04/14/11 We turned the key and the door opened. The Paladin headed in- two crossbow turrets dropped out of the ceiling and a sword from the side. As the thief stepped into the temple another tile lowers- two more crossbows popped down. The thief …

  • Day 06 Hilowe

    05/05_11 We moved to the door of a new chamber. It opened up and... A natural cave before us. At the other end were some more tiles and an ominous looking crypt door. There’s was a pond in the middle of the room. The pally went for a swim and the …

  • Day 07 Hilowe

    The drow left and Terak the Half-Orc joined us. Into a room with some skeletons. Weird. I lost 170 gold but gained a magical chainmail armor. Armor of sacrifice. +1 bonus to AC , at will minor action adjacent to an ally that is suffering from an …

  • Dolartu - Beginnings

    ||[[Dolartu's Journal|Return to Dolartu's Journal]]|| What shall I tell you of my past? Of what might I say be of truth? The best lies are the ones cloaked in truth... Quickly told I had a falling out with both my family and [[Elvish Northlands| …

  • Worg Wrangling

    ||[[Dolartu's Journal|Return to Dolartu's Journal]]|| This was one of my favorite adventures! One day [[Jamie]] and I were bored so we decided to head out to the woods looking for trouble. And, let me tell you, we found all we wanted and more in …

  • Worg Worries

    ||[[Dolartu's Journal|Return to Dolartu's Journal]]|| This time out I really got to ply my trade the way it should be... One day [[Jamie]], [[Moktar]], [[Raban Harkonen|Raban]], and myself were relaxing in a pub in [[Swiftcreek]]. A nice lady came …

  • Worg Caves

    ||[[Dolartu's Journal|Return to Dolartu's Journal]]|| Not much to tell of this adventure. We tracked the [[worg|worgs]] back to their cave. What we found there... It seems they were being bred to spread terror and mischief. Ironically, we …

  • Clearing Blarg

    ||[[Dolartu's Journal|Return to Dolartu's Journal]]|| This day saw me and my merry band heading out of town seeking adventure. My memory blurs at what came before. I don't recall, but I suspect the empty bottle in my pack has something to do with …

  • Eurlo

    [[File:608968 | class=media-item-align-none | novisit.GIF]] ==About== Eurlo is a large town in the [[Dropvine Jungle]] inhabited by a mixture of [[wildmen]] and [[elf|elves]]. ===Designation=== ---- ===Location=== [[Dropvine Jungle]], …

  • Domynik's Journal

    =Domynik's Journal= The journal of [[Domynik Darkshadow]]. ==Uni 7, 2319== It is my sixth year out of the woods walking amongst the townspeople. I have met many businessmen and adventurers, but none have been interesting enough to distract me from …

  • Codicil of White

    ==About== The Codicil of White is a [[magic|magical]] book containing basic rites, rituals, services, and major ceremonies of [[Auril|Auril's]] faith. The book also has several pages devoted to the goddess' favorite [[arcane magic]]. It was created as …

  • Istus

    ==About== The [[deity|goddess]] of fate, Istus is [[neutral]] [[alignment|aligned]]. Her titles include _The Lady of Our Fate_, the _Colorless_ and the _All-Colored_ . Her realm is called the _Web of Fate_ . Her [[holy symbol]] is a [[gold|golden]] …

  • Koriel

    ==About== The [[deity|god]] of the [[ki-rin]], Koriel is [[law|lawful]] [[good]] [[alignment|aligned]]. He claims no specific realm, instead he wanders the [[outer planes|Outer Planes]]. His [[holy symbol]]is the horn and eyes of a ki-rin. Koriel …

  • Tolgard Letter

    Dear mom and dad, I don't know if you'll ever get this. We seem to be in some strange [[planes|plane]] and I'm not sure I'll ever get back. But let me start at the beginning... So, we talked about it, and it turned out [[Hogie Quintestca|Hogie]] …

  • Kettan Letter

    Dear mom and dad, Well, I made it back to [[Versat]]! Here's what happened... Travelling across the orange landscape, we eventually found a town. The name of the town was [[Leenza]] in a place called [[Magelands]] on the continent of [[Sarcosa]]. …

  • Kazoom Letter

    Dear mom and dad, I met a cow man! But let me tell the whole story... We headed west, planning to pass under the [[Blitzkreig Mountains]]. Camping out that first night we saw a huge fireball fly through the sky over our heads. It flew from the …

