Tharr’s Rough Notes:
Group Loot: 60 pp, 97 sp, 9 cp
Today is the 17th of Mai
Killed the shrieking monsters
Golem can’t use armor but he can carry shields
Still can’t be healed
Magic Oils will enhance slam attack
Potions don’t work
I moved forward to gather coins- something clicked and gas started coming out of the throne.
Ramirez said it wasn’t poisonous.
Semi-opaque gas, coming out from under the chair.
20 locations of interest
Twice your con score
DC check every round to not breath
Holding breath- checked first point of interest
Checking- use two rounds
It turned out to be worthless garbage
The aura is strong and magical – Ramirez
Ramirez found a fire opal.
Zeffbot found a fire opal.
The gas expanded- the four pools started bubbling
Ramirez found junk
Carl found junk
Zeffbot found a coiled up cord made of silver
I found a suit of chainmail out
Ramirez found a necklace with a series of orbs
Carl found junk
Rising out of the two closer pools are:
Huge Dragon Skeleton that has animated
Ramirez found a violet garnet
I found a well-crafted wooden box with runes denoting abundance.
The third skeleton is missing some bones- partial skull, three legs
The fourth pool is really bubbling violently
Zeffbot found picked up a bejeweled golden tiara
I found a fire opal
The close one moved up and attacked Carl
The fourth is really boiling
Tried to teleport us to Serpent…
And ended up next to the bad dragon.
Rocky took out a let, if fell, and shattered and exploded.
Ramirez starting breathing and summoned a celestial lion.
The fourth boil is going overtime.
I tapped myself, Ramirez, and Carl with my wand of water breathing – 3 1/3 hours each
Finally, emerging from the fourth pool- a tiny little skeletal Kobold
Ramirez cast a flamestrike on the two skeletons
I healed the Paladin a bit. He headed over for combat. I cast fly and flew over behind him.
Ramirez popped the kobold and attacked one of the dragons with light of venya
I dimensional doored over to the treasure and started gathering it up.
Shield of Faith does effect Zeffbot
Ramirez finally dropped the last dragon skeleton
A blue floating trinket type thing- looks like Zeff’s- glowing softly.
The rune on the trinket is similar to one that would cause planar shift
We collected all the loot
The throne has some ornate designs to it- green marble.
Made sure we were all touching when Zeff touched the rock
We found ourselves beside a river – with a fading blue portal.
Critted the check- we’re home!
We moved away from the ruinic portal and I attempted to teleport us to Serpent
I teleported- it was just down the road.
Headed back to Serpent- It’s been about an hour…
Looking for a magic shop
He fiddled with a rock, found ourselves somewhere else, dealt with some stuff, Paladin returned from the dead, Zeff turned to a rock monster, 2 teleports used…
Magic and Mystery shop
Silver Cord *
Necklace with Trinkets *
Wooden Box *
Chainmail does not
Tiara does not
3 fire opals (1000 gp ea.)
1 violet garnet (500 gp)
Outside is as expected – a couple of strange looking objects in the window. Inside- further confirmed- strange items cannot ID- with a few that look familiar.
Shopkeeper looks up, acknowledges us, then back to his tome. Stands behind his counter.
100 gp per ID
Silver Cord – cord of favor – +5 comp bonus on sense motive checks, continuous
3 times per day – sac a divine spell or slot – 1st or higher- to use divine favor as a spell- cord or caster level, whichever is higher
Occupies the waist slot
(sold – 1500 gp)
Wooden box – Field Provisions Box – produces a full days sustenance for 15 humans and 5 boxes, used once per day.
(sold – 100 pp)
Necklace – Necklace of Fireballs Type 5
7 orbs on it of 4 different sizes
1 orb with 9, 2 with 7, 2 with 5, 2 with 3
Carl showed him his tree (less bird)
I haven’t seen this before- some residual divine resurrection magic- lingering effects
You may have had an interaction with something otherworldly…
Trickster or something otherworldly…
Ramirez whipped out his elephant and put it on the counter…
This looks like a variant of one of the figurine of wonder power- of the marble elephant
The marble elephant – upon utterance of a command word, grows to the size of the elephant- only used 4 times per month for up to 24 hours at a time
Extra precautions to contain it- cost extra.
We’re gonna have to put this in a neutralization zone
Brought out the skull…
The shopkeeper – I did detect the mesmerize effect you mentioned- if you can figure out how to properly, an undead mastery and undying fortitude.
UM – increase effective turning level by using charges
Poison, sleep, paralysis, stunning, disease, death effect, critical hits, nonleathal damage, physical ability damage, ability damage, ability drain, fatigue, exhaustion, death from massive damage, don’t breath
Last for 3 rounds- used 3 times a day
Have to work around mesmerize to figure out how to use it
We have a little market area that has a couple of vendors that would buy the jewelry as well as the armor- find a merchant there
Fullplate +3 – 5500 gp
Amulet of Health +2 – 2000 gp
Ring of Jumping – 1250 gp
Ring of Swimming – 1250 gp
To the market place- merchants of both
Tiara – 1250 gp
Chainmail – 100 gp
2550 gp ea.
I purchased a Belt of Healing (-750)
I purchased the Giant Stag Beetle Amulet of Vermin (-1200)
Gave my Amber Amulet of Vermin – Praying Mantis – to Zeff
Gave my Spellsink Scarab to Zeff as well
Purchased a Wand of Cat’s Grace with 22 charges