  • Glacerin Letter

    Dear mom and dad, It's been a quiet week. We traveled west for a while and finally made it to [[Glacerin]]. I've never seen such a huge city! I wish you could see it! We've just been hanging out for the last couple of days. There is so much to see …

  • Larry Letter

    Dear mom and dad, We met this weird [[elf]] chick named [[Larry]] screaming in the room next to ours in the inn. Figuring we could use a little more [[sorcerer|sorcerous]] power, we decided to let her join our merry band. We also decided to head …

  • Teleport Letter

    Dear mom and dad, There we were, minding our own business in [[Glacerin]], when we found the most delightful cheese! I picked up some [[goat goat cheese]] and some [[mountain goat cheese]]. Both were quite tasty. Then something slightly less …

  • Woods Letter

    Dear mom and dad, More about the [[teleport]] adventure! We all gathered at the school, having laid in essential supplies, and met the [[Academy at Glacerin|school]] teleport guy. His name was [[Moktar]] and he walked kind of funny. I was just …

  • Mistaken Identity Letter

    Dear mom and dad, There was an [[amulet]] among the loot we took from the corpses of the [[ettin|ettins]]. [[Nadia Valleron|Nadia]] said that it wasn't [[magic|magical]], but was a lost family heirloom. She offered to buy it from the [[treasure]], …

  • Pirate Letter

    Dear mom and dad, More about the [[teleport]] adventure! The strangest thing happened on our way to [[Breeze]]. We ran into a band of [[pirate|pirates]]! It seems their ship, _The Grim Wind_, was picked up out of the water and dropped in the …

  • Moonshadow Letter

    Dear mom and dad, It's been a while since I last wrote- more than two weeks! There's not much to report, however. [[Nadia Valleron|Nadia]] convinced [[Hogie Quintestca|Hogie]] and I to join her at a strange, out of the way tavern. It was a strange …

  • Ogres and Oubliettes

    ==About== A fictional system that a group of home brew players devised one night after too many ales in a tavern in [[Moonshadow]]. While the _storyteller's_ name has been lost to history, credit for the idea is generally given to [[role playing|role …

  • Willow Letter

    Dear mom and dad, At this rate I may send you a letter from every town in [[Materia]]! Well, we arrived in town safely. Not much to see here. Hopefully there will be excitement and mischief in the near future. I guess we'll see... - [[Crystal …

  • Treant Letter

    Dear mom and dad, Well, at least a little excitement today! As we traveled through the woods we were attacked by [[treant|treants]]! Now, I have no problems with the big [[tree|trees]]. In fact, I can sympathize- silly groups like ours armed with …

  • Holly Letter

    Dear mom and dad, Well, we managed to make it to [[Hollyflower]]- but not before a bit of fun! We ran into a poor, depressed [[bard]] on the road into town. I assured him that no matter what his troubles, I could make them all go away. He believed …

  • Just a Letter

    Dear mom and dad, I think we all feel stronger now after some training. I'm just glad to be leaving this one [[horses|horse]] town. I swear, if I hear these vapid [[elf|elves]] sing _The Folly of Holy_ one more time there will be much slaughter here …

  • jigai

    =Jigai= [[File:678422 | class=media-item-align-none | Seppuku_lady.jpg]] ==Definition== Jigai is a traditional method that women in [[Keshiki]] use for ritual suicide. The term itself literally means self damage in [[Common Language|Common]]. …

  • Bandit Fun Letter

    Dear mom and dad, We finally arrived in [[Trezna]]! I thought we'd all get to see [[Xanaphia Siannodel]] in the flesh- or what passes for it on a [[lich]]- but I was wrong! [[Hogie Quintestca|Hogie]] was whining something about only having two …

  • FlimFlam Letter

    Dear mom and dad, Wow! We had some good times today... After our victory over some brigands yesterday, we decided to rid the country side of the criminal element. Now, I know what your thinking- our sweet little baby has become a [[paladin]]. …

  • Desperado Destruction Letter

    28th of Mai Dear Mom and Dad, After Gate Bandit slaughter, we took: 4 [[bastard sword|bastard swords]] 4 [[full plate armor|full plate armors]] 4 [[steel]] [[heavy shield|heavy shields]] 3300 [[gold coin|gold pieces]] 1 Cracked, strange …

  • Loot Letter

    Dear mom and dad, The day we returned we split the loot. In included: [[potion]] [[wand]] potato sack - a vial of sticky substance, 4 wands, [[heavy shield|heavy]] [[steel]] [[shields|shield]]. potion [[light shield|light]] [[wood|wooden]] …

  • Training Letter

    15th of Kren Dear Mom and Dad, Sorry it's been so long since I last wrote. I've been working real hard here in [[Trezna]], training to be the best [[sorcerer]] I can be! I've spent almost a month practicing and I feel a lot stronger... Poor [[ …

  • Research Letter

    Dear mom and dad, - [[Crystal Waters]] ---- [[Training Letter|Previous]]*[[Mystery Letter|Next]] [[Crystal's Letters|Back to Letters]] ----

  • Mystery Letter

    Dear mom and dad, Now...is **2nd of mezzo**... Saw a new creature who looked like a female [[minotaur]]- but not as big and shaggy. She has a badge on that says - 'do not kill- official guest of [[elf]] people.' Seems familiar for some reason... …

  • Cow Letter

    Dear mom and dad, Well, I headed over to the library bright and early this morning. There were lots of other people already there. [[Mylenn Patricia|Mylenn]] was there behind her desk. She did prepare that spell to contact Nadia. Since there …

  • Blarg Letter

    Dear mom and dad, We arrived in [[Blarg]] today. I cannot say I'm impressed. Seems to be a one [[horses|horse]] town with its only claim to fame being a little [[Adventurer's Academy of Blarg|school]] and a [[wood|wooden]] [[palisade]]. Despite …

  • Golem Letter

    Dear mom and dad, It's been an interesting day! For a while I had my own [[golem]]! Unfortunately, it was not meant to last... We'd been traveling from a while and rustic [[Blarg]] was fading into a bad memory. As we traveled down the road we …

  • golem notes

    _[[Crystal Waters]] notes determining the best [[golem]] orders:_ Golem, only accept orders from me. Golem, only accept orders from me and protect the party- all that you see here- except [[Hogie Quintestca|Hogie]]- let him die. Golem, only …

  • Greff Letter

    Dear mom and dad, We arrived at this strange little place- this door opened in the side of the air and out stepped these creatures except they were [[dog|dogs]] but they didn't bark and I was like, "whoa!" I started falling through the ground and I …

  • Genna Letter

    Dear mom and dad, Beware [[gnoll|gnolls]] bearing gruel! I'm not sure what happened when I ate that bowl at the [[Greff Stronghold]] a few days ago. My companions claim I was acting wild and speaking gibberish. They even said I sent you guys a …

  • Crypt Letter 1

    Dear mom and dad, We gathered outside a [[crypt]] inside one of the [[graveyard|graveyards]] of [[Swiftcreek]]. The [[undead]] have overstepped their bounds and we are to resolve it in any way we see fit. The entrance seems to head down into the …

  • Crypt Letter 2

    Dear mom and dad, [[Nadia Valleron|Nadia]] got the munchies and decided to go back for a steak. We took a break and headed back. Did remember to close the door before we left. We took her body to the butcher to make rations and beef jerky. We …

  • Jamie's stories, songs, and limricks

    =Jamie's Stories, Songs, and Limricks= The following is a collection of some of the stories, songs and limericks that Jamie has performed for audiences over the years. Enjoy. ---- ==Stories== Coming soon ---- ==Songs== [[Ode to My Love]] …

  • Ode to My Love

    =Ode to My Love= ---- I never told him The one I love I never told him How much I loved I never told him Til he got away. Maybe I never knew How much I loved Until My love was taken Taken by an angel in white Beautiful as the snow. …

  • Friends

    =Friends= ---- Friends last a lifetime Through and through Always happy to see you. Fighting and healing Helping and mischiefing Always sharing I'll always be a friend to you. You will always be a friend to me.

  • Keshdel Adventurers

    ==About== Keshdel Adventurers are a group of high level adventurers that originate from somewhere on [[Keshiki]]. They were on a trip to the Bazaar in the [[Bastion of Last Hope]] on the

    Delvin's Glassworks

    ==About== Delvin's Glassworks is a [[Materia|world]] famous glassworks [[businesses|business]] in the coastal town of [[Aigrenia]] in the [[Elvish Northlands]]. They have raised glassblowing and the [[glassblower]] to the position of high artist. …

  • Keshiki Pearl Alliance

    ==About== ===History=== For centuries, small independent _pearl divers_ have worked the waters of the [[Phoenix Strait]] harvesting the [[pearl|pearls]] there from oysters. However, in recent years, they have been politely invited to join the …

  • Pact Primeval

    ==About== According to some legends, [[Asmodeus]] began as a servant of the [[law|lawful]] [[deity|gods]]. Asmodeus is described in some versions of the myth as an [[angel]], though this is self-contradictory given the time period this would have …

  • The Library of Lore

    ==About== [[Boccob]], the _Lord of All Magic_, makes his home in a sprawling [[citadel]] known as the _Library of Lore_. This massive complex sits atop a barren bluff. The only access to the [[library]] is by ascending a single great staircase guarded …

  • Zain - Contract of Rogue Services

    ==Contract of Rogue Goods and Services== This is a legally binding contract between Mr. [] hereafter referred as ("Me" or "I") and the accepting party and all affiliates of aforementioned party hereafter referred as ("You") to establish rules and …

  • Snowy the Frost Giant

    ==About== Snowy is a [[frost giant]] unlike any other frost giant. Wearing a fanciful [[hat]] and smoking a pipe made from the enormous trunk of a huge _vallenwood_ [[tree]], Snowy's ambitions are far removed from those of his [[giant|kin]]. …

  • Mucus and Helga

    **Mucus and Helga** This strange pair lives beneath the quiet streets of Trezna, in an area of the sewer they have claim for their own. What they are doing there is anyones guess as they appear to live in relative poverty. Still, perhaps their …

  • Deities (Oerth)

    ==About== These are the [[deity|deities]] most associated with the crystal sphere known as _Oerth_. That is not to say that other gods are unknown there, only that these are the most commonly known and worshiped. ---- ==Deities== =A= [[ …

  • Deities (Pre-Spellplague Abeir-Toril)

    ==About== These are the [[deity|deities]] most associated with the [[crystal sphere theory|crystal sphere]] known as [[Abeir-Toril]]. That is not to say that other gods are unknown there, only that these are the most commonly known and worshiped. …

  • shawm

    ==About== The shawm is a woodwind [[instruments|instrument]] that is popular among [[ranger|rangers]], [[druid|druids]], and a few rustic [[bard|bards]]. The shawm is a long, straight [[wood|wooden]] instrument with a bell at the end. It has a conical …

  • skulk

    ==About== Skulks stand between five and six feet tall and weigh between 120 and 180 pounds. They have no hair anywhere on their bodies and wear little to no [[clothing]]. At a glance determining genders is difficult. Their skin is usually a dull …

  • Shadow Weave

    ==About== The Shadow Weave is a force of [[magic]] similar to [[the Weave]]. The Shadow Weave originates from [[Shar]] rather than from [[Mystra]]. Shar studied the Weave long ago, and created a dark distorted version of it— it is said to lie in …

  • Walinda

    ==About== Walinda, priestess of [[Bane]], attempted to restore the dead [[deity|god]] Bane to life by retrieving the [[Hand of Bane]], a lost [[artifact]] of [[evil]]. Ultimately, her plans are thwarted and the Hand of Bane was destroyed. ----

  • Zandilar

    ==About== Zandilar the _Dancer_ was a [[demi-god|demipower]] once venerated by surface [[elf|elves]]. Zandilar represented passionate love- the kind that burned hot briefly, but quickly burned out. Supposedly, the [[deity]] appeared as a beautiful and …

  • Letter to Cassandra from Aida

    A Letter from [[Nadia Valleron|Lady Aida Valleron]] to [[Cassandra Valleron|Lady Cassandra Valleron]] after Lady Cassandra was placed head of the [[House Valleron]] ---- _Cassie, Hope everything is going well with you girl. I'm so glad you were …

  • Mr Wise's Store

    ==About== Mr. Wise's Store is a [[general store]] with a splash of [[magic]] in the _Temple District_ of [[Trezna]]. They are currently having a grab bag sale on [[potion|potions]]. Recently this store has been associated with the thriving corpse …

  • Session Notes - Group 2

    =Session Notes for Group 2= Current Night: Wednesday Calender listing of events - [[NotesTime2318|2318]] - [[NotesTime2319|2319]] - [[NotesTime2320|2320]] ==Fall 2007== [[Session12_5_07|12/5/07]] [[Session12_12_07|12/12/07]] 12/19/07 12/26/07 …

  • Session12_5_07

    =Session Notes from Fall '07 Group 2 Game= ==12-5-07== **Players Present:** Marq, Brad, Dave, Kendall, Ruff Exp rewarded(*) ==**Summary**== In mid battle with a bunch of bandits that the group had coaxed into attacking, the party fought …

  • Session12_12_07

    =Session Notes from Fall '07 Group 2 Game= ==12-12-07== **Players Present:** Dave, Marq, Dave, Dave, Dave, Brad, Dave, Ruff ==**Summary**== The party started off by settling the loot that they had acquired from the bandit hunting. This …

  • Session Notes - Group 3

    =Session Notes for Group 3= Current Night: Sunday Calender listing of events - [[NotesTime2318|2318]] - [[NotesTime2319|2319]] - [[NotesTime2320|2320]] ==Summer 2008== [[Session5_18_08|5/18/08]] [[Session5_25_08|5/25/08]] [[Session6_1_08|6/1/08]] …

  • Session5_18_08

    =Session Notes from Summer 08 Group 3 Game= ==05-18-08== **Players Present:** Dave, Ruff, Alan, Jesse1, Issa, Kendall ==**Summary**== Uni 21: The two subgroups one from the northlands and the other from the local country met up in …

  • AGSaturdayFourO

    =4th Edition Premier Group (Saturdays)= [[Adventure Guide|back]] ---- ==Kobold Hall== **Write Ups:** **Participants:** [[Glenda]], [[Ivan Bloodface]], [[Mondain Giantkiller]], [[Peren Thesiz]], [[Stan Din]] **Description:** **Contributions …

  • AGLFR

    =Living Forgotten Realms - Local Peeps= [[Adventure Guide|back]] ---- ==Inheretance== **Write Ups:** **Participants:** **Description:** **Contributions:** ==The Radiant Vessel of Thesk== **Write Ups:** **Participants:** ** …

  • Relic and Artifact Recovery Enterprises

    Relic and Artifact Recovery Enterprises =About= Relic and Artifact Recovery Enterprises(RARE) is an organization that both contracts recovery of rare relics and artifacts as well as brokers possible leads for treasure and adventurer seekers alike. The …

  • Tharr 072

    12th of Aura, 2328 HR I'm not sure what was going on today... So, the [[Baelore|wizard guy]] comes up on deck and starts casting a spell. I wracked my brain but I couldn’t tell what he was casting. I did get a good look at him, however- subtly, …

  • Tharr 073

    26th of Aura, 2328 HR Tomorrow we arrive at [[Inferno]] in [[Zegara]]. I'm looking forward to standing on land that doesn't sway and isn't wet and salt-encrusted! Well I've been trying some divination spells ever since with mixed results. I didn't …

  • Seeds of Eternity

    ==About== The Seeds of Eternity are magical [[plants]] whose powers are not fully understood. It is said that the fruit that grows from them last a long time. Beyond that, those who eat them seem to take some of the magic into themselves and live much …

  • Aidan Cyrlon

    ==About== **Aidan Cyrlon** Aidan was a [[celestial]]. ===History=== The reasons that Aidan came to the [[Material Plane]] are unknown. Some speculate that he may have come on the direct behest of [[Ehlonna]] but none still living know for sure. …

  • Temple of Elhonna

    ==About== Most of the temple is open-air, but there are a few buildings. Like most places of worship to [[Ehlonna]] it is located in a grove of ancient trees. It's primary claim to fame is it's magical gardens, some of which were grown from the …

  • The Dude Goodbyes

    ==About== The letter left by [[Jeffrey Treebow]] presumably in the wee hours of Soha the 1st, 2328 HR for the rest of the [[Raiders of the Forsaken Dragon]]. It was accompanied …

  • Loremaster Letter

    ==About== This letter found the [[Raiders of the Forsaken Dragon]] as they disembarked from [[The Emsworth]] on the 27th of Aura, 2328 HR. ---- _Thought you could use a …

  • Tharr 074

    27th of Aura, 2328 HR We finally arrived in [[Inferno]]! I must say, while traveling is one of the central tenants of my faith, I do NOT look forward to the next boat ride... The merchant vessel engaged in the usual activities as we all stood around …

  • Simple Bow

    h2. ==About== The _Simple Bow_ is a wooden [[longbow]] of unusual size and asymmetrical shape, with the grip lower down the length of the weapon, making it look awkward to shoot. While its appearance is plain, this bow is exceedingly well made. ---- …

  • Star Shard

    h2. ==About== h3. ==Basic Information== Platinum holy symbol of resistance +1 1150gp [[legacy weapon|Legacy Weapon]] h3. ==Wielder Requirements== * Ability to cast 1st level divine spells * Knowledge(Planes) 2 ranks * Any non lawful …

  • Azana

    h2. ==About== **Lady Azana (Age Unknown)** Lady Azana is a priestess of considerable skill as has been demonstrated on multiple occasions, although she doesn't seem to follow a specific deity, but more a set of idealologies. Some questions have …

  • Vampire Notes

    Salerius' research, delivered Vasta the 8th, 2328 HR They typically attack through draining their targets are really good an influencing other people’s actions. When cornered they can alter their form in order to escape. They have an allergy to magic …

  • Deeper Lore Results

    h3. Your title here...Per Inquiry: ~75gp h3. Inquiry 1: Distinguishing characteristics, strengths, weaknesses - Vampires [[Vampire Notes]] ==== h3. Inquiry 2: [100gp] - Distinguishing characteristics, strengths, weaknesses - Skeletons and …

  • Tharr 075

    27th of Aura, 2328 HR The letter said: _Thought you could use a little bit of help and Effie is probably hungry by now. This is one of my codices- to figure out how to use it, set the dials to codex._ _-The Lore Master_ _PS the reason I’m …

  • Tharr 076

    27th of Aura, 2328 HR I tried to ask a second question but the dials would not move. I guess I'm just a little impatient to learn more... Well, after the long, long, LONG boat ride there were a few pieces of business that required our attention. The …

  • Valentine

    ==About== **Valentine the Vampire** ===History=== Not much is known about this [[vampire]]. However, it seems, he has caused great offense to [[Azana|Lady Azana]]. On the 14th of Drezdin, 2328 HR she put out a contract on his life to the [[Raiders …

  • Zegaran Jobs

    =About= These are some of the jobs that were available from the [[Zegaran Adventurers|Zegaran Adventurers Guild]]. ---- Posting Location: [[Inferno]] Job Level: Entry (Copper) Earliest Date Noted: 28th of Aura, 2328 HR Listing: Call for …

  • Tharr 077

    28th of Aura, 2328 HR Headed out to the [[Zegaran Adventurers|Zegaran Adventurer's Guild]] to check it out with [[Xaxis Salizar]] and [[Merry Wrenwright]]. We arrived not too long afterwards- an interesting place! A nice place with a stocked bar, a …

  • Tharr 078

    28th of Aura, 2328 HR We found the church in the Ash District as promised. There was an old fence around the property. The church is aging- at least a couple of hundred years old. Parts of the original stonework have been broken, parts faded, parts …

  • Tharr 079

    28th of Aura, 2328 HR The old church was quite tall. One false step- it was a good 100 feet down. Still, cautiously but steadily, we made it up to the roof. And waited. Three hours passed- it was dusk. Nothing happened. Another hour passed and it …

  • Tharr 080

    29th of Aura, 2328 HR The [[Jeffrey Treebow|Dude]] spent some time that morning at the docks asking about the [[Seeds of Eternity]]. I do not think he was very successful... People did not seem to have any concrete information. However, there were …

  • Tharr 081

    29th of Aura, 2328 HR Following the tracks we found what looked to be an old camp site. The tracks continued and we approached a cave. Through the trees we spotted a cloaked humanoid with birdlike talons, a black beak and russet brown feathers. It …

  • Tharr 082

    29th of Aura, 2328 HR Just leave him here- if all they want is food, maybe showing them some compassion will resolve this issue. Our prisoner piped up. "Monsters! You destroyed our cave." He said his name was [[Krek]] and his people are [[kenku| …

  • Tharr 083

    29th of Aura, 2328 HR As we'd officially joined, we learned a bit more about the guild: The rings: We will be keeping track of your membership level/rank. Access to special opportunities- the shops will eventually give you a discount. Any other …

  • Tharr 084

    30th of Aura, 2328 HR It was a productive morning! We paid up two more days for the [[horses]] so they'll be good through the 2nd of Soha. Can't forget our new [[wagon]] will arrive tomorrow. We plan to have [[Oliver Barrune|Oliver]] thoroughly …

  • Tharr 085

    30th of Aura, 2328 HR Switching gears we got directions to the [[mining|mine]] in question: Go outside the walls- the west side- keep going until you see the mountains. Follow the path. Following the directions we arrived in short order. We found …

  • Tharr 086

    30th of Aura, 2328 HR We made it back to the guildmaster but, as expected, one of the miner’s beat us there. I just heard- here’s what we have on file... 800 [[gold coin|gold]] in a bag Elixir of Hide Then it was time to liquidate our …

  • Tharr 087

    1st of Soha, 2328 HR We woke up and [[Gareth Strongboard|Gareth]] joined us. He seemed a bit disheveled- perhaps he had a spat with his significant equine? I really, really don't want to know... The new wagon pulled up, delivered as promised. It …

  • Heals on Wheels Carriage Mark II

    ==About== As the [[Raiders of the Forsaken Dragon]] contemplated a trip across the [[Sapphire Sea]] on [[The Emsworth]]. The month-long trek from [[Suki]] to [[Inferno]] just didn't have the room for the infamously vainglorious [[Heals on Wheels …

  • elven rope

    =About= Elven rope, as the name might suggest, is spun by [[elf|elven]] [[weaving|weavers]] in limited quantities. Some say that the elves put a bit of their [[magic]] into it but, for the most part, [[arcane]] casters roll their eyes at such …

  • Tharr 088

    1st of Soha, 2328 HR Walked over to talk to [[Lynette Tautbow|Lynette]]. She mumbled several things... _I don’t know what to do with myself… Someone of your skill set- I do have a little skill with the [[bow]]. Outside of our [[wizard|Wizard’s]] …

  • Tharr 089

    1st of Soha, 2328 HR We headed down the road looking for trouble. As is usual for such things, trouble was waiting. Five [[gnoll|gnolls]] stepped out. The [[Heals on Wheels Carriage Mark II|wagon]] slowed to a stop. One of them said- "Stop your …

  • Tharr 090

    2nd of Soha, 2328 HR We woke up, met, and headed to the [[Zegaran Adventurers|adventurer's guild]]. There was good news upon arrival- the reward for the [[gnoll]] job the previous evening had already been processed and authorized by the city. We got: …

  • Tharr 091

    2nd of Soha, 2328 HR The party was lucky to have me along that day. True, there were directions, but it was my geographical brilliance that got them to the [[wizard|wizard's]] tower in record time. When we got there we learned a bit more about the …

  • Tharr 092

    2nd of Soha, 2328 HR We headed off to first farm we came too- went to the farm owners. They shared that they'd been having some problems with a hoard of local [[hobgoblin|hobgoblins]]. They just came over the hill on the edge of our property and …

  • Tharr 093

    2nd of Soha, 2328 HR The guildmaster told us they still have the [[merchant]] report on the weird hybrid creature- copper level. There was another entry level job- someone was importing an exotic animal escaped it’s box and is tearing up the goods. …

  • Tharr 094

    3rd of Soha, 2328 HR Our driver [[Oliver Barrune|Oliver]] approached with a gleam in his eye. It was payday... Paid 120 [[gold coin|gold]] to Oliver- 2 months worth of pay. That left 26 gold left in the group loot Then an interesting conversation …

  • Tharr 095

    3rd of Soha, 2328 HR We travelled south towards the spider monsters. We came across an obvious battle- looks like dead [[troll|trolls]]. [[Lynette Tautbow|Lynette]] did catch site of the group who did that job- I only saw a couple of them come in …

  • Tharr 096

    3rd of Soha, 2328 HR We travelled the rest of the day and arrived at a small farm as per the description. The farmer greeted us. _Thanks for coming out here- I know were on the outskirts here. Me and my brother were out in the woods hunting and got …

  • Tharr 097

    4th of Soha, 2328 HR Dug a grave and said a service for the fallen brother. Then we travelled back to [[Inferno]]. Went to the [[Zegaran Adventurers|Adventurer's Guild]] and handed the guildmaster the letter and the ring. He shared, "We did just get …

  • Tharr 098

    5th of Soha, 2328 HR Tracked down [[Oliver Barrune|Oliver]]. [[Heals on Wheels Carriage Mark II|Wagon]] looks good and the [[horses]] look badass. Got the shelf system installed. Swung by the [[Zegaran Adventurers|adventurer’s guild]] on the way out